Reads all characters from the current position to the end of the TextReader and returns them as one string.
Namespace:
System.IO
Assembly:
mscorlib (in mscorlib.dll)
Visual Basic (Declaration)
Public Overridable Function ReadToEnd As String
Dim instance As TextReader
Dim returnValue As String
returnValue = instance.ReadToEnd()
public virtual string ReadToEnd()
public:
virtual String^ ReadToEnd()
public function ReadToEnd() : String
Return Value
Type:
System..::.StringA string containing all characters from the current position to the end of the TextReader.
If the current method throws an OutOfMemoryException, the reader's position in the underlying Stream is advanced by the number of characters the method was able to read, but the characters already read into the internal ReadToEnd buffer are discarded. Since the position of the reader in the stream cannot be changed, the characters already read are unrecoverable, and can be accessed only by reinitializing the TextReader. If the initial position within the stream is unknown or the stream does not support seeking, the underlying Stream also needs to be reinitialized.
To avoid such a situation and produce robust code you should use the Read method and store the read characters in a preallocated buffer.
This code example is part of a larger example provided for the TextReader class.
Shared Sub ReadText(aTextReader As TextReader)
Console.WriteLine("From {0} - {1}", _
aTextReader.GetType().Name, aTextReader.ReadToEnd())
End Sub
static void ReadText(TextReader textReader)
{
Console.WriteLine("From {0} - {1}",
textReader.GetType().Name, textReader.ReadToEnd());
}
void ReadText( TextReader^ textReader )
{
Console::WriteLine( "From {0} - {1}", textReader->GetType()->Name, textReader->ReadToEnd() );
}
Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC, Xbox 360, Zune
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
.NET Framework
Supported in: 3.5, 3.0, 2.0, 1.1, 1.0
.NET Compact Framework
Supported in: 3.5, 2.0, 1.0
XNA Framework
Supported in: 3.0, 2.0, 1.0
Reference
Other Resources