Updated: September 2008
Plays the .wav file and loads the .wav file first if it has not been loaded.
Namespace:
System.Media
Assembly:
System (in System.dll)
Visual Basic (Declaration)
Dim instance As SoundPlayer
instance.PlaySync()
public function PlaySync()
The PlaySync method uses the current thread to play a .wav file, preventing the thread from handling other messages until the load is complete. You can use the LoadAsync or Load method to load the .wav file to memory in advance. After a .wav file is successfully loaded from a Stream or URL, future calls to playback methods for the SoundPlayer will not need to reload the .wav file until the path for the sound changes.
If the .wav file has not been specified or it fails to load, the PlaySync method will play the default beep sound.
The following code example demonstrates the use of the PlaySync method to synchronously play a .wav file.
Private WithEvents Player As New SoundPlayer
Sub LoadSoundAsync()
' Note: You may need to change the location specified based on
' the location of the sound to be played.
Me.Player.SoundLocation = "http://www.tailspintoys.com/sounds/stop.wav"
Me.Player.LoadAsync ()
End Sub
Private Sub PlayWhenLoaded(ByVal sender As Object, ByVal e As _
System.ComponentModel.AsyncCompletedEventArgs) Handles _
Player.LoadCompleted
If Me.Player.IsLoadCompleted = True Then
Me.Player.Play()
End If
End Sub
private SoundPlayer Player = new SoundPlayer();
private void loadSoundAsync()
{
// Note: You may need to change the location specified based on
// the location of the sound to be played.
this.Player.SoundLocation = "http://www.tailspintoys.com/sounds/stop.wav";
this.Player.LoadAsync();
}
private void Player_LoadCompleted (
object sender,
System.ComponentModel.AsyncCompletedEventArgs e)
{
if (this.Player.IsLoadCompleted)
{
this.Player.PlaySync();
}
}
Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
.NET Framework
Supported in: 3.5, 3.0, 2.0
.NET Compact Framework
Supported in: 3.5
Reference
Other Resources
Date | History | Reason |
|---|
September 2008
| Deleted inaccurate text from the method description. |
Customer feedback.
|