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FileStream.Name Property

Gets the name of the FileStream that was passed to the constructor.

Namespace: System.IO
Assembly: mscorlib (in mscorlib.dll)

public:
property String^ Name {
	String^ get ();
}
/** @property */
public String get_Name ()

public function get Name () : String

Not applicable.

Property Value

A string that is the name of the FileStream.

For a list of common I/O tasks, see Common I/O Tasks.

This code example is part of a larger example provided for the FileStream(String,FileMode,FileAccess,FileShare,Int32,Boolean) constructor.

   static void EndReadCallback( IAsyncResult^ asyncResult )
   {
      State^ tempState = dynamic_cast<State^>(asyncResult->AsyncState);
      int readCount = tempState->FStream->EndRead( asyncResult );
      int i = 0;
      while ( i < readCount )
      {
         if ( tempState->ReadArray[ i ] != tempState->WriteArray[ i++ ] )
         {
            Console::WriteLine( "Error writing data." );
            tempState->FStream->Close();
            return;
         }
      }

      Console::WriteLine( "The data was written to {0} "
      "and verified.", tempState->FStream->Name );
      tempState->FStream->Close();
      
      // Signal the main thread that the verification is finished.
      tempState->ManualEvent->Set();
   }


public:


static void EndReadCallback(IAsyncResult asyncResult)
{
    State tempState = ((State)(asyncResult.get_AsyncState()));
    int readCount = tempState.get_FStream().EndRead(asyncResult);
    int i = 0;
    while((i < readCount)) {
        if ( tempState.get_ReadArray()[i] != 
                tempState.get_WriteArray()[i++] ) {
            Console.WriteLine("Error writing data.");
            tempState.get_FStream().Close();
            return;
        }
    }
    Console.WriteLine("The data was written to {0} and verified.",
        tempState.get_FStream().get_Name());
    tempState.get_FStream().Close();

    // Signal the main thread that the verification is finished.
    tempState.get_ManualEvent().Set();
} //EndReadCallback

Windows 98, Windows Server 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile for Pocket PC, Windows Mobile for Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.

.NET Framework

Supported in: 3.0, 2.0, 1.1, 1.0

.NET Compact Framework

Supported in: 2.0, 1.0

XNA Framework

Supported in: 1.0

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