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MessageQueuePermissionEntry Class

Defines the smallest unit of a code access security permission set for messaging.

Namespace:  System.Messaging
Assembly:  System.Messaging (in System.Messaging.dll)

[SerializableAttribute]
public class MessageQueuePermissionEntry

For more information, see Code Access Security.

The following code example demonstrates the use of MessageQueuePermissionEntry.

using System;
using System.Messaging;

public class MessageQueuePermissionEntryExample
{
    public static void Main()
    {
        // Create a new instance of the class.
        MessageQueuePermissionEntryExample example =
            new MessageQueuePermissionEntryExample();

        // Create a non-transactional queue on the local computer.
        CreateQueue(".\\exampleQueue", false);

        // Demonstrate MessageQueuePermissionEntry's constructors.
        example.CreateEntry1();
        example.CreateEntry2();

        // Demonstrate MessageQueuePermissionEntry's properties.
        example.CategoryExample();
        example.LabelExample();
        example.MachineNameExample();
        example.PathExample();
        example.PermissionAccessExample();
    }

    // Creates a new queue. 
    public static void CreateQueue(string queuePath, bool transactional)
    {
        if(!MessageQueue.Exists(queuePath))
        {
            MessageQueue.Create(queuePath, transactional);
        }
        else
        {
            Console.WriteLine(queuePath + " already exists.");
        }
    }

    // Demonstrates the following MessageQueuePermission constructor: 
    // public #ctor (MessageQueuePermissionAccess permissionAccess, 
    //  String path) 
    public void CreateEntry1()
    {
        // Connect to a queue on the local computer.
        MessageQueue queue = new MessageQueue(".\\exampleQueue");

        // Create a new instance of MessageQueuePermissionEntry.
        MessageQueuePermissionEntry entry = new MessageQueuePermissionEntry(
            MessageQueuePermissionAccess.Receive,
            queue.Path);
    }

    // Demonstrates the following MessageQueuePermission constructor: 
    // public #ctor (MessageQueuePermissionAccess permissionAccess, 
    //  String machineName, String label, String category) 
    public void CreateEntry2()
    {
        // Connect to a queue on the local computer.
        MessageQueue queue = new MessageQueue(".\\exampleQueue");

        // Create a new instance of MessageQueuePermissionEntry.
        MessageQueuePermissionEntry entry = new MessageQueuePermissionEntry(
            MessageQueuePermissionAccess.Receive,
            queue.MachineName,
            queue.Label,
            queue.Category.ToString());
    }

    public void CategoryExample()
    {
        // Connect to a queue on the local computer.
        MessageQueue queue = new MessageQueue(".\\exampleQueue");

        // Create a new instance of MessageQueuePermissionEntry.
        MessageQueuePermissionEntry entry = new MessageQueuePermissionEntry(
            MessageQueuePermissionAccess.Receive,
            queue.MachineName,
            queue.Label,
            queue.Category.ToString());

        // Display the value of the entry's Category property.
        Console.WriteLine("Category: {0}", entry.Category.ToString());
    }

    public void LabelExample()
    {
        // Connect to a queue on the local computer.
        MessageQueue queue = new MessageQueue(".\\exampleQueue");

        // Create a new instance of MessageQueuePermissionEntry.
        MessageQueuePermissionEntry entry = new MessageQueuePermissionEntry(
            MessageQueuePermissionAccess.Receive,
            queue.MachineName,
            queue.Label,
            queue.Category.ToString());

        // Display the value of the entry's Label property.
        Console.WriteLine("Label: {0}", entry.Label);
    }

    public void MachineNameExample()
    {
        // Connect to a queue on the local computer.
        MessageQueue queue = new MessageQueue(".\\exampleQueue");

        // Create a new instance of MessageQueuePermissionEntry.
        MessageQueuePermissionEntry entry = new MessageQueuePermissionEntry(
            MessageQueuePermissionAccess.Receive,
            queue.MachineName,
            queue.Label,
            queue.Category.ToString());

        // Display the value of the entry's MachineName property.
        Console.WriteLine("MachineName: {0}", entry.MachineName);
    }

    public void PathExample()
    {
        // Connect to a queue on the local computer.
        MessageQueue queue = new MessageQueue(".\\exampleQueue");

        // Create a new instance of MessageQueuePermissionEntry.
        MessageQueuePermissionEntry entry = new MessageQueuePermissionEntry(
            MessageQueuePermissionAccess.Receive,
            queue.Path);

        // Display the value of the entry's Path property.
        Console.WriteLine("Path: {0}", entry.Path);
    }

    public void PermissionAccessExample()
    {
        // Connect to a queue on the local computer.
        MessageQueue queue = new MessageQueue(".\\exampleQueue");

        // Create a new instance of MessageQueuePermissionEntry.
        MessageQueuePermissionEntry entry = new MessageQueuePermissionEntry(
            MessageQueuePermissionAccess.Receive,
            queue.MachineName,
            queue.Label,
            queue.Category.ToString());

        // Display the value of the entry's PermissionAccess property.
        Console.WriteLine("PermissionAccess: {0}", entry.PermissionAccess);
    }
}

System.Object
  System.Messaging.MessageQueuePermissionEntry

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0, 2.0, 1.1, 1.0

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