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ISite Interface

Provides functionality required by sites.

Namespace:  System.ComponentModel
Assembly:  System (in System.dll)

[ComVisibleAttribute(true)]
public interface class ISite : IServiceProvider

Sites bind a Component to a Container and enable communication between them, as well as provide a way for the container to manage its components.

Sites can also serve as a repository for container-specific, per-component information, such as the component name. For more information about components, see Programming with Components.

Notes to Implementers:

To be a site, a class must implement the ISite interface.

The following example demonstrates the implementation of ISite, IComponent, and IContainer for use in a library container.

/// <summary> 
/// The following example demonstrates the implementation of 
/// ISite, IComponent, and IContainer for use in a simple library container. 
/// 
/// This example uses the System, System.ComponentModel, and System.Collections 
/// namespaces. 
/// </summary> 
//This code segment implements the ISite and IComponent interfaces. 
//The implementation of the IContainer interface can be seen in the documentation 
//of IContainer. 
//Implement the ISite interface. 
// The ISBNSite class represents the ISBN name of the book component 
ref class ISBNSite: public ISite
{
private:
   IComponent^ m_curComponent;
   IContainer^ m_curContainer;
   bool m_bDesignMode;
   String^ m_ISBNCmpName;

public:
   ISBNSite( IContainer^ actvCntr, IComponent^ prntCmpnt )
   {
      m_curComponent = prntCmpnt;
      m_curContainer = actvCntr;
      m_bDesignMode = false;
      m_ISBNCmpName = nullptr;
   }


   property IComponent^ Component 
   {

      //Support the ISite interface. 
      virtual IComponent^ get()
      {
         return m_curComponent;
      }

   }

   property IContainer^ Container 
   {
      virtual IContainer^ get()
      {
         return m_curContainer;
      }

   }

   property bool DesignMode 
   {
      virtual bool get()
      {
         return m_bDesignMode;
      }

   }

   property String^ Name 
   {
      virtual String^ get()
      {
         return m_ISBNCmpName;
      }

      virtual void set( String^ value )
      {
         m_ISBNCmpName = value;
      }

   }

   //Support the IServiceProvider interface. 
   virtual Object^ GetService( Type^ serviceType )
   {

      //This example does not use any service object. 
      return nullptr;
   }

};


// The BookComponent class represents the book component of the library container. 
// This class implements the IComponent interface. 
ref class BookComponent: public IComponent
{
private:
   ISite^ m_curISBNSite;
   String^ m_bookTitle;
   String^ m_bookAuthor;

public:
   event virtual EventHandler^ Disposed;
   BookComponent( String^ Title, String^ Author )
   {
      m_curISBNSite = nullptr;
      Disposed = nullptr;
      m_bookTitle = Title;
      m_bookAuthor = Author;
   }


   property String^ Title 
   {
      String^ get()
      {
         return m_bookTitle;
      }

   }

   property String^ Author 
   {
      String^ get()
      {
         return m_bookAuthor;
      }

   }

   ~BookComponent()
   {
      //There is nothing to clean. 
      if ( Disposed != nullptr )
               Disposed( this, EventArgs::Empty );
   }

   property ISite^ Site 
   {
      virtual ISite^ get()
      {
         return m_curISBNSite;
      }

      virtual void set( ISite^ value )
      {
         m_curISBNSite = value;
      }

   }
   virtual bool Equals( Object^ cmp ) override
   {
      BookComponent^ cmpObj = safe_cast<BookComponent^>(cmp);
      return (this->Title->Equals( cmpObj->Title ) && this->Author->Equals( cmpObj->Author ));
   }

   virtual int GetHashCode() override
   {
      return IComponent::GetHashCode();
   }

};

Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC, Xbox 360, Zune

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0, 2.0, 1.1, 1.0

.NET Compact Framework

Supported in: 3.5, 2.0, 1.0

XNA Framework

Supported in: 3.0, 2.0, 1.0

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