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CultureInfo.CurrentCulture Property

Gets the CultureInfo that represents the culture used by the current thread.

Namespace: System.Globalization
Assembly: mscorlib (in mscorlib.dll)

public static CultureInfo CurrentCulture { get; }
/** @property */
public static CultureInfo get_CurrentCulture ()

public static function get CurrentCulture () : CultureInfo

Not applicable.

Property Value

The CultureInfo that represents the culture used by the current thread.

The culture is a property of the executing thread. This read-only property returns Thread.CurrentCulture. When a thread is started, its culture is initially determined by using GetUserDefaultLCID from the Windows API. To change the culture used by a thread, the application should set Thread.CurrentCulture to the new culture. Changing the culture of Thread.CurrentThread requires a SecurityPermission with the ControlThread value set. Manipulating threads is dangerous because of the security state associated with threads. Therefore, this permission should be given only to trustworthy code, and then only as necessary. Your application cannot change thread culture in semi-trusted code.

The following code example demonstrates how to change the CurrentCulture and CurrentUICulture of the current thread.

using System;
using System.Globalization;
using System.Security.Permissions;
using System.Threading;

[assembly:SecurityPermission( SecurityAction.RequestMinimum, ControlThread = true )]
public class SamplesCultureInfo  {

   public static void Main()  {

      // Displays the name of the CurrentCulture of the current thread.
      Console.WriteLine( "CurrentCulture is {0}.", CultureInfo.CurrentCulture.Name );

      // Changes the CurrentCulture of the current thread to th-TH.
      Thread.CurrentThread.CurrentCulture = new CultureInfo( "th-TH", false );
      Console.WriteLine( "CurrentCulture is now {0}.", CultureInfo.CurrentCulture.Name );

      // Displays the name of the CurrentUICulture of the current thread.
      Console.WriteLine( "CurrentUICulture is {0}.", CultureInfo.CurrentUICulture.Name );

      // Changes the CurrentUICulture of the current thread to ja-JP.
      Thread.CurrentThread.CurrentUICulture = new CultureInfo( "ja-JP", false );
      Console.WriteLine( "CurrentUICulture is now {0}.", CultureInfo.CurrentUICulture.Name );

   }

}

/*
This code produces the following output, if the ControlThread permission is granted (for example, if this code is run from the local drive).

CurrentCulture is en-US.
CurrentCulture is now th-TH.
CurrentUICulture is en-US.
CurrentUICulture is now ja-JP.

*/

import System.* ;
import System.Globalization.* ;
import System.Security.Permissions.* ;
import System.Threading.* ;

/** @assembly SecurityPermission(SecurityAction.RequestMinimum, 
        ControlThread = true)
 */
public class SamplesCultureInfo
{
       public static void main(String[] args)
    {
        // Displays the name of the CurrentCulture of the current thread.
        Console.WriteLine("CurrentCulture is {0}.", 
            CultureInfo.get_CurrentCulture().get_Name());

        // Changes the CurrentCulture of the current thread to th-TH.
        System.Threading.Thread.get_CurrentThread().set_CurrentCulture( 
            new CultureInfo("th-TH", false));
        Console.WriteLine("CurrentCulture is now {0}.", 
            CultureInfo.get_CurrentCulture().get_Name());

        // Displays the name of the CurrentUICulture of the current thread.
        Console.WriteLine("CurrentUICulture is {0}.", 
            CultureInfo.get_CurrentUICulture().get_Name());

        // Changes the CurrentUICulture of the current thread to ja-JP.
        System.Threading.Thread.get_CurrentThread().set_CurrentUICulture( 
            new CultureInfo("ja-JP", false));
        Console.WriteLine("CurrentUICulture is now {0}.", 
            CultureInfo.get_CurrentUICulture().get_Name());
    } //main 
} //SamplesCultureInfo

/*
This code produces the following output, if the ControlThread permission is 
granted (for example, if this code is run from the local drive).

CurrentCulture is en-US.
CurrentCulture is now th-TH.
CurrentUICulture is en-US.
CurrentUICulture is now ja-JP.
*/

Windows 98, Windows Server 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile for Pocket PC, Windows Mobile for Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.

.NET Framework

Supported in: 3.0, 2.0, 1.1, 1.0

.NET Compact Framework

Supported in: 2.0, 1.0

XNA Framework

Supported in: 1.0

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