SerialPort.Parity Property
Gets or sets the parity-checking protocol.
Namespace: System.IO.Ports
Assembly: System (in System.dll)
| Exception | Condition |
|---|---|
| IOException | The port is in an invalid state. - or - An attempt to set the state of the underlying port failed. For example, the parameters passed from this SerialPort object were invalid. |
| ArgumentOutOfRangeException | The Parity value passed is not a valid value in the Parity enumeration. |
Parity is an error-checking procedure in which the number of 1s must always be the same—either even or odd—for each group of bits that is transmitted without error. In modem-to-modem communications, parity is often one of the parameters that must be agreed upon by sending parties and receiving parties before transmission can take place.
If a parity error occurs on the trailing byte of a stream, an extra byte will be added to the input buffer with a value of 126.
The following code example demonstrates the use of the SerialPort class to allow two users to chat from two separate computers connected by a null modem cable. In this example, the users are prompted for the port settings and a username before chatting. This code example is part of a larger code example provided for the SerialPort class.
public static void Main() { string name; string message; StringComparer stringComparer = StringComparer.OrdinalIgnoreCase; Thread readThread = new Thread(Read); // Create a new SerialPort object with default settings. _serialPort = new SerialPort(); // Allow the user to set the appropriate properties. _serialPort.PortName = SetPortName(_serialPort.PortName); _serialPort.BaudRate = SetPortBaudRate(_serialPort.BaudRate); _serialPort.Parity = SetPortParity(_serialPort.Parity); _serialPort.DataBits = SetPortDataBits(_serialPort.DataBits); _serialPort.StopBits = SetPortStopBits(_serialPort.StopBits); _serialPort.Handshake = SetPortHandshake(_serialPort.Handshake); // Set the read/write timeouts _serialPort.ReadTimeout = 500; _serialPort.WriteTimeout = 500; _serialPort.Open(); _continue = true; readThread.Start(); Console.Write("Name: "); name = Console.ReadLine(); Console.WriteLine("Type QUIT to exit"); while (_continue) { message = Console.ReadLine(); if (stringComparer.Equals("quit", message)) { _continue = false; } else { _serialPort.WriteLine( String.Format("<{0}>: {1}", name, message) ); } } readThread.Join(); _serialPort.Close(); } public static void Read() { while (_continue) { try { string message = _serialPort.ReadLine(); Console.WriteLine(message); } catch (TimeoutException) { } } }
Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.