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ObjectPoolingAttribute.CreationTimeout Property

Gets or sets the length of time to wait for an object to become available in the pool before throwing an exception. This value is in milliseconds.

Namespace: System.EnterpriseServices
Assembly: System.EnterpriseServices (in system.enterpriseservices.dll)

public int CreationTimeout { get; set; }
/** @property */
public int get_CreationTimeout ()

/** @property */
public void set_CreationTimeout (int value)

public function get CreationTimeout () : int

public function set CreationTimeout (value : int)

Not applicable.

Property Value

The time-out value in milliseconds.

Specifies how long a client will wait, in milliseconds, for an object to be returned from the pool.

The following code example demonstrates the use of this property.

[JustInTimeActivation]
[ObjectPooling(MinPoolSize=2, MaxPoolSize=100, CreationTimeout=1000)]
public class ObjectInspector : ServicedComponent
{

    public string IdentifyObject (Object obj)
    {
        // Return this object to the pool after use.
        ContextUtil.DeactivateOnReturn = true;

        // Get the supplied object's type.        
        Type objType = obj.GetType();
        
        // Return its name.
        return(objType.FullName);

    }

    protected override void Activate()
    {
        MessageBox.Show( String.Format("Now entering...\nApplication: {0}\nInstance: {1}\nContext: {2}\n",
                                       ContextUtil.ApplicationId.ToString(), ContextUtil.ApplicationInstanceId.ToString(),
                                       ContextUtil.ContextId.ToString() ) );
    }

    protected override void Deactivate()
    {
        MessageBox.Show("Bye Bye!");
    }

    // This object can be pooled.
    protected override bool CanBePooled()
    {
        return(true);
    }

}

/** @attribute JustInTimeActivation()
 */
/** @attribute ObjectPooling(MinPoolSize = 2, MaxPoolSize = 100, 
    CreationTimeout = 1000)
 */
public class ObjectInspector extends ServicedComponent
{
    public String IdentifyObject(Object obj)
    {
        // Return this object to the pool after use.
        ContextUtil.set_DeactivateOnReturn(true);
        // Get the supplied object's type.        
        Type objType = obj.GetType();
        // Return its name.
        return objType.get_FullName();
    } //IdentifyObject

    protected void Activate()
    {
        MessageBox.Show(String.Format("Now entering...\nApplication: {0}\n"
            + "Instance: {1}\nContext: {2}\n",
            ContextUtil.get_ApplicationId().ToString(),
            ContextUtil.get_ApplicationInstanceId().ToString(),
            ContextUtil.get_ContextId().ToString()));
    } //Activate

    protected void Deactivate()
    {
        MessageBox.Show("Bye Bye!");
    } //Deactivate

    // This object can be pooled.
    protected boolean CanBePooled()
    {
        return true;
    } //CanBePooled
} //ObjectInspector 

Windows 98, Windows Server 2000 SP4, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.

.NET Framework

Supported in: 3.0, 2.0, 1.1, 1.0

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