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FileStream Methods

The FileStream type exposes the following members.

  Name Description
Public method Supported by Silverlight for Windows Phone Supported by Xbox 360 BeginRead Begins an asynchronous read. (Overrides Stream.BeginRead(Byte[], Int32, Int32, AsyncCallback, Object).)
Public method Supported by Silverlight for Windows Phone Supported by Xbox 360 BeginWrite Begins an asynchronous write. (Overrides Stream.BeginWrite(Byte[], Int32, Int32, AsyncCallback, Object).)
Public method Supported by Silverlight for Windows Phone Supported by Xbox 360 Close Closes the current stream and releases any resources (such as sockets and file handles) associated with the current stream. (Inherited from Stream.)
Public method Supported by Silverlight for Windows Phone CopyTo(Stream) Reads all the bytes from the current stream and writes them to the destination stream. (Inherited from Stream.)
Public method Supported by Silverlight for Windows Phone CopyTo(Stream, Int32) Reads all the bytes from the current stream and writes them to a destination stream, using a specified buffer size. (Inherited from Stream.)
Public method Supported by Silverlight for Windows Phone Supported by Xbox 360 Dispose() Releases all resources used by the Stream. (Inherited from Stream.)
Protected method Supported by Silverlight for Windows Phone Supported by Xbox 360 Dispose(Boolean) Releases the unmanaged resources used by the FileStream and optionally releases the managed resources. (Overrides Stream.Dispose(Boolean).)
Public method Supported by Silverlight for Windows Phone Supported by Xbox 360 EndRead Waits for the pending asynchronous read to complete. (Overrides Stream.EndRead(IAsyncResult).)
Public method Supported by Silverlight for Windows Phone Supported by Xbox 360 EndWrite Ends an asynchronous write, blocking until the I/O operation has completed. (Overrides Stream.EndWrite(IAsyncResult).)
Public method Supported by Silverlight for Windows Phone Supported by Xbox 360 Equals(Object) Determines whether the specified Object is equal to the current Object. (Inherited from Object.)
Protected method Supported by Silverlight for Windows Phone Supported by Xbox 360 Finalize Ensures that resources are freed and other cleanup operations are performed when the garbage collector reclaims the FileStream. (Overrides Object.Finalize().)
Public method Supported by Silverlight for Windows Phone Supported by Xbox 360 Flush() Clears all buffers for this stream and causes any buffered data to be written to the file system. (Overrides Stream.Flush().)
Public method Supported by Silverlight for Windows Phone Flush(Boolean) Clears buffers for this stream and causes any buffered data to be written to the file, and also clears all intermediate file buffers.
Public method Supported by Silverlight for Windows Phone Supported by Xbox 360 GetHashCode Serves as a hash function for a particular type. (Inherited from Object.)
Public method Supported by Silverlight for Windows Phone Supported by Xbox 360 GetType Gets the Type of the current instance. (Inherited from Object.)
Protected method Supported by Silverlight for Windows Phone Supported by Xbox 360 MemberwiseClone Creates a shallow copy of the current Object. (Inherited from Object.)
Public method Supported by Silverlight for Windows Phone Supported by Xbox 360 Read Reads a block of bytes from the stream and writes the data in a given buffer. (Overrides Stream.Read(Byte[], Int32, Int32).)
Public method Supported by Silverlight for Windows Phone Supported by Xbox 360 ReadByte Reads a byte from the file and advances the read position one byte. (Overrides Stream.ReadByte().)
Public method Supported by Silverlight for Windows Phone Supported by Xbox 360 Seek Sets the current position of this stream to the given value. (Overrides Stream.Seek(Int64, SeekOrigin).)
Public method Supported by Silverlight for Windows Phone Supported by Xbox 360 SetLength Sets the length of this stream to the given value. (Overrides Stream.SetLength(Int64).)
Public method Supported by Silverlight for Windows Phone Supported by Xbox 360 ToString Returns a string that represents the current object. (Inherited from Object.)
Public method Supported by Silverlight for Windows Phone Supported by Xbox 360 Write Writes a block of bytes to this stream using data from a buffer. (Overrides Stream.Write(Byte[], Int32, Int32).)
Public method Supported by Silverlight for Windows Phone Supported by Xbox 360 WriteByte Writes a byte to the current position in the file stream. (Overrides Stream.WriteByte(Byte).)
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