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RotateFlipType Enumeration

Specifies how much an image is rotated and the axis used to flip the image.

Namespace:  System.Drawing
Assembly:  System.Drawing (in System.Drawing.dll)
public enum RotateFlipType
Member name Description
RotateNoneFlipNone Specifies no clockwise rotation and no flipping.
Rotate90FlipNone Specifies a 90-degree clockwise rotation without flipping.
Rotate180FlipNone Specifies a 180-degree clockwise rotation without flipping.
Rotate270FlipNone Specifies a 270-degree clockwise rotation without flipping.
RotateNoneFlipX Specifies no clockwise rotation followed by a horizontal flip.
Rotate90FlipX Specifies a 90-degree clockwise rotation followed by a horizontal flip.
Rotate180FlipX Specifies a 180-degree clockwise rotation followed by a horizontal flip.
Rotate270FlipX Specifies a 270-degree clockwise rotation followed by a horizontal flip.
RotateNoneFlipY Specifies no clockwise rotation followed by a vertical flip.
Rotate90FlipY Specifies a 90-degree clockwise rotation followed by a vertical flip.
Rotate180FlipY Specifies a 180-degree clockwise rotation followed by a vertical flip.
Rotate270FlipY Specifies a 270-degree clockwise rotation followed by a vertical flip.
RotateNoneFlipXY Specifies no clockwise rotation followed by a horizontal and vertical flip.
Rotate90FlipXY Specifies a 90-degree clockwise rotation followed by a horizontal and vertical flip.
Rotate180FlipXY Specifies a 180-degree clockwise rotation followed by a horizontal and vertical flip.
Rotate270FlipXY Specifies a 270-degree clockwise rotation followed by a horizontal and vertical flip.

The image is rotated in a clockwise direction.

The following code example demonstrates how to set the RotateFlip property of an Image and the RotateFlipType enumeration.

This example is designed to be used with a Windows Form that contains a PictureBox named PictureBox1 and a button named Button1. Paste the code into a form, call InitializeBitmap from the form's constructor or Load event-handling method and associate Button1_Click with the button's Click event. Ensure the file path to the bitmap is valid on your system.


Bitmap bitmap1;

private void InitializeBitmap()
{
    try
    {
        bitmap1 = (Bitmap)Bitmap.FromFile(@"C:\Documents and Settings\" + 
            @"All Users\Documents\My Music\music.bmp");
        PictureBox1.SizeMode = PictureBoxSizeMode.AutoSize;
        PictureBox1.Image = bitmap1;
    }
    catch(System.IO.FileNotFoundException)
    {
        MessageBox.Show("There was an error." + 
            "Check the path to the bitmap.");
    }


}

private void Button1_Click(System.Object sender, System.EventArgs e)
{

    if (bitmap1 != null)
    {
        bitmap1.RotateFlip(RotateFlipType.Rotate180FlipY);
        PictureBox1.Image = bitmap1;
    }

}


.NET Framework

Supported in: 4, 3.5, 3.0, 2.0, 1.1, 1.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows XP SP2 x64 Edition, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
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