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.NET Framework 4
 RemoveValueChanged Method
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This page is specific to
Microsoft Visual Studio 2010/.NET Framework 4

Other versions are also available for the following:
.NET Framework Class Library
DependencyPropertyDescriptor..::.RemoveValueChanged Method

Enables other objects to be notified when this property changes.

Namespace:  System.ComponentModel
Assembly:  WindowsBase (in WindowsBase.dll)
Visual Basic
Public Overrides Sub RemoveValueChanged ( _
    component As Object, _
    handler As EventHandler _
)
C#
public override void RemoveValueChanged(
    Object component,
    EventHandler handler
)
Visual C++
public:
virtual void RemoveValueChanged(
    Object^ component, 
    EventHandler^ handler
) override
F#
abstract RemoveValueChanged : 
        component:Object * 
        handler:EventHandler -> unit 
override RemoveValueChanged : 
        component:Object * 
        handler:EventHandler -> unit 

Parameters

component
Type: System..::.Object
The component to add the handler for.
handler
Type: System..::.EventHandler
The delegate to add as a listener.

This method relies on the underlying PropertyDescriptor.

.NET Framework

Supported in: 4, 3.5, 3.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
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API documentation oopsie.      Keith Corlett   |   Edit   |   Show History
The API doco for DependencyPropertyDescriptor.**Remove**ValueChanged (http://msdn.microsoft.com/en-us/library/system.componentmodel.dependencypropertydescriptor.removevaluechanged.aspx) says:
component
Type: System.Object
The component to **add** the handler for.
handler
Type: System.EventHandler
The delegate to **add** as a listener.

The doco for the underlying PropertyDescriptor.RemoveValueChanged is correct though.

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