|Connection||Gets the OleDbConnection object associated with the transaction, or a null reference (Nothing in Visual Basic) if the transaction is no longer valid.|
|IsolationLevel||Specifies the IsolationLevel for this transaction.|
|Begin||Overloaded. Initiates a nested database transaction.|
|Commit||Commits the database transaction.|
|CreateObjRef (inherited from MarshalByRefObject)||Creates an object that contains all the relevant information required to generate a proxy used to communicate with a remote object.|
|Equals (inherited from Object)||Overloaded. Determines whether two Object instances are equal.|
|GetHashCode (inherited from Object)||Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table.|
|GetLifetimeService (inherited from MarshalByRefObject)||Retrieves the current lifetime service object that controls the lifetime policy for this instance.|
|GetType (inherited from Object)||Gets the Type of the current instance.|
|InitializeLifetimeService (inherited from MarshalByRefObject)||Obtains a lifetime service object to control the lifetime policy for this instance.|
|Rollback||Rolls back a transaction from a pending state.|
|ToString (inherited from Object)||Returns a String that represents the current Object.|
|Finalize||Overridden. Frees resources before the OleDbTransaction is reclaimed by the Garbage Collector.
In C# and C++, finalizers are expressed using destructor syntax.
|MemberwiseClone (inherited from Object)||Creates a shallow copy of the current Object.|