When overridden in a derived class, reads a sequence of bytes from the current stream and advances the position within the stream by the number of bytes read.
Namespace:
System.IO
Assembly:
mscorlib (in mscorlib.dll)
Visual Basic (Declaration)
Public MustOverride Function Read ( _
<OutAttribute> buffer As Byte(), _
offset As Integer, _
count As Integer _
) As Integer
Dim instance As Stream
Dim buffer As Byte()
Dim offset As Integer
Dim count As Integer
Dim returnValue As Integer
returnValue = instance.Read(buffer, offset, _
count)
public abstract int Read(
byte[] buffer,
int offset,
int count
)
public:
virtual int Read(
[InAttribute] [OutAttribute] array<unsigned char>^ buffer,
int offset,
int count
) abstract
public abstract function Read(
buffer : byte[],
offset : int,
count : int
) : int
Parameters
- buffer
- Type: array<System..::.Byte>[]()[]
An array of bytes. When this method returns, the buffer contains the specified byte array with the values between offset and (offset + count - 1) replaced by the bytes read from the current source.
- offset
- Type: System..::.Int32
The zero-based byte offset in buffer at which to begin storing the data read from the current stream.
- count
- Type: System..::.Int32
The maximum number of bytes to be read from the current stream.
Return Value
Type:
System..::.Int32The total number of bytes read into the buffer. This can be less than the number of bytes requested if that many bytes are not currently available, or zero (0) if the end of the stream has been reached.
For an example of creating a file and writing text to a file, see How to: Write Text to a File. For an example of reading text from a file, see How to: Read Text from a File. For an example of reading from and writing to a binary file, see How to: Read and Write to a Newly Created Data File.
Use the CanRead property to determine whether the current instance supports reading.
Implementations of this method read a maximum of count bytes from the current stream and store them in buffer beginning at offset. The current position within the stream is advanced by the number of bytes read; however, if an exception occurs, the current position within the stream remains unchanged. Implementations return the number of bytes read. The return value is zero only if the position is currently at the end of the stream. The implementation will block until at least one byte of data can be read, in the event that no data is available. Read returns 0 only when there is no more data in the stream and no more is expected (such as a closed socket or end of file). An implementation is free to return fewer bytes than requested even if the end of the stream has not been reached.
Use BinaryReader for reading primitive data types.
The following example shows how to use Read to read a block of data.
Imports System
Imports System.IO
Imports Microsoft.VisualBasic
Public Class Block
Public Shared Sub Main()
Dim s As New MemoryStream()
Dim i As Integer
For i = 0 To 99
s.WriteByte(CByte(i))
Next i
s.Position = 0
' Now read in s into a byte buffer.
Dim bytes(s.Length) As Byte
Dim numBytesToRead As Integer = CInt(s.Length)
Dim numBytesRead As Integer = 0
While numBytesToRead > 0
' Read can return anything from 0 to numBytesToRead.
Dim n As Integer = s.Read(bytes, numBytesRead, numBytesToRead)
' The end of the file has been reached.
If n = 0 Then
Exit While
End If
numBytesRead += n
numBytesToRead -= n
End While
s.Close()
' numBytesToRead should be 0 now, and numBytesRead should
' equal 100.
Console.WriteLine("number of bytes read: " & numBytesRead.ToString())
End Sub
End Class
using System;
using System.IO;
public class Block
{
public static void Main()
{
Stream s = new MemoryStream();
for (int i=0; i<100; i++)
s.WriteByte((byte)i);
s.Position = 0;
// Now read s into a byte buffer.
byte[] bytes = new byte[s.Length];
int numBytesToRead = (int) s.Length;
int numBytesRead = 0;
while (numBytesToRead > 0)
{
// Read may return anything from 0 to numBytesToRead.
int n = s.Read(bytes, numBytesRead, numBytesToRead);
// The end of the file is reached.
if (n==0)
break;
numBytesRead += n;
numBytesToRead -= n;
}
s.Close();
// numBytesToRead should be 0 now, and numBytesRead should
// equal 100.
Console.WriteLine("number of bytes read: "+numBytesRead);
}
}
using namespace System;
using namespace System::IO;
int main()
{
Stream^ s = gcnew MemoryStream;
for ( int i = 0; i < 100; i++ )
s->WriteByte( (Byte)i );
s->Position = 0;
// Now read s into a byte buffer.
array<Byte>^bytes = gcnew array<Byte>(s->Length);
int numBytesToRead = (int)s->Length;
int numBytesRead = 0;
while ( numBytesToRead > 0 )
{
// Read may return anything from 0 to numBytesToRead.
int n = s->Read( bytes, numBytesRead, numBytesToRead );
// The end of the file is reached.
if ( n == 0 )
break;
numBytesRead += n;
numBytesToRead -= n;
}
s->Close();
// numBytesToRead should be 0 now, and numBytesRead should
// equal 100.
Console::WriteLine( "number of bytes read: {0}", numBytesRead );
}
Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC, Xbox 360, Zune
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
.NET Framework
Supported in: 3.5, 3.0, 2.0, 1.1, 1.0
.NET Compact Framework
Supported in: 3.5, 2.0, 1.0
XNA Framework
Supported in: 3.0, 2.0, 1.0
Reference
Other Resources