Specifies the values that define a Peer object.
Assembly: System.Net (in System.Net.dll)
Thetype exposes the following members.
|Equals(Cloud)||Performs a case-sensitive comparison between two cloud objects.|
|Equals(Object)||Determines whether the content of this peer is equivalent to the content of a System object. (Overrides Object.Equals(Object).)|
|Finalize||Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)|
|GetAvailableClouds||Obtains a collection of peer clouds known to the calling peer.|
|GetCloudByName||Returns the object with the specified cloud name.|
|GetHashCode||Overrides GetHashCode. (Overrides Object.GetHashCode().)|
|GetObjectData||Populates a System.Runtime.Serialization information object with the data needed to serialize the .|
|GetType||Gets the Type of the current instance. (Inherited from Object.)|
|MemberwiseClone||Creates a shallow copy of the current Object. (Inherited from Object.)|
|ToString||Returns a string representation of the current . (Overrides Object.ToString().)|
A is a set of nodes that can communicate with each other through the network. Cloud, peer mesh, and peer-to-peer graph are synonymous. A single peer or node may be connected to more than one cloud.
Communication between nodes should never cross from one cloud to another. A instance is uniquely identified by its name, which is case-sensitive.
Clouds are tied very closely to network interfaces. On a multi-homed machine with two network cards attached to different subnets, three clouds will be returned: one for each of the link local addresses per interface, and a single global scope cloud.
Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)