GraphicsUnit Enumeration
Specifies the unit of measure for the given data.

Namespace: System.Drawing
Assembly: System.Drawing (in system.drawing.dll)

Syntax

Visual Basic (Declaration)
Public Enumeration GraphicsUnit
Visual Basic (Usage)
Dim instance As GraphicsUnit
C#
public enum GraphicsUnit
C++
public enum class GraphicsUnit
J#
public enum GraphicsUnit
JScript
public enum GraphicsUnit
Members

 Member nameDescription
DisplaySpecifies the unit of measure of the display device. Typically pixels for video displays, and 1/100 inch for printers. 
DocumentSpecifies the document unit (1/300 inch) as the unit of measure. 
InchSpecifies the inch as the unit of measure. 
MillimeterSpecifies the millimeter as the unit of measure. 
Supported by the .NET Compact FrameworkPixelSpecifies a device pixel as the unit of measure. 
PointSpecifies a printer's point (1/72 inch) as the unit of measure. 
WorldSpecifies the world coordinate system unit as the unit of measure. 
Example

The following code example demonstrates how to load a bitmap from an Icon handle, using the GraphicsUnit enumeration, and the use of the Round method to draw the rectangle bounds of a bitmap.

This example is designed to be used with Windows Forms. Create a form that contains a button named Button2. Paste the code into the form and associate this method with the button's Click event.

Visual Basic
Private Sub Button2_Click(ByVal sender As System.Object, _
    ByVal e As System.EventArgs) Handles Button2.Click

    Dim bitmap1 As Bitmap = Bitmap.FromHicon(SystemIcons.Hand.Handle)
    Dim formGraphics As Graphics = Me.CreateGraphics()
    Dim units As GraphicsUnit = GraphicsUnit.Point
    Dim bmpRectangleF As RectangleF = bitmap1.GetBounds(units)
    Dim bmpRectangle As Rectangle = Rectangle.Round(bmpRectangleF)
    formGraphics.DrawRectangle(Pens.Blue, bmpRectangle)
    formGraphics.Dispose()
End Sub
C#
private void Button2_Click(System.Object sender, System.EventArgs e)
{

    Bitmap bitmap1 = Bitmap.FromHicon(SystemIcons.Hand.Handle);
    Graphics formGraphics = this.CreateGraphics();
    GraphicsUnit units = GraphicsUnit.Point;

    RectangleF bmpRectangleF = bitmap1.GetBounds(ref units);
    Rectangle bmpRectangle = Rectangle.Round(bmpRectangleF);
    formGraphics.DrawRectangle(Pens.Blue, bmpRectangle);
    formGraphics.Dispose();
}
C++
void Button2_Click( System::Object^ /*sender*/, System::EventArgs^ /*e*/ )
{
   Bitmap^ bitmap1 = Bitmap::FromHicon( SystemIcons::Hand->Handle );
   Graphics^ formGraphics = this->CreateGraphics();
   GraphicsUnit units = GraphicsUnit::Point;
   RectangleF bmpRectangleF = bitmap1->GetBounds( units );
   Rectangle bmpRectangle = Rectangle::Round( bmpRectangleF );
   formGraphics->DrawRectangle( Pens::Blue, bmpRectangle );
   delete formGraphics;
}
J#
private void button2_Click(System.Object sender, System.EventArgs e)
{
    Bitmap bitmap1 = Bitmap.FromHicon(SystemIcons.get_Hand().get_Handle());
    Graphics formGraphics = this.CreateGraphics();
    GraphicsUnit units = GraphicsUnit.Point;
    RectangleF bmpRectangleF = bitmap1.GetBounds(units);
    Rectangle bmpRectangle = Rectangle.Round(bmpRectangleF);

    formGraphics.DrawRectangle(Pens.get_Blue(), bmpRectangle);
    formGraphics.Dispose();
} //button2_Click
Platforms

Windows 98, Windows Server 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile for Pocket PC, Windows Mobile for Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.

Version Information

.NET Framework

Supported in: 3.0, 2.0, 1.1, 1.0

.NET Compact Framework

Supported in: 2.0, 1.0
See Also

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