Subtracts one specified Decimal value from another.
Namespace:
System
Assembly:
mscorlib (in mscorlib.dll)
Visual Basic (Declaration)
Public Shared Function Subtract ( _
d1 As Decimal, _
d2 As Decimal _
) As Decimal
Dim d1 As Decimal
Dim d2 As Decimal
Dim returnValue As Decimal
returnValue = Decimal.Subtract(d1, d2)
public static decimal Subtract(
decimal d1,
decimal d2
)
public:
static Decimal Subtract(
Decimal d1,
Decimal d2
)
public static function Subtract(
d1 : decimal,
d2 : decimal
) : decimal
The following example illustrates the use of Subtract.
Class PiggyBank
Public ReadOnly Property Cents() As Decimal
Get
Return [Decimal].Subtract(MyFortune, [Decimal].Floor(MyFortune))
End Get
End Property
Protected MyFortune As Decimal
Public Sub AddPenny()
MyFortune += 0.01D
End Sub
End Class
class PiggyBank {
public decimal Cents {
get {
return Decimal.Subtract(MyFortune, Decimal.Floor(MyFortune));
}
}
protected decimal MyFortune;
public void AddPenny() {
MyFortune += .01m;
}
}
public ref class PiggyBank
{
public:
Decimal Cents()
{
return Decimal::Subtract( MyFortune, Decimal::Floor( MyFortune ) );
}
void AddPenny()
{
MyFortune = Decimal::Add(MyFortune, (Decimal).01);
}
protected:
Decimal MyFortune;
};
}
class PiggyBank {
public function get Cents() : Decimal {
return Decimal.Subtract(MyFortune, Decimal.Floor(MyFortune));
}
protected var MyFortune : Decimal;
public function AddPenny() {
MyFortune = Decimal.Add(MyFortune, 0.01);
}
}
Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC, Xbox 360, Zune
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
.NET Framework
Supported in: 3.5, 3.0, 2.0, 1.1, 1.0
.NET Compact Framework
Supported in: 3.5, 2.0, 1.0
XNA Framework
Supported in: 3.0, 2.0, 1.0
Reference