FileStream.WriteByte Method
Writes a byte to the current position in the file stream.
Assembly: mscorlib (in mscorlib.dll)
| Exception | Condition |
|---|---|
| ObjectDisposedException |
The stream is closed. |
| NotSupportedException |
The stream does not support writing. |
This method overrides WriteByte.
Use WriteByte to write a byte to a FileStream efficiently. If the stream is closed or not writable, an exception will be thrown.
Note
|
|---|
|
Use the CanWrite property to determine whether the current instance supports writing. For additional information, see CanWrite. |
Notes to Implementers
The default implementation on Stream creates a new single-byte array and then calls Write. While this is formally correct, it is inefficient. Any stream with an internal buffer should override this method and provide a much more efficient version that reads the buffer directly, avoiding the extra array allocation on every call.
For a list of common I/O tasks, see Common I/O Tasks.
The following code example shows how to write data to a file, byte by byte, and then verify that the data was written correctly.
using System; using System.IO; class FStream { static void Main() { const string fileName = "Test#@@#.dat"; // Create random data to write to the file. byte[] dataArray = new byte[100000]; new Random().NextBytes(dataArray); using(FileStream fileStream = new FileStream(fileName, FileMode.Create)) { // Write the data to the file, byte by byte. for(int i = 0; i < dataArray.Length; i++) { fileStream.WriteByte(dataArray[i]); } // Set the stream position to the beginning of the file. fileStream.Seek(0, SeekOrigin.Begin); // Read and verify the data. for(int i = 0; i < fileStream.Length; i++) { if(dataArray[i] != fileStream.ReadByte()) { Console.WriteLine("Error writing data."); return; } } Console.WriteLine("The data was written to {0} " + "and verified.", fileStream.Name); } } }
Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows XP SP2 x64 Edition, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
When writing consecutive bytes, there is no need to seek to the next byte position before writing the next byte.
- 1/18/2012
- Cheriton Software
Note