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Console Class
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WriteLine Method
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This page is specific to
Microsoft Visual Studio 2008/.NET Framework 3.5

Other versions are also available for the following:
.NET Framework Class Library
Console..::.WriteLine Method

Writes the specified data, followed by the current line terminator, to the standard output stream.

  NameDescription
zba0x2tx.pubmethod(en-us,VS.90).gifzba0x2tx.static(en-us,VS.90).gifzba0x2tx.CFW(en-us,VS.90).gifzba0x2tx.xna(en-us,VS.90).gifWriteLine()()() Writes the current line terminator to the standard output stream.
zba0x2tx.pubmethod(en-us,VS.90).gifzba0x2tx.static(en-us,VS.90).gifWriteLine(Boolean) Writes the text representation of the specified Boolean value, followed by the current line terminator, to the standard output stream.
zba0x2tx.pubmethod(en-us,VS.90).gifzba0x2tx.static(en-us,VS.90).gifzba0x2tx.CFW(en-us,VS.90).gifzba0x2tx.xna(en-us,VS.90).gifWriteLine(Char) Writes the specified Unicode character, followed by the current line terminator, value to the standard output stream.
zba0x2tx.pubmethod(en-us,VS.90).gifzba0x2tx.static(en-us,VS.90).gifzba0x2tx.CFW(en-us,VS.90).gifzba0x2tx.xna(en-us,VS.90).gifWriteLine(array<Char>[]()[]) Writes the specified array of Unicode characters, followed by the current line terminator, to the standard output stream.
zba0x2tx.pubmethod(en-us,VS.90).gifzba0x2tx.static(en-us,VS.90).gifWriteLine(Decimal) Writes the text representation of the specified Decimal value, followed by the current line terminator, to the standard output stream.
zba0x2tx.pubmethod(en-us,VS.90).gifzba0x2tx.static(en-us,VS.90).gifWriteLine(Double) Writes the text representation of the specified double-precision floating-point value, followed by the current line terminator, to the standard output stream.
zba0x2tx.pubmethod(en-us,VS.90).gifzba0x2tx.static(en-us,VS.90).gifzba0x2tx.CFW(en-us,VS.90).gifzba0x2tx.xna(en-us,VS.90).gifWriteLine(Int32) Writes the text representation of the specified 32-bit signed integer value, followed by the current line terminator, to the standard output stream.
zba0x2tx.pubmethod(en-us,VS.90).gifzba0x2tx.static(en-us,VS.90).gifWriteLine(Int64) Writes the text representation of the specified 64-bit signed integer value, followed by the current line terminator, to the standard output stream.
zba0x2tx.pubmethod(en-us,VS.90).gifzba0x2tx.static(en-us,VS.90).gifzba0x2tx.CFW(en-us,VS.90).gifzba0x2tx.xna(en-us,VS.90).gifWriteLine(Object) Writes the text representation of the specified object, followed by the current line terminator, to the standard output stream.
zba0x2tx.pubmethod(en-us,VS.90).gifzba0x2tx.static(en-us,VS.90).gifWriteLine(Single) Writes the text representation of the specified single-precision floating-point value, followed by the current line terminator, to the standard output stream.
zba0x2tx.pubmethod(en-us,VS.90).gifzba0x2tx.static(en-us,VS.90).gifzba0x2tx.CFW(en-us,VS.90).gifzba0x2tx.xna(en-us,VS.90).gifWriteLine(String) Writes the specified string value, followed by the current line terminator, to the standard output stream.
zba0x2tx.pubmethod(en-us,VS.90).gifzba0x2tx.static(en-us,VS.90).gifWriteLine(UInt32) Writes the text representation of the specified 32-bit unsigned integer value, followed by the current line terminator, to the standard output stream.
zba0x2tx.pubmethod(en-us,VS.90).gifzba0x2tx.static(en-us,VS.90).gifWriteLine(UInt64) Writes the text representation of the specified 64-bit unsigned integer value, followed by the current line terminator, to the standard output stream.
zba0x2tx.pubmethod(en-us,VS.90).gifzba0x2tx.static(en-us,VS.90).gifzba0x2tx.CFW(en-us,VS.90).gifzba0x2tx.xna(en-us,VS.90).gifWriteLine(String, Object) Writes the text representation of the specified object, followed by the current line terminator, to the standard output stream using the specified format information.
zba0x2tx.pubmethod(en-us,VS.90).gifzba0x2tx.static(en-us,VS.90).gifzba0x2tx.CFW(en-us,VS.90).gifzba0x2tx.xna(en-us,VS.90).gifWriteLine(String, array<Object>[]()[]) Writes the text representation of the specified array of objects, followed by the current line terminator, to the standard output stream using the specified format information.
zba0x2tx.pubmethod(en-us,VS.90).gifzba0x2tx.static(en-us,VS.90).gifWriteLine(array<Char>[]()[], Int32, Int32) Writes the specified subarray of Unicode characters, followed by the current line terminator, to the standard output stream.
zba0x2tx.pubmethod(en-us,VS.90).gifzba0x2tx.static(en-us,VS.90).gifzba0x2tx.CFW(en-us,VS.90).gifzba0x2tx.xna(en-us,VS.90).gifWriteLine(String, Object, Object) Writes the text representation of the specified objects, followed by the current line terminator, to the standard output stream using the specified format information.
zba0x2tx.pubmethod(en-us,VS.90).gifzba0x2tx.static(en-us,VS.90).gifzba0x2tx.CFW(en-us,VS.90).gifzba0x2tx.xna(en-us,VS.90).gifWriteLine(String, Object, Object, Object) Writes the text representation of the specified objects, followed by the current line terminator, to the standard output stream using the specified format information.
zba0x2tx.pubmethod(en-us,VS.90).gifzba0x2tx.static(en-us,VS.90).gifWriteLine(String, Object, Object, Object, Object) Writes the text representation of the specified objects and variable-length parameter list, followed by the current line terminator, to the standard output stream using the specified format information.
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