NameObjectCollectionBase.BaseHasKeys Method (System.Collections.Specialized)

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.NET Framework Class Library
NameObjectCollectionBase.BaseHasKeys Method

Gets a value indicating whether the NameObjectCollectionBase instance contains entries whose keys are not null.

Namespace:  System.Collections.Specialized
Assembly:  System (in System.dll)
Syntax

Visual Basic
Protected Function BaseHasKeys As Boolean
C#
protected bool BaseHasKeys()
Visual C++
protected:
bool BaseHasKeys()
F#
member BaseHasKeys : unit -> bool 

Return Value

Type: System.Boolean
true if the NameObjectCollectionBase instance contains entries whose keys are not null; otherwise, false.
Remarks

This method is an O(1) operation.

Examples

The following code example uses BaseHasKeys to determine if the collection contains keys that are not null.

Visual Basic

Imports System
Imports System.Collections
Imports System.Collections.Specialized

Public Class MyCollection
   Inherits NameObjectCollectionBase

   Private _de As New DictionaryEntry()

   ' Gets a key-and-value pair (DictionaryEntry) using an index.
   Default Public ReadOnly Property Item(index As Integer) As DictionaryEntry
      Get
         _de.Key = Me.BaseGetKey(index)
         _de.Value = Me.BaseGet(index)
         Return _de
      End Get
   End Property

   ' Creates an empty collection.
   Public Sub New()
   End Sub 'New

   ' Adds an entry to the collection.
   Public Sub Add(key As [String], value As [Object])
      Me.BaseAdd(key, value)
   End Sub 'Add

   ' Gets a value indicating whether the collection contains keys that are not a null reference.
   Public ReadOnly Property HasKeys() As [Boolean]
      Get
         Return Me.BaseHasKeys()
      End Get
   End Property

End Class 'MyCollection


Public Class SamplesNameObjectCollectionBase   

   Public Shared Sub Main()

      ' Creates an empty MyCollection instance.
      Dim myCol As New MyCollection()
      Console.WriteLine("Initial state of the collection (Count = {0}):", myCol.Count)
      PrintKeysAndValues(myCol)
      Console.WriteLine("HasKeys? {0}", myCol.HasKeys)

      Console.WriteLine()

      ' Adds an item to the collection.
      myCol.Add("blue", "sky")
      Console.WriteLine("Initial state of the collection (Count = {0}):", myCol.Count)
      PrintKeysAndValues(myCol)
      Console.WriteLine("HasKeys? {0}", myCol.HasKeys)

   End Sub 'Main

   Public Shared Sub PrintKeysAndValues(myCol As MyCollection)
      Dim i As Integer
      For i = 0 To myCol.Count - 1
         Console.WriteLine("[{0}] : {1}, {2}", i, myCol(i).Key, myCol(i).Value)
      Next i
   End Sub 'PrintKeysAndValues

End Class 'SamplesNameObjectCollectionBase 


'This code produces the following output.
'
'Initial state of the collection (Count = 0):
'HasKeys? False
'
'Initial state of the collection (Count = 1):
'[0] : blue, sky
'HasKeys? True



C#

using System;
using System.Collections;
using System.Collections.Specialized;

public class MyCollection : NameObjectCollectionBase  {

   private DictionaryEntry _de = new DictionaryEntry();

   // Gets a key-and-value pair (DictionaryEntry) using an index.
   public DictionaryEntry this[ int index ]  {
      get  {
         _de.Key = this.BaseGetKey( index );
         _de.Value = this.BaseGet( index );
         return( _de );
      }
   }

   // Creates an empty collection.
   public MyCollection()  {
   }

   // Adds an entry to the collection.
   public void Add( String key, Object value )  {
      this.BaseAdd( key, value );
   }

   // Gets a value indicating whether the collection contains keys that are not a null reference.
   public Boolean HasKeys  {
      get  {
         return( this.BaseHasKeys() );
      }
   }

}

public class SamplesNameObjectCollectionBase  {

   public static void Main()  {

      // Creates an empty MyCollection instance.
      MyCollection myCol = new MyCollection();
      Console.WriteLine( "Initial state of the collection (Count = {0}):", myCol.Count );
      PrintKeysAndValues( myCol );
      Console.WriteLine( "HasKeys? {0}", myCol.HasKeys );

      Console.WriteLine();

      // Adds an item to the collection.
      myCol.Add( "blue", "sky" );
      Console.WriteLine( "Initial state of the collection (Count = {0}):", myCol.Count );
      PrintKeysAndValues( myCol );
      Console.WriteLine( "HasKeys? {0}", myCol.HasKeys );

   }

   public static void PrintKeysAndValues( MyCollection myCol )  {
      for ( int i = 0; i < myCol.Count; i++ )  {
         Console.WriteLine( "[{0}] : {1}, {2}", i, myCol[i].Key, myCol[i].Value );
      }
   }

}


/*
This code produces the following output.

Initial state of the collection (Count = 0):
HasKeys? False

Initial state of the collection (Count = 1):
[0] : blue, sky
HasKeys? True

*/


Visual C++

#using <System.dll>
using namespace System;
using namespace System::Collections;
using namespace System::Collections::Specialized;

public ref class MyCollection : public NameObjectCollectionBase  {

private:
   DictionaryEntry^ _de;

   // Gets a key-and-value pair (DictionaryEntry) using an index.
public:
   property DictionaryEntry^ default[ int ]  {
      DictionaryEntry^ get(int index)  {
         _de->Key = this->BaseGetKey( index );
         _de->Value = this->BaseGet( index );
         return( _de );
      }
   }

   // Creates an empty collection.
   MyCollection()  {
      _de = gcnew DictionaryEntry();
   }

   // Adds an entry to the collection.
   void Add( String^ key, Object^ value )  {
      this->BaseAdd( key, value );
   }

   // Gets a value indicating whether the collection contains keys that are not a null reference.
   property Boolean HasKeys  {
      Boolean get()  {
         return( this->BaseHasKeys() );
      }
   }
};

void PrintKeysAndValues( MyCollection^ myCol )  {
   for ( int i = 0; i < myCol->Count; i++ )  {
      Console::WriteLine( "[{0}] : {1}, {2}", i, myCol[i]->Key, myCol[i]->Value );
   }
}

int main()  {

   // Creates an empty MyCollection instance.
   MyCollection^ myCol = gcnew MyCollection();
   Console::WriteLine( "Initial state of the collection (Count = {0}):", myCol->Count );
   PrintKeysAndValues( myCol );
   Console::WriteLine( "HasKeys? {0}", myCol->HasKeys );

   Console::WriteLine();

   // Adds an item to the collection.
   myCol->Add( "blue", "sky" );
   Console::WriteLine( "Initial state of the collection (Count = {0}):", myCol->Count );
   PrintKeysAndValues( myCol );
   Console::WriteLine( "HasKeys? {0}", myCol->HasKeys );

}

/*
This code produces the following output.

Initial state of the collection (Count = 0):
HasKeys? False

Initial state of the collection (Count = 1):
[0] : blue, sky
HasKeys? True

*/


Version Information

.NET Framework

Supported in: 4, 3.5, 3.0, 2.0, 1.1, 1.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1
Platforms

Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows XP SP2 x64 Edition, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
See Also

Reference