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SerialPort.DataReceived Event

Represents the method that will handle the data received event of a SerialPort object.

Namespace:  System.IO.Ports
Assembly:  System (in System.dll)

public event SerialDataReceivedEventHandler DataReceived

Serial received events can be caused by any of the items in the SerialData enumeration. Because the operating system determines whether to raise this event or not, not all parity errors may be reported.

PinChanged, DataReceived, and ErrorReceived events may be called out of order, and there may be a slight delay between when the underlying stream reports the error and when the event handler is executed. Only one event handler can execute at a time.

The DataReceived event is not guaranteed to be raised for every byte received. Use the BytesToRead property to determine how much data is left to be read in the buffer.

The DataReceived event is raised on a secondary thread when data is received from the SerialPort object. Because this event is raised on a secondary thread, and not the main thread, attempting to modify some elements in the main thread, such as UI elements, could raise a threading exception. If it is necessary to modify elements in the main Form or Control, post change requests back using Invoke, which will do the work on the proper thread.

For more information about handling events, see Consuming Events.

This example adds a SerialDataReceivedEventHandler to DataReceived to read all the available data received on the COM1 port.


using System;
using System.IO.Ports;

class PortDataReceived
{
    public static void Main()
    {
        SerialPort mySerialPort = new SerialPort("COM1");

        mySerialPort.BaudRate = 9600;
        mySerialPort.Parity = Parity.None;
        mySerialPort.StopBits = StopBits.One;
        mySerialPort.DataBits = 8;
        mySerialPort.Handshake = Handshake.None;

        mySerialPort.DataReceived += new SerialDataReceivedEventHandler(DataReceivedHandler);

        mySerialPort.Open();

        Console.WriteLine("Press any key to continue...");
        Console.WriteLine();
        Console.ReadKey();
        mySerialPort.Close();
    }

    private static void DataReceivedHandler(
                        object sender,
                        SerialDataReceivedEventArgs e)
    {
        SerialPort sp = (SerialPort)sender;
        string indata = sp.ReadExisting();
        Console.WriteLine("Data Received:");
        Console.Write(indata);
    }
}


.NET Framework

Supported in: 4, 3.5, 3.0, 2.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows XP SP2 x64 Edition, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

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