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.NET Development
.NET Framework 1.1
.NET Framework
Reference
Class Library
System.Messaging
Message Class
Properties
 Formatter Property
This page is specific to
Microsoft Visual Studio 2003/.NET Framework 1.1

Other versions are also available for the following:
.NET Framework Class Library
Message.Formatter Property

Gets or sets the formatter used to serialize an object into or deserialize an object from the message body.

[Visual Basic]
Public Property Formatter As IMessageFormatter
[C#]
public IMessageFormatter Formatter {get; set;}
[C++]
public: __property IMessageFormatter* get_Formatter();
public: __property void set_Formatter(IMessageFormatter*);
[JScript]
public function get Formatter() : IMessageFormatter;
public function set Formatter(IMessageFormatter);

Property Value

The IMessageFormatter that produces a stream to be written to or read from the message body. The default is XmlMessageFormatter.

Exceptions

Exception Type Condition
ArgumentException The Formatter property is a null reference (Nothing in Visual Basic).

Remarks

Use the Formatter property when reading and writing a message. When a message is sent to the queue, the formatter serializes the Body property into a stream that can be sent to the message queue. When reading from a queue, the formatter deserializes the message data into the Body property.

Unless you write the contents of the message directly to the BodyStream property, set the Formatter property before you send the message. When the Send method is called on the MessageQueue instance, the body is serialized using the formatter contained in the Formatter property. If you send the message without specifying a value for the Formatter property, the formatter defaults to XmlMessageFormatter.

The XmlMessageFormatter is loosely coupled, so it is not necessary to have the same object type on the sender and receiver when using this format. The ActiveXMessageFormatter and BinaryMessageFormatter serialize the data into binary representation. The ActiveXMessageFormatter is used when sending or receiving COM components.

Example

[Visual Basic, C#, C++] The following example demonstrates formatting a message body using BinaryMessageFormatter.

[Visual Basic] 
Imports System
Imports System.Messaging
Imports System.Drawing
Imports System.IO


Namespace MyProject
    _
   
   
   '/ <summary>
   '/ Provides a container class for the example.
   '/ </summary>
   Public Class MyNewQueue
      
      
      '**************************************************
      ' Provides an entry point into the application.
      '         
      ' This example sends and receives a message from
      ' a queue.
      '**************************************************
      Public Shared Sub Main()
         ' Create a new instance of the class.
         Dim myNewQueue As New MyNewQueue()
         
         ' Create a queue on the local computer.
         CreateQueue(".\myQueue")
         
         ' Send a message to a queue.
         myNewQueue.SendMessage()
         
         ' Receive a message from a queue.
         myNewQueue.ReceiveMessage()
         
         Return
      End Sub 'Main
      
      
      '**************************************************
      ' Creates a new queue.
      '**************************************************
      Public Shared Sub CreateQueue(queuePath As String)
         Try
            If Not MessageQueue.Exists(queuePath) Then
               MessageQueue.Create(queuePath)
            Else
               Console.WriteLine((queuePath + " already exists."))
            End If
         Catch e As MessageQueueException
            Console.WriteLine(e.Message)
         End Try
      End Sub 'CreateQueue
       
      
      '**************************************************
      ' Sends an image to a queue, using the BinaryMessageFormatter.
      '**************************************************
      Public Sub SendMessage()
         Try
            
            ' Create a new bitmap.
            ' The file must be in the \bin\debug or \bin\retail folder, or
            ' you must give a full path to its location.
            Dim myImage As Image = Bitmap.FromFile("SentImage.bmp")
            
            ' Connect to a queue on the local computer.
            Dim myQueue As New MessageQueue(".\myQueue")
            
            Dim myMessage As New Message(myImage, New BinaryMessageFormatter())
            
            ' Send the image to the queue.
            myQueue.Send(myMessage)
         Catch e As ArgumentException
            Console.WriteLine(e.Message)
         End Try 
         
         Return
      End Sub 'SendMessage
      
      
      
      '**************************************************
      ' Receives a message containing an image.
      '**************************************************
      Public Sub ReceiveMessage()
         
         Try
            
            ' Connect to the a queue on the local computer.
            Dim myQueue As New MessageQueue(".\myQueue")
            
            ' Set the formatter to indicate body contains an Order.
            myQueue.Formatter = New BinaryMessageFormatter()
            
            ' Receive and format the message. 
            Dim myMessage As System.Messaging.Message = myQueue.Receive()
            Dim myImage As Bitmap = CType(myMessage.Body, Bitmap)
            
            ' This will be saved in the \bin\debug or \bin\retail folder.
            myImage.Save("ReceivedImage.bmp", System.Drawing.Imaging.ImageFormat.Bmp)
         
         
         
         Catch
         ' Handle Message Queuing exceptions.
         
         ' Handle invalid serialization format.
         Catch e As InvalidOperationException
            Console.WriteLine(e.Message)
         
         Catch e As IOException
         End Try
         ' Handle file access exceptions.
         
         ' Catch other exceptions as necessary.
         Return
      End Sub 'ReceiveMessage
   End Class 'MyNewQueue
End Namespace 'MyProject

[C#] 
using System;
using System.Messaging;
using System.Drawing;
using System.IO;

namespace MyProject
{
    

    /// <summary>
    /// Provides a container class for the example.
    /// </summary>
    public class MyNewQueue
    {

        //**************************************************
        // Provides an entry point into the application.
        //         
        // This example sends and receives a message from
        // a queue.
        //**************************************************

        public static void Main()
        {
            // Create a new instance of the class.
            MyNewQueue myNewQueue = new MyNewQueue();

            // Create a queue on the local computer.
            CreateQueue(".\\myQueue");
            
            // Send a message to a queue.
            myNewQueue.SendMessage();

            // Receive a message from a queue.
            myNewQueue.ReceiveMessage();

            return;
        }

        //**************************************************
        // Creates a new queue.
        //**************************************************

        public static void CreateQueue(string queuePath)
        {
            try    
                {
                if(!MessageQueue.Exists(queuePath))
                {
                    MessageQueue.Create(queuePath);
                }
                else
                {
                    Console.WriteLine(queuePath + " already exists.");
                }
            }
            catch (MessageQueueException e)
            {
                Console.WriteLine(e.Message);
            }
            
        }

        //**************************************************
        // Sends an image to a queue, using the BinaryMessageFormatter.
        //**************************************************
        
        public void SendMessage()
        {
            try{

                // Create a new bitmap.
                // The file must be in the \bin\debug or \bin\retail folder, or
                // you must give a full path to its location.
                Image myImage = Bitmap.FromFile("SentImage.bmp");

                // Connect to a queue on the local computer.
                MessageQueue myQueue = new MessageQueue(".\\myQueue");
                
                Message myMessage = new Message(myImage, new BinaryMessageFormatter());

                // Send the image to the queue.
                myQueue.Send(myMessage);
            }
            catch(ArgumentException e)
            {
                Console.WriteLine(e.Message);
            
            }

            return;
        }


        //**************************************************
        // Receives a message containing an image.
        //**************************************************
        
        public  void ReceiveMessage()
        {
                        
            try
            {

                // Connect to the a queue on the local computer.
                MessageQueue myQueue = new MessageQueue(".\\myQueue");

                // Set the formatter to indicate body contains an Order.
                myQueue.Formatter = new BinaryMessageFormatter();

                // Receive and format the message. 
                System.Messaging.Message myMessage = myQueue.Receive(); 
                Bitmap myImage = (Bitmap)myMessage.Body;
                
                // This will be saved in the \bin\debug or \bin\retail folder.
                myImage.Save("ReceivedImage.bmp",System.Drawing.Imaging.ImageFormat.Bmp);
                
                
            }
            
            catch (MessageQueueException)
            {
                // Handle Message Queuing exceptions.
            }

            // Handle invalid serialization format.
            catch (InvalidOperationException e)
            {
                Console.WriteLine(e.Message);
            }

            catch (IOException e)
            {
                // Handle file access exceptions.
            }
            
            // Catch other exceptions as necessary.

            return;
        }
    }
}

[C++] 
#using <mscorlib.dll>
#using <system.dll>
#using <system.messaging.dll>
#using <system.drawing.dll>

using namespace System;
using namespace System::Messaging;
using namespace System::Drawing;
using namespace System::IO;

/// <summary>
/// Provides a container class for the example.
/// </summary>
__gc class MyNewQueue 
{
    //*************************************************
    // Creates a new queue.
    //*************************************************
public:
    static void CreateQueue(String* queuePath) 
    {
        try 
        {
            if (!MessageQueue::Exists(queuePath)) 
            {
                MessageQueue::Create(queuePath);
            }
            else 
            {
                Console::WriteLine("{0} already exists.", queuePath);
            }
        } 
        catch (MessageQueueException* e) 
        {
            Console::WriteLine(e->Message);
        }

    }

    //*************************************************
    // Sends an image to a queue, using the BinaryMessageFormatter.
    //*************************************************
public:
    void SendMessage() 
    {
        try 
        {
            // Create a new bitmap.
            // The file must be in the \bin\debug or \bin\retail folder, or
            // you must give a full path to its location.
            Image* myImage = Bitmap::FromFile(S"SentImage::bmp");

            // Connect to a queue on the local computer.
            MessageQueue* myQueue = new MessageQueue(S".\\myQueue");

            Message* myMessage = new Message(myImage, new BinaryMessageFormatter());

            // Send the image to the queue.
            myQueue->Send(myMessage);
        } 
        catch (ArgumentException* e) 
        {
            Console::WriteLine(e->Message);
        }

        return;
    }

    //*************************************************
    // Receives a message containing an image.
    //*************************************************
public:
    void ReceiveMessage() 
    {
        try 
        {
            // Connect to the a queue on the local computer.
            MessageQueue* myQueue = new MessageQueue(S".\\myQueue");

            // Set the formatter to indicate body contains an Order.
            myQueue->Formatter = new BinaryMessageFormatter();

            // Receive and format the message. 
            Message* myMessage = myQueue->Receive(); 
            Bitmap* myImage = static_cast<Bitmap*>(myMessage->Body);

            // This will be saved in the \bin\debug or \bin\retail folder.
            myImage->Save(S"ReceivedImage::bmp", System::Drawing::Imaging::ImageFormat::Bmp);
        } 
        catch (MessageQueueException*) 
        {
            // Handle Message Queuing exceptions.
        }

        // Handle invalid serialization format.
        catch (InvalidOperationException* e) 
        {
            Console::WriteLine(e->Message);
        }
        catch (IOException* e) 
        {
            // Handle file access exceptions.
        }

        // Catch other exceptions as necessary.
        return;
    }
};

//*************************************************
// Provides an entry point into the application.
//         
// This example sends and receives a message from
// a queue.
//*************************************************
int main() 
{
    // Create a new instance of the class.
    MyNewQueue* myNewQueue = new MyNewQueue();

    // Create a queue on the local computer.
    MyNewQueue::CreateQueue(S".\\myQueue");

    // Send a message to a queue.
    myNewQueue->SendMessage();

    // Receive a message from a queue.
    myNewQueue->ReceiveMessage();

    return 0;
}

[Visual Basic, C#, C++] The following example demonstrates formatting a message body using XmlMessageFormatter.

[Visual Basic] 
Imports System
Imports System.Messaging
Imports System.Drawing
Imports System.IO


Namespace MyProject
    _
   
   ' The following example 
   ' sends to a queue and receives from a queue.
   Public Class Order
      Public orderId As Integer
      Public orderTime As DateTime
   End Class 'Order
    _
   
   '/ <summary>
   '/ Provides a container class for the example.
   '/ </summary>
   Public Class MyNewQueue
      
      
      '**************************************************
      ' Provides an entry point into the application.
      '         
      ' This example sends and receives a message from
      ' a queue.
      '**************************************************
      Public Shared Sub Main()
         ' Create a new instance of the class.
         Dim myNewQueue As New MyNewQueue()
         
         ' Create a queue on the local computer.
         CreateQueue(".\myQueue")
         
         ' Send a message to a queue.
         myNewQueue.SendMessage()
         
         ' Receive a message from a queue.
         myNewQueue.ReceiveMessage()
         
         Return
      End Sub 'Main
      
      
      '**************************************************
      ' Creates a new queue.
      '**************************************************
      Public Shared Sub CreateQueue(queuePath As String)
         Try
            If Not MessageQueue.Exists(queuePath) Then
               MessageQueue.Create(queuePath)
            Else
               Console.WriteLine((queuePath + " already exists."))
            End If
         Catch e As MessageQueueException
            Console.WriteLine(e.Message)
         End Try
      End Sub 'CreateQueue
       
      
      '**************************************************
      ' Sends an Order to a queue.
      '**************************************************
      Public Sub SendMessage()
         Try
            
            ' Create a new order and set values.
            Dim sentOrder As New Order()
            sentOrder.orderId = 3
            sentOrder.orderTime = DateTime.Now
            
            ' Connect to a queue on the local computer.
            Dim myQueue As New MessageQueue(".\myQueue")
            
            
            
            ' Create the new order.
            Dim myMessage As New Message(sentOrder)
            
            ' Send the order to the queue.
            myQueue.Send(myMessage)
         Catch e As ArgumentException
            Console.WriteLine(e.Message)
         End Try 
         
         Return
      End Sub 'SendMessage
      
      
      
      '**************************************************
      ' Receives a message containing an order.
      '**************************************************
      Public Sub ReceiveMessage()
         ' Connect to the a queue on the local computer.
         Dim myQueue As New MessageQueue(".\myQueue")
         
         ' Set the formatter to indicate body contains an Order.
         myQueue.Formatter = New XmlMessageFormatter(New Type() {GetType(MyProject.Order)})
         
         Try
            ' Receive and format the message. 
            Dim myMessage As Message = myQueue.Receive()
            Dim myOrder As Order = CType(myMessage.Body, Order)
            
            ' Display message information.
            Console.WriteLine(("Order ID: " + myOrder.orderId.ToString()))
            Console.WriteLine(("Sent: " + myOrder.orderTime.ToString()))
         
         Catch
         ' Handle Message Queuing exceptions.
         
         ' Handle invalid serialization format.
         Catch e As InvalidOperationException
            Console.WriteLine(e.Message)
         End Try
         
         ' Catch other exceptions as necessary.
         Return
      End Sub 'ReceiveMessage
   End Class 'MyNewQueue
End Namespace 'MyProject

[C#] 
using System;
using System.Messaging;
using System.Drawing;
using System.IO;

namespace MyProject
{

    // The following example 
    // sends to a queue and receives from a queue.
    public class Order
    {
        public int orderId;
        public DateTime orderTime;
    };    

    /// <summary>
    /// Provides a container class for the example.
    /// </summary>
    public class MyNewQueue
    {

        //**************************************************
        // Provides an entry point into the application.
        //         
        // This example sends and receives a message from
        // a queue.
        //**************************************************

        public static void Main()
        {
            // Create a new instance of the class.
            MyNewQueue myNewQueue = new MyNewQueue();

            // Create a queue on the local computer.
            CreateQueue(".\\myQueue");
            
            // Send a message to a queue.
            myNewQueue.SendMessage();

            // Receive a message from a queue.
            myNewQueue.ReceiveMessage();

            return;
        }

        //**************************************************
        // Creates a new queue.
        //**************************************************

        public static void CreateQueue(string queuePath)
        {
            try    
            {
                if(!MessageQueue.Exists(queuePath))
                {
                    MessageQueue.Create(queuePath);
                }
                else
                {
                    Console.WriteLine(queuePath + " already exists.");
                }
            }
            catch (MessageQueueException e)
            {
                Console.WriteLine(e.Message);
            }
            
        }

        //**************************************************
        // Sends an Order to a queue.
        //**************************************************
        
        public void SendMessage()
        {
            try
            {

                // Create a new order and set values.
                Order sentOrder = new Order();
                sentOrder.orderId = 3;
                sentOrder.orderTime = DateTime.Now;

                // Connect to a queue on the local computer.
                MessageQueue myQueue = new MessageQueue(".\\myQueue");


                
                // Create the new order.
                Message myMessage = new Message(sentOrder);

                // Send the order to the queue.
                myQueue.Send(myMessage);
            }
            catch(ArgumentException e)
            {
                Console.WriteLine(e.Message);
            
            }

            return;
        }


        //**************************************************
        // Receives a message containing an order.
        //**************************************************
        
        public  void ReceiveMessage()
        {
            // Connect to the a queue on the local computer.
            MessageQueue myQueue = new MessageQueue(".\\myQueue");

            // Set the formatter to indicate body contains an Order.
            myQueue.Formatter = new XmlMessageFormatter(new Type[]
                {typeof(MyProject.Order)});
            
            try
            {
                // Receive and format the message. 
                Message myMessage =    myQueue.Receive(); 
                Order myOrder = (Order)myMessage.Body;

                // Display message information.
                Console.WriteLine("Order ID: " + 
                    myOrder.orderId.ToString());
                Console.WriteLine("Sent: " + 
                    myOrder.orderTime.ToString());
            }
            
            catch (MessageQueueException)
            {
                // Handle Message Queuing exceptions.
            }

                // Handle invalid serialization format.
            catch (InvalidOperationException e)
            {
                Console.WriteLine(e.Message);
            }
            
            // Catch other exceptions as necessary.

            return;
        }
    }
}

[C++] 
#using <mscorlib.dll>
#using <system.dll>
#using <system.messaging.dll>
#using <system.drawing.dll>

using namespace System;
using namespace System::Messaging;
using namespace System::Drawing;
using namespace System::IO;


__gc class Order 
{
public:
    int orderId;
public:
    DateTime orderTime;
};    

__gc class MyNewQueue 
{
public:
    static void CreateQueue(String* queuePath) 
    {
        try 
        {
            if (!MessageQueue::Exists(queuePath)) 
            {
                MessageQueue::Create(queuePath);
            }
            else 
            {
                Console::WriteLine("{0} already exists.", queuePath );
            }
        } 
        catch (MessageQueueException* e) 
        {
            Console::WriteLine(e->Message);
        }
    }

public:
    void SendMessage() 
    {
        try 
        {
            // Create a new order and set values.
            Order* sentOrder = new Order();
            sentOrder->orderId = 3;
            sentOrder->orderTime = DateTime::Now;

            // Connect to a queue on the local computer.
            MessageQueue* myQueue = new MessageQueue(S".\\myQueue");

            // Create the new order.
            Message* myMessage = new Message(sentOrder);

            // Send the order to the queue.
            myQueue->Send(myMessage);
        } 
        catch (ArgumentException* e) 
        {
            Console::WriteLine(e->Message);

        }
        return;
    }

public:
    void ReceiveMessage() 
    {
        // Connect to the a queue on the local computer.
        MessageQueue* myQueue = new MessageQueue(S".\\myQueue");

        // Set the formatter to indicate body contains an Order.
        Type* p __gc[] = new Type*[1];
        p[0] = __typeof(Order);
        myQueue->Formatter = new XmlMessageFormatter( p );

        try 
        {
            // Receive and format the message. 
            Message* myMessage = myQueue->Receive(); 
            Order* myOrder = dynamic_cast<Order*>(myMessage->Body);

            // Display message information.
            Console::WriteLine(S"Order ID: {0}", __box(myOrder->orderId));
            Console::WriteLine(S"Sent: {0}", __box(myOrder->orderTime));
        }
        catch (MessageQueueException*) 
        {
            // Handle Message Queuing exceptions.
        }
        // Handle invalid serialization format.
        catch (InvalidOperationException* e) 
        {
            Console::WriteLine(e->Message);
        }
        // Catch other exceptions as necessary.

        return;
    }
};

int main() 
{
    // Create a new instance of the class.
    MyNewQueue* myNewQueue = new MyNewQueue();

    // Create a queue on the local computer.
    MyNewQueue::CreateQueue(S".\\myQueue");

    // Send a message to a queue.
    myNewQueue->SendMessage();

    // Receive a message from a queue.
    myNewQueue->ReceiveMessage();

    return 0;
}

[JScript] No example is available for JScript. To view a Visual Basic, C#, or C++ example, click the Language Filter button Language Filter in the upper-left corner of the page.

Requirements

Platforms: Windows 98, Windows NT 4.0, Windows Millennium Edition, Windows 2000, Windows XP Home Edition, Windows XP Professional, Windows Server 2003 family

.NET Framework Security: 

See Also

Message Class | Message Members | System.Messaging Namespace | CanRead | XmlMessageFormatter | ActiveXMessageFormatter | BinaryMessageFormatter | MessageQueue.Formatter

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