Represents a value that is not a number (NaN). This field is constant.
Namespace:
System
Assembly:
mscorlib (in mscorlib.dll)
Visual Basic (Declaration)
Public Const NaN As Double
Dim value As Double
value = Double.NaN
public:
literal double NaN
public const var NaN : double
The value of this constant is the result of dividing zero by zero.
This constant is returned when the result of an operation is undefined.
Use IsNaN to determine whether a value is not a number. It is not possible to determine whether a value is not a number by comparing it to another value equal to NaN.
The following code example illustrates the use of NaN:
Dim zero As Double = 0
' This condition will return false.
If (0 / zero) = Double.NaN Then
Console.WriteLine("0 / 0 can be tested with Double.NaN.")
Else
Console.WriteLine("0 / 0 cannot be tested with Double.NaN; use Double.IsNan() instead.")
End If
Double zero = 0;
// This condition will return false.
if ((0 / zero) == Double.NaN)
{
Console.WriteLine("0 / 0 can be tested with Double.NaN.");
}
else
{
Console.WriteLine("0 / 0 cannot be tested with Double.NaN; use Double.IsNan() instead.");
}
Double zero = 0;
// This condition will return false.
if ( (0 / zero) == Double::NaN )
{
Console::WriteLine( "0 / 0 can be tested with Double::NaN." );
}
else
{
Console::WriteLine( "0 / 0 cannot be tested with Double::NaN; use Double::IsNan() instead." );
}
Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC, Xbox 360, Zune
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
.NET Framework
Supported in: 3.5, 3.0, 2.0, 1.1, 1.0
.NET Compact Framework
Supported in: 3.5, 2.0, 1.0
XNA Framework
Supported in: 3.0, 2.0, 1.0
Reference