using namespace System;
using namespace System::Threading;
using namespace System::Runtime::InteropServices;
namespace Examples {
namespace AdvancedProgramming {
namespace AsynchronousOperations
{
public ref class AsyncDemo
{
public:
// The method to be executed asynchronously.
String^ TestMethod(int callDuration, [OutAttribute] int% threadId)
{
Console::WriteLine("Test method begins.");
Thread::Sleep(callDuration);
threadId = Thread::CurrentThread->ManagedThreadId;
return String::Format("My call time was {0}.", callDuration);
}
};
// The delegate must have the same signature as the method
// it will call asynchronously.
public delegate String^ AsyncMethodCaller(int callDuration, [OutAttribute] int% threadId);
}}}
...
#using <TestMethod.dll>
using namespace System;
using namespace System::Threading;
using namespace Examples::AdvancedProgramming::AsynchronousOperations;
void main()
{
// The asynchronous method puts the thread id here.
int threadId;
// Create an instance of the test class.
AsyncDemo^ ad = gcnew AsyncDemo();
// Create the delegate.
AsyncMethodCaller^ caller = gcnew AsyncMethodCaller(ad, &AsyncDemo::TestMethod);
// Initiate the asychronous call.
IAsyncResult^ result = caller->BeginInvoke(3000,
threadId, nullptr, nullptr);
Thread::Sleep(0);
Console::WriteLine("Main thread {0} does some work.",
Thread::CurrentThread->ManagedThreadId);
// Wait for the WaitHandle to become signaled.
result->AsyncWaitHandle->WaitOne();
// Perform additional processing here.
// Call EndInvoke to retrieve the results.
String^ returnValue = caller->EndInvoke(threadId, result);
// Close the wait handle.
result->AsyncWaitHandle->Close();
Console::WriteLine("The call executed on thread {0}, with return value \"{1}\".",
threadId, returnValue);
}
/* This example produces output similar to the following:
Main thread 1 does some work.
Test method begins.
The call executed on thread 3, with return value "My call time was 3000.".
*/