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.NET Framework 3.5
 InterpolationMode Enumeration
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This page is specific to
Microsoft Visual Studio 2008/.NET Framework 3.5

Other versions are also available for the following:
.NET Framework Class Library
InterpolationMode Enumeration

The InterpolationMode enumeration specifies the algorithm that is used when images are scaled or rotated.

Namespace:  System.Drawing.Drawing2D
Assembly:  System.Drawing (in System.Drawing.dll)
Visual Basic (Declaration)
Public Enumeration InterpolationMode
Visual Basic (Usage)
Dim instance As InterpolationMode
C#
public enum InterpolationMode
Visual C++
public enum class InterpolationMode
JScript
public enum InterpolationMode
Member nameDescription
InvalidEquivalent to the Invalid element of the QualityMode enumeration.
DefaultSpecifies default mode.
LowSpecifies low quality interpolation.
HighSpecifies high quality interpolation.
BilinearSpecifies bilinear interpolation. No prefiltering is done. This mode is not suitable for shrinking an image below 50 percent of its original size.
BicubicSpecifies bicubic interpolation. No prefiltering is done. This mode is not suitable for shrinking an image below 25 percent of its original size.
NearestNeighborSpecifies nearest-neighbor interpolation.
HighQualityBilinearSpecifies high-quality, bilinear interpolation. Prefiltering is performed to ensure high-quality shrinking.
HighQualityBicubicSpecifies high-quality, bicubic interpolation. Prefiltering is performed to ensure high-quality shrinking. This mode produces the highest quality transformed images.

Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0, 2.0, 1.1, 1.0
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