|Current||Returns the current object in the enumeration.|
|Dispose||Releases resources associated with this object. After this method has been called, an attempt to use this object will result in an ObjectDisposedException being thrown.|
|Equals (inherited from Object)||Overloaded. Determines whether two Object instances are equal.|
|GetHashCode (inherited from Object)||Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table.|
|GetType (inherited from Object)||Gets the Type of the current instance.|
|MoveNext||Indicates whether the enumerator has moved to the next object in the enumeration.|
|Reset||Resets the enumerator to the beginning of the collection.|
|ToString (inherited from Object)||Returns a String that represents the current Object.|
|Finalize||Overridden. Disposes of resources the object is holding. This is the destructor for the object.
In C# and C++, finalizers are expressed using destructor syntax.
|MemberwiseClone (inherited from Object)||Creates a shallow copy of the current Object.|
Explicit Interface Implementations