Implements a hash table with the key and the value strongly typed to be strings rather than objects.
Namespace:
System.Collections.Specialized
Assembly:
System (in System.dll)
Visual Basic (Declaration)
<SerializableAttribute> _
Public Class StringDictionary _
Implements IEnumerable
Dim instance As StringDictionary
[SerializableAttribute]
public class StringDictionary : IEnumerable
[SerializableAttribute]
public ref class StringDictionary : IEnumerable
public class StringDictionary implements IEnumerable
A key cannot be nullNothingnullptra null reference (Nothing in Visual Basic), but a value can.
The key is handled in a case-insensitive manner; it is translated to lowercase before it is used with the string dictionary.
In .NET Framework version 1.0, this class uses culture-sensitive string comparisons. However, in .NET Framework version 1.1 and later, this class uses CultureInfo..::.InvariantCulture when comparing strings. For more information about how culture affects comparisons and sorting, see Comparing and Sorting Data for a Specific Culture and Performing Culture-Insensitive String Operations.
The following code example demonstrates several of the properties and methods of StringDictionary.
Imports System
Imports System.Collections
Imports System.Collections.Specialized
Public Class SamplesStringDictionary
Public Shared Sub Main()
' Creates and initializes a new StringDictionary.
Dim myCol As New StringDictionary()
myCol.Add("red", "rojo")
myCol.Add("green", "verde")
myCol.Add("blue", "azul")
' Display the contents of the collection using For Each. This is the preferred method.
Console.WriteLine("Displays the elements using For Each:")
PrintKeysAndValues1(myCol)
' Display the contents of the collection using the enumerator.
Console.WriteLine("Displays the elements using the IEnumerator:")
PrintKeysAndValues2(myCol)
' Display the contents of the collection using the Keys, Values, Count, and Item properties.
Console.WriteLine("Displays the elements using the Keys, Values, Count, and Item properties:")
PrintKeysAndValues3(myCol)
' Copies the StringDictionary to an array with DictionaryEntry elements.
Dim myArr(myCol.Count) As DictionaryEntry
myCol.CopyTo(myArr, 0)
' Displays the values in the array.
Console.WriteLine("Displays the elements in the array:")
Console.WriteLine(" KEY VALUE")
Dim i As Integer
For i = 0 To myArr.Length - 1
Console.WriteLine(" {0,-10} {1}", myArr(i).Key, myArr(i).Value)
Next i
Console.WriteLine()
' Searches for a value.
If myCol.ContainsValue("amarillo") Then
Console.WriteLine("The collection contains the value ""amarillo"".")
Else
Console.WriteLine("The collection does not contain the value ""amarillo"".")
End If
Console.WriteLine()
' Searches for a key and deletes it.
If myCol.ContainsKey("green") Then
myCol.Remove("green")
End If
Console.WriteLine("The collection contains the following elements after removing ""green"":")
PrintKeysAndValues1(myCol)
' Clears the entire collection.
myCol.Clear()
Console.WriteLine("The collection contains the following elements after it is cleared:")
PrintKeysAndValues1(myCol)
End Sub 'Main
' Uses the For Each statement which hides the complexity of the enumerator.
' NOTE: The For Each statement is the preferred way of enumerating the contents of a collection.
Public Shared Sub PrintKeysAndValues1(myCol As StringDictionary)
Console.WriteLine(" KEY VALUE")
Dim de As DictionaryEntry
For Each de In myCol
Console.WriteLine(" {0,-25} {1}", de.Key, de.Value)
Next de
Console.WriteLine()
End Sub 'PrintKeysAndValues1
' Uses the enumerator.
' NOTE: The For Each statement is the preferred way of enumerating the contents of a collection.
Public Shared Sub PrintKeysAndValues2(myCol As StringDictionary)
Dim myEnumerator As IEnumerator = myCol.GetEnumerator()
Dim de As DictionaryEntry
Console.WriteLine(" KEY VALUE")
While myEnumerator.MoveNext()
de = CType(myEnumerator.Current, DictionaryEntry)
Console.WriteLine(" {0,-25} {1}", de.Key, de.Value)
End While
Console.WriteLine()
End Sub 'PrintKeysAndValues2
' Uses the Keys, Values, Count, and Item properties.
Public Shared Sub PrintKeysAndValues3(myCol As StringDictionary)
Dim myKeys(myCol.Count) As String
myCol.Keys.CopyTo(myKeys, 0)
Console.WriteLine(" INDEX KEY VALUE")
Dim i As Integer
For i = 0 To myCol.Count - 1
Console.WriteLine(" {0,-5} {1,-25} {2}", i, myKeys(i), myCol(myKeys(i)))
Next i
Console.WriteLine()
End Sub 'PrintKeysAndValues3
End Class 'SamplesStringDictionary
'This code produces the following output.
'
'Displays the elements using For Each:
' KEY VALUE
' red rojo
' blue azul
' green verde
'
'Displays the elements using the IEnumerator:
' KEY VALUE
' red rojo
' blue azul
' green verde
'
'Displays the elements using the Keys, Values, Count, and Item properties:
' INDEX KEY VALUE
' 0 red rojo
' 1 blue azul
' 2 green verde
'
'Displays the elements in the array:
' KEY VALUE
' red rojo
' blue azul
' green verde
'
'
'The collection does not contain the value "amarillo".
'
'The collection contains the following elements after removing "green":
' KEY VALUE
' red rojo
' blue azul
'
'The collection contains the following elements after it is cleared:
' KEY VALUE
using System;
using System.Collections;
using System.Collections.Specialized;
public class SamplesStringDictionary {
public static void Main() {
// Creates and initializes a new StringDictionary.
StringDictionary myCol = new StringDictionary();
myCol.Add( "red", "rojo" );
myCol.Add( "green", "verde" );
myCol.Add( "blue", "azul" );
// Display the contents of the collection using foreach. This is the preferred method.
Console.WriteLine( "Displays the elements using foreach:" );
PrintKeysAndValues1( myCol );
// Display the contents of the collection using the enumerator.
Console.WriteLine( "Displays the elements using the IEnumerator:" );
PrintKeysAndValues2( myCol );
// Display the contents of the collection using the Keys, Values, Count, and Item properties.
Console.WriteLine( "Displays the elements using the Keys, Values, Count, and Item properties:" );
PrintKeysAndValues3( myCol );
// Copies the StringDictionary to an array with DictionaryEntry elements.
DictionaryEntry[] myArr = new DictionaryEntry[myCol.Count];
myCol.CopyTo( myArr, 0 );
// Displays the values in the array.
Console.WriteLine( "Displays the elements in the array:" );
Console.WriteLine( " KEY VALUE" );
for ( int i = 0; i < myArr.Length; i++ )
Console.WriteLine( " {0,-10} {1}", myArr[i].Key, myArr[i].Value );
Console.WriteLine();
// Searches for a value.
if ( myCol.ContainsValue( "amarillo" ) )
Console.WriteLine( "The collection contains the value \"amarillo\"." );
else
Console.WriteLine( "The collection does not contain the value \"amarillo\"." );
Console.WriteLine();
// Searches for a key and deletes it.
if ( myCol.ContainsKey( "green" ) )
myCol.Remove( "green" );
Console.WriteLine( "The collection contains the following elements after removing \"green\":" );
PrintKeysAndValues1( myCol );
// Clears the entire collection.
myCol.Clear();
Console.WriteLine( "The collection contains the following elements after it is cleared:" );
PrintKeysAndValues1( myCol );
}
// Uses the foreach statement which hides the complexity of the enumerator.
// NOTE: The foreach statement is the preferred way of enumerating the contents of a collection.
public static void PrintKeysAndValues1( StringDictionary myCol ) {
Console.WriteLine( " KEY VALUE" );
foreach ( DictionaryEntry de in myCol )
Console.WriteLine( " {0,-25} {1}", de.Key, de.Value );
Console.WriteLine();
}
// Uses the enumerator.
// NOTE: The foreach statement is the preferred way of enumerating the contents of a collection.
public static void PrintKeysAndValues2( StringDictionary myCol ) {
IEnumerator myEnumerator = myCol.GetEnumerator();
DictionaryEntry de;
Console.WriteLine( " KEY VALUE" );
while ( myEnumerator.MoveNext() ) {
de = (DictionaryEntry) myEnumerator.Current;
Console.WriteLine( " {0,-25} {1}", de.Key, de.Value );
}
Console.WriteLine();
}
// Uses the Keys, Values, Count, and Item properties.
public static void PrintKeysAndValues3( StringDictionary myCol ) {
String[] myKeys = new String[myCol.Count];
myCol.Keys.CopyTo( myKeys, 0 );
Console.WriteLine( " INDEX KEY VALUE" );
for ( int i = 0; i < myCol.Count; i++ )
Console.WriteLine( " {0,-5} {1,-25} {2}", i, myKeys[i], myCol[myKeys[i]] );
Console.WriteLine();
}
}
/*
This code produces the following output.
Displays the elements using foreach:
KEY VALUE
red rojo
blue azul
green verde
Displays the elements using the IEnumerator:
KEY VALUE
red rojo
blue azul
green verde
Displays the elements using the Keys, Values, Count, and Item properties:
INDEX KEY VALUE
0 red rojo
1 blue azul
2 green verde
Displays the elements in the array:
KEY VALUE
red rojo
blue azul
green verde
The collection does not contain the value "amarillo".
The collection contains the following elements after removing "green":
KEY VALUE
red rojo
blue azul
The collection contains the following elements after it is cleared:
KEY VALUE
*/
#using <System.dll>
using namespace System;
using namespace System::Collections;
using namespace System::Collections::Specialized;
void PrintKeysAndValues2( StringDictionary^ myCol );
void PrintKeysAndValues3( StringDictionary^ myCol );
int main()
{
// Creates and initializes a new StringDictionary.
StringDictionary^ myCol = gcnew StringDictionary;
myCol->Add( "red", "rojo" );
myCol->Add( "green", "verde" );
myCol->Add( "blue", "azul" );
// Display the contents of the collection using the enumerator.
Console::WriteLine( "Displays the elements using the IEnumerator:" );
PrintKeysAndValues2( myCol );
// Display the contents of the collection using the Keys, Values, Count, and Item properties.
Console::WriteLine( "Displays the elements using the Keys, Values, Count, and Item properties:" );
PrintKeysAndValues3( myCol );
// Copies the StringDictionary to an array with DictionaryEntry elements.
array<DictionaryEntry>^myArr = gcnew array<DictionaryEntry>(myCol->Count);
myCol->CopyTo( myArr, 0 );
// Displays the values in the array.
Console::WriteLine( "Displays the elements in the array:" );
Console::WriteLine( " KEY VALUE" );
for ( int i = 0; i < myArr->Length; i++ )
Console::WriteLine( " {0,-10} {1}", myArr[ i ].Key, myArr[ i ].Value );
Console::WriteLine();
// Searches for a value.
if ( myCol->ContainsValue( "amarillo" ) )
Console::WriteLine( "The collection contains the value \"amarillo\"." );
else
Console::WriteLine( "The collection does not contain the value \"amarillo\"." );
Console::WriteLine();
// Searches for a key and deletes it.
if ( myCol->ContainsKey( "green" ) )
myCol->Remove( "green" );
Console::WriteLine( "The collection contains the following elements after removing \"green\":" );
PrintKeysAndValues2( myCol );
// Clears the entire collection.
myCol->Clear();
Console::WriteLine( "The collection contains the following elements after it is cleared:" );
PrintKeysAndValues2( myCol );
}
// Uses the enumerator.
void PrintKeysAndValues2( StringDictionary^ myCol )
{
IEnumerator^ myEnumerator = myCol->GetEnumerator();
DictionaryEntry de;
Console::WriteLine( " KEY VALUE" );
while ( myEnumerator->MoveNext() )
{
de = *dynamic_cast<DictionaryEntry^>(myEnumerator->Current);
Console::WriteLine( " {0,-25} {1}", de.Key, de.Value );
}
Console::WriteLine();
}
// Uses the Keys, Values, Count, and Item properties.
void PrintKeysAndValues3( StringDictionary^ myCol )
{
array<String^>^myKeys = gcnew array<String^>(myCol->Count);
myCol->Keys->CopyTo( myKeys, 0 );
Console::WriteLine( " INDEX KEY VALUE" );
for ( int i = 0; i < myCol->Count; i++ )
Console::WriteLine( " {0,-5} {1,-25} {2}", i, myKeys[ i ], myCol[ myKeys[ i ] ] );
Console::WriteLine();
}
/*
This code produces the following output.
Displays the elements using the IEnumerator:
KEY VALUE
red rojo
blue azul
green verde
Displays the elements using the Keys, Values, Count, and Item properties:
INDEX KEY VALUE
0 red rojo
1 blue azul
2 green verde
Displays the elements in the array:
KEY VALUE
red rojo
blue azul
green verde
The collection does not contain the value "amarillo".
The collection contains the following elements after removing "green":
KEY VALUE
red rojo
blue azul
The collection contains the following elements after it is cleared:
KEY VALUE
*/
System..::.Object
System.Collections.Specialized..::.StringDictionary
Public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
This implementation does not provide a synchronized (thread safe) wrapper for a StringDictionary, but derived classes can create their own synchronized versions of the StringDictionary using the SyncRoot property.
Enumerating through a collection is intrinsically not a thread-safe procedure. Even when a collection is synchronized, other threads can still modify the collection, which causes the enumerator to throw an exception. To guarantee thread safety during enumeration, you can either lock the collection during the entire enumeration or catch the exceptions resulting from changes made by other threads.
Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC, Xbox 360, Zune
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
.NET Framework
Supported in: 3.5, 3.0, 2.0, 1.1, 1.0
.NET Compact Framework
Supported in: 3.5, 2.0
XNA Framework
Supported in: 3.0, 2.0, 1.0
Reference
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