Gets or sets the rendering quality for this Graphics.
Namespace:
System.Drawing
Assembly:
System.Drawing (in System.Drawing.dll)
Visual Basic (Declaration)
Public Property SmoothingMode As SmoothingMode
Dim instance As Graphics
Dim value As SmoothingMode
value = instance.SmoothingMode
instance.SmoothingMode = value
public SmoothingMode SmoothingMode { get; set; }
public:
property SmoothingMode SmoothingMode {
SmoothingMode get ();
void set (SmoothingMode value);
}
public function get SmoothingMode () : SmoothingMode
public function set SmoothingMode (value : SmoothingMode)
The smoothing mode specifies whether lines, curves, and the edges of filled areas use smoothing (also called antialiasing). One exception is that path gradient brushes do not obey the smoothing mode. Areas filled using a PathGradientBrush are rendered the same way (aliased) regardless of the SmoothingMode property.
The following method demonstrates the effects of setting the DashCap, DashPattern, and SmoothingMode properties.
This example is designed to be used with Windows Forms. Paste the code into a form and call the ShowPensAndSmoothingMode method when handling the form's Paint event, passing e as PaintEventArgs.
Private Sub ShowPensAndSmoothingMode(ByVal e As PaintEventArgs)
' Set the SmoothingMode property to smooth the line.
e.Graphics.SmoothingMode = Drawing2D.SmoothingMode.AntiAlias
' Create a new Pen object.
Dim greenPen As New Pen(Color.Green)
' Set the width to 6.
greenPen.Width = 6.0F
' Set the DashCap to round.
greenPen.DashCap = Drawing2D.DashCap.Round
' Create a custom dash pattern.
greenPen.DashPattern = New Single() {4.0F, 2.0F, 1.0F, 3.0F}
' Draw a line.
e.Graphics.DrawLine(greenPen, 20.0F, 20.0F, 100.0F, 240.0F)
' Change the SmoothingMode to none.
e.Graphics.SmoothingMode = Drawing2D.SmoothingMode.None
' Draw another line.
e.Graphics.DrawLine(greenPen, 100.0F, 240.0F, 160.0F, 20.0F)
' Dispose of the custom pen.
greenPen.Dispose()
End Sub
private void ShowPensAndSmoothingMode(PaintEventArgs e)
{
// Set the SmoothingMode property to smooth the line.
e.Graphics.SmoothingMode =
System.Drawing.Drawing2D.SmoothingMode.AntiAlias;
// Create a new Pen object.
Pen greenPen = new Pen(Color.Green);
// Set the width to 6.
greenPen.Width = 6.0F;
// Set the DashCap to round.
greenPen.DashCap = System.Drawing.Drawing2D.DashCap.Round;
// Create a custom dash pattern.
greenPen.DashPattern = new float[]{4.0F, 2.0F, 1.0F, 3.0F};
// Draw a line.
e.Graphics.DrawLine(greenPen, 20.0F, 20.0F, 100.0F, 240.0F);
// Change the SmoothingMode to none.
e.Graphics.SmoothingMode =
System.Drawing.Drawing2D.SmoothingMode.None;
// Draw another line.
e.Graphics.DrawLine(greenPen, 100.0F, 240.0F, 160.0F, 20.0F);
// Dispose of the custom pen.
greenPen.Dispose();
}
private:
void ShowPensAndSmoothingMode( PaintEventArgs^ e )
{
// Set the SmoothingMode property to smooth the line.
e->Graphics->SmoothingMode = System::Drawing::Drawing2D::SmoothingMode::AntiAlias;
// Create a new Pen object.
Pen^ greenPen = gcnew Pen( Color::Green );
// Set the width to 6.
greenPen->Width = 6.0F;
// Set the DashCap to round.
greenPen->DashCap = System::Drawing::Drawing2D::DashCap::Round;
// Create a custom dash pattern.
array<Single>^temp0 = {4.0F,2.0F,1.0F,3.0F};
greenPen->DashPattern = temp0;
// Draw a line.
e->Graphics->DrawLine( greenPen, 20.0F, 20.0F, 100.0F, 240.0F );
// Change the SmoothingMode to none.
e->Graphics->SmoothingMode = System::Drawing::Drawing2D::SmoothingMode::None;
// Draw another line.
e->Graphics->DrawLine( greenPen, 100.0F, 240.0F, 160.0F, 20.0F );
// Dispose of the custom pen.
delete greenPen;
}
Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
.NET Framework
Supported in: 3.5, 3.0, 2.0, 1.1, 1.0
Reference