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DesignerSerializationVisibilityAttribute Class

Specifies the type of persistence to use when serializing a property on a component at design time.

Namespace:  System.ComponentModel
Assembly:  System (in System.dll)
[AttributeUsageAttribute(AttributeTargets.Method|AttributeTargets.Property|AttributeTargets.Field|AttributeTargets.Event)]
public sealed class DesignerSerializationVisibilityAttribute : Attribute

When a serializer persists the persistable state of a design mode document, it often adds code to the initialization method of components to persist values of properties that have been set at design time. This happens by default for most basic types, if no attribute has been set to direct other behavior.

With the DesignerSerializationVisibilityAttribute, you can indicate whether the value for a property is Visible, and should be persisted in initialization code, Hidden, and should not be persisted in initialization code, or consists of Content, which should have initialization code generated for each public, not hidden property of the object assigned to the property.

Members that do not have a DesignerSerializationVisibilityAttribute will be treated as though they have a DesignerSerializationVisibilityAttribute with a value of Visible. The values of a property marked as Visible will be serialized, if possible, by a serializer for the type. To specify custom serialization for a particular type or property, use the DesignerSerializerAttribute.

For more information, see Attributes Overview and Extending Metadata Using Attributes.

The following code example demonstrates the use of a DesignerSerializationVisibilityAttribute set to Content. It persists the values of a public property of a user control, which can be configured at design time. To use the example, first compile the following code into a user control library. Next, add a reference to the compiled .dll file in a new Windows Application project. If you are using Visual Studio, the ContentSerializationExampleControl is automatically added to the Toolbox.

Drag the control from the Toolbox to a form, and set the properties of the DimensionData object listed in the Properties window. When you view the code for the form, code will have been added to the InitializeComponent method of the parent form. This code sets the values of the control's properties to those which you have set in design mode.

using System;
using System.Collections;
using System.ComponentModel;
using System.ComponentModel.Design;
using System.Drawing;
using System.Windows.Forms;

namespace DesignerSerializationVisibilityTest
{
    // The code for this user control declares a public property of type DimensionData with a DesignerSerializationVisibility  
    // attribute set to DesignerSerializationVisibility.Content, indicating that the properties of the object should be serialized. 

    // The public, not hidden properties of the object that are set at design time will be persisted in the initialization code 
    // for the class object. Content persistence will not work for structs without a custom TypeConverter.		 

    public class ContentSerializationExampleControl : System.Windows.Forms.UserControl
    {
	private System.ComponentModel.Container components = null;				
	
	[DesignerSerializationVisibility(DesignerSerializationVisibility.Content)]
	public DimensionData Dimensions
	{
	    get 
	    {
		return new DimensionData(this);
	    }		
	}

	public ContentSerializationExampleControl()
	{
    	    InitializeComponent();		
	}
		
	protected override void Dispose( bool disposing )
	{
	    if( disposing )
	    {
		if( components != null )
		    components.Dispose();
	    }
	    base.Dispose( disposing );
	}

	private void InitializeComponent()
	{
	    components = new System.ComponentModel.Container();
	}
    }

    [TypeConverterAttribute(typeof(System.ComponentModel.ExpandableObjectConverter))]
    // This attribute indicates that the public properties of this object should be listed in the property grid. 
    public class DimensionData
    {		
	private Control owner;

	// This class reads and writes the Location and Size properties from the Control which it is initialized to. 
	internal DimensionData(Control owner)
	{
    	    this.owner = owner;			
	}

	public Point Location
	{
	    get
	    {
		return owner.Location;
	    }
	    set
	    {
		owner.Location = value;
	    }
	}

	public Size FormSize
	{
	    get
    	    {
		return owner.Size;
	    }
	    set
	    {
		owner.Size = value;
	    }
	}
    }
}
System.Object
  System.Attribute
    System.ComponentModel.DesignerSerializationVisibilityAttribute
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0, 2.0, 1.1, 1.0

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