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NameObjectCollectionBase::BaseRemove Method

Removes the entries with the specified key from the NameObjectCollectionBase instance.

Namespace:  System.Collections.Specialized
Assembly:  System (in System.dll)
protected:
void BaseRemove(
	String^ name
)

Parameters

name
Type: System::String

The String key of the entries to remove. The key can be nullptr.

ExceptionCondition
NotSupportedException

The collection is read-only.

If the NameObjectCollectionBase does not contain an element with the specified key, the NameObjectCollectionBase remains unchanged. No exception is thrown.

In collections of contiguous elements, such as lists, the elements that follow the removed element move up to occupy the vacated spot. If the collection is indexed, the indexes of the elements that are moved are also updated. This behavior does not apply to collections where elements are conceptually grouped into buckets, such as a hash table.

This method is an O(n) operation, where n is Count.

The following code example uses BaseRemove and BaseRemoveAt to remove elements from a NameObjectCollectionBase.

#using <System.dll>
using namespace System;
using namespace System::Collections;
using namespace System::Collections::Specialized;

public ref class MyCollection : public NameObjectCollectionBase  {

private:
   DictionaryEntry^ _de;

   // Gets a key-and-value pair (DictionaryEntry) using an index. 
public:
   property DictionaryEntry^ default[ int ]  {
      DictionaryEntry^ get(int index)  {
         _de->Key = this->BaseGetKey( index );
         _de->Value = this->BaseGet( index );
         return( _de );
      }
   }

   // Adds elements from an IDictionary into the new collection.
   MyCollection( IDictionary^ d )  {

      _de = gcnew DictionaryEntry();

      for each ( DictionaryEntry^ de in d )  {
         this->BaseAdd( (String^) de->Key, de->Value );
      }
   }

   // Removes an entry with the specified key from the collection. 
   void Remove( String^ key )  {
      this->BaseRemove( key );
   }

   // Removes an entry in the specified index from the collection. 
   void Remove( int index )  {
      this->BaseRemoveAt( index );
   }
};

public ref class SamplesNameObjectCollectionBase  {

public:
   static void Main()  {

      // Creates and initializes a new MyCollection instance.
      IDictionary^ d = gcnew ListDictionary();
      d->Add( "red", "apple" );
      d->Add( "yellow", "banana" );
      d->Add( "green", "pear" );
      MyCollection^ myCol = gcnew MyCollection( d );
      Console::WriteLine( "Initial state of the collection (Count = {0}):", myCol->Count );
      PrintKeysAndValues( myCol );

      // Removes an element at a specific index.
      myCol->Remove( 1 );
      Console::WriteLine( "After removing the element at index 1 (Count = {0}):", myCol->Count );
      PrintKeysAndValues( myCol );

      // Removes an element with a specific key.
      myCol->Remove( "red" );
      Console::WriteLine( "After removing the element with the key \"red\" (Count = {0}):", myCol->Count );
      PrintKeysAndValues( myCol );

   }

   static void PrintKeysAndValues( MyCollection^ myCol )  {
      for ( int i = 0; i < myCol->Count; i++ )  {
         Console::WriteLine( "[{0}] : {1}, {2}", i, myCol[i]->Key, myCol[i]->Value );
      }
   }
};

int main()
{
    SamplesNameObjectCollectionBase::Main();
}

/*
This code produces the following output.

Initial state of the collection (Count = 3):
[0] : red, apple
[1] : yellow, banana
[2] : green, pear
After removing the element at index 1 (Count = 2):
[0] : red, apple
[1] : green, pear
After removing the element with the key "red" (Count = 1):
[0] : green, pear

*/

Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC, Xbox 360, Zune

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0, 2.0, 1.1, 1.0

.NET Compact Framework

Supported in: 3.5, 2.0, 1.0

XNA Framework

Supported in: 3.0, 2.0, 1.0

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