NameObjectCollectionBase Class (System.Collections.Specialized)

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NameObjectCollectionBase Class

Provides the abstract base class for a collection of associated String keys and Object values that can be accessed either with the key or with the index.

Inheritance Hierarchy

System.Object
  System.Collections.Specialized.NameObjectCollectionBase
    More...

Namespace:  System.Collections.Specialized
Assembly:  System (in System.dll)
Syntax

Visual Basic
<SerializableAttribute> _
Public MustInherit Class NameObjectCollectionBase _
	Implements ICollection, IEnumerable, ISerializable, IDeserializationCallback
C#
[SerializableAttribute]
public abstract class NameObjectCollectionBase : ICollection, 
	IEnumerable, ISerializable, IDeserializationCallback
Visual C++
[SerializableAttribute]
public ref class NameObjectCollectionBase abstract : ICollection, 
	IEnumerable, ISerializable, IDeserializationCallback
F#
[<AbstractClass>]
[<SerializableAttribute>]
type NameObjectCollectionBase =  
    class
        interface ICollection
        interface IEnumerable
        interface ISerializable
        interface IDeserializationCallback
    end

The NameObjectCollectionBase type exposes the following members.

Constructors

  Name Description
Protected method Supported by the XNA Framework NameObjectCollectionBase() Initializes a new instance of the NameObjectCollectionBase class that is empty.
Protected method Supported by the XNA Framework NameObjectCollectionBase(IEqualityComparer) Initializes a new instance of the NameObjectCollectionBase class that is empty, has the default initial capacity, and uses the specified IEqualityComparer object.
Protected method Supported by the XNA Framework NameObjectCollectionBase(Int32) Initializes a new instance of the NameObjectCollectionBase class that is empty, has the specified initial capacity, and uses the default hash code provider and the default comparer.
Protected method Supported by the XNA Framework NameObjectCollectionBase(IHashCodeProvider, IComparer) Obsolete. Initializes a new instance of the NameObjectCollectionBase class that is empty, has the default initial capacity, and uses the specified hash code provider and the specified comparer.
Protected method Supported by the XNA Framework NameObjectCollectionBase(Int32, IEqualityComparer) Initializes a new instance of the NameObjectCollectionBase class that is empty, has the specified initial capacity, and uses the specified IEqualityComparer object.
Protected method NameObjectCollectionBase(SerializationInfo, StreamingContext) Initializes a new instance of the NameObjectCollectionBase class that is serializable and uses the specified System.Runtime.Serialization.SerializationInfo and System.Runtime.Serialization.StreamingContext.
Protected method Supported by the XNA Framework NameObjectCollectionBase(Int32, IHashCodeProvider, IComparer) Obsolete. Initializes a new instance of the NameObjectCollectionBase class that is empty, has the specified initial capacity and uses the specified hash code provider and the specified comparer.
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Properties

  Name Description
Public property Supported by the XNA Framework Count Gets the number of key/value pairs contained in the NameObjectCollectionBase instance.
Protected property Supported by the XNA Framework IsReadOnly Gets or sets a value indicating whether the NameObjectCollectionBase instance is read-only.
Public property Supported by the XNA Framework Keys Gets a NameObjectCollectionBase.KeysCollection instance that contains all the keys in the NameObjectCollectionBase instance.
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Methods

  Name Description
Protected method Supported by the XNA Framework BaseAdd Adds an entry with the specified key and value into the NameObjectCollectionBase instance.
Protected method Supported by the XNA Framework BaseClear Removes all entries from the NameObjectCollectionBase instance.
Protected method Supported by the XNA Framework BaseGet(Int32) Gets the value of the entry at the specified index of the NameObjectCollectionBase instance.
Protected method Supported by the XNA Framework BaseGet(String) Gets the value of the first entry with the specified key from the NameObjectCollectionBase instance.
Protected method Supported by the XNA Framework BaseGetAllKeys Returns a String array that contains all the keys in the NameObjectCollectionBase instance.
Protected method BaseGetAllValues() Returns an Object array that contains all the values in the NameObjectCollectionBase instance.
Protected method BaseGetAllValues(Type) Returns an array of the specified type that contains all the values in the NameObjectCollectionBase instance.
Protected method Supported by the XNA Framework BaseGetKey Gets the key of the entry at the specified index of the NameObjectCollectionBase instance.
Protected method Supported by the XNA Framework BaseHasKeys Gets a value indicating whether the NameObjectCollectionBase instance contains entries whose keys are not null.
Protected method Supported by the XNA Framework BaseRemove Removes the entries with the specified key from the NameObjectCollectionBase instance.
Protected method Supported by the XNA Framework BaseRemoveAt Removes the entry at the specified index of the NameObjectCollectionBase instance.
Protected method Supported by the XNA Framework BaseSet(Int32, Object) Sets the value of the entry at the specified index of the NameObjectCollectionBase instance.
Protected method Supported by the XNA Framework BaseSet(String, Object) Sets the value of the first entry with the specified key in the NameObjectCollectionBase instance, if found; otherwise, adds an entry with the specified key and value into the NameObjectCollectionBase instance.
Public method Supported by the XNA Framework Equals(Object) Determines whether the specified Object is equal to the current Object. (Inherited from Object.)
Protected method Supported by the XNA Framework Finalize Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)
Public method Supported by the XNA Framework GetEnumerator Returns an enumerator that iterates through the NameObjectCollectionBase.
Public method Supported by the XNA Framework GetHashCode Serves as a hash function for a particular type. (Inherited from Object.)
Public method GetObjectData Implements the ISerializable interface and returns the data needed to serialize the NameObjectCollectionBase instance.
Public method Supported by the XNA Framework GetType Gets the Type of the current instance. (Inherited from Object.)
Protected method Supported by the XNA Framework MemberwiseClone Creates a shallow copy of the current Object. (Inherited from Object.)
Public method OnDeserialization Implements the ISerializable interface and raises the deserialization event when the deserialization is complete.
Public method Supported by the XNA Framework ToString Returns a string that represents the current object. (Inherited from Object.)
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Extension Methods

  Name Description
Public Extension Method AsParallel Enables parallelization of a query. (Defined by ParallelEnumerable.)
Public Extension Method AsQueryable Converts an IEnumerable to an IQueryable. (Defined by Queryable.)
Public Extension Method Supported by the XNA Framework Cast<TResult> Converts the elements of an IEnumerable to the specified type. (Defined by Enumerable.)
Public Extension Method Supported by the XNA Framework OfType<TResult> Filters the elements of an IEnumerable based on a specified type. (Defined by Enumerable.)
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Explicit Interface Implementations

  Name Description
Explicit interface implemetation Private method Supported by the XNA Framework ICollection.CopyTo Copies the entire NameObjectCollectionBase to a compatible one-dimensional Array, starting at the specified index of the target array.
Explicit interface implemetation Private property Supported by the XNA Framework ICollection.IsSynchronized Gets a value indicating whether access to the NameObjectCollectionBase object is synchronized (thread safe).
Explicit interface implemetation Private property Supported by the XNA Framework ICollection.SyncRoot Gets an object that can be used to synchronize access to the NameObjectCollectionBase object.
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Remarks

The underlying structure for this class is a hash table.

Each element is a key/value pair.

The capacity of a NameObjectCollectionBase is the number of elements the NameObjectCollectionBase can hold. As elements are added to a NameObjectCollectionBase, the capacity is automatically increased as required through reallocation.

The hash code provider dispenses hash codes for keys in the NameObjectCollectionBase instance. The default hash code provider is the CaseInsensitiveHashCodeProvider.

The comparer determines whether two keys are equal. The default comparer is the CaseInsensitiveComparer.

In .NET Framework version 1.0, this class uses culture-sensitive string comparisons. However, in .NET Framework version 1.1 and later, this class uses CultureInfo.InvariantCulture when comparing strings. For more information about how culture affects comparisons and sorting, see Comparing and Sorting Data for a Specific Culture Comparing and Sorting Data for a Specific Cultureand Performing Culture-Insensitive String Operations.

null is allowed as a key or as a value.

Caution note Caution

The BaseGet method does not distinguish between null which is returned because the specified key is not found and null which is returned because the value associated with the key is null.

Examples

The following code example shows how to implement and use the NameObjectCollectionBase class.

Visual Basic

Imports System
Imports System.Collections
Imports System.Collections.Specialized

Public Class MyCollection
   Inherits NameObjectCollectionBase

   ' Creates an empty collection.
   Public Sub New()
   End Sub 'New

   ' Adds elements from an IDictionary into the new collection.
   Public Sub New(d As IDictionary, bReadOnly As Boolean)
      Dim de As DictionaryEntry
      For Each de In  d
         Me.BaseAdd(CType(de.Key, String), de.Value)
      Next de
      Me.IsReadOnly = bReadOnly
   End Sub 'New

   ' Gets a key-and-value pair (DictionaryEntry) using an index.
   Default Public ReadOnly Property Item(index As Integer) As DictionaryEntry
      Get
            return new DictionaryEntry( _
                me.BaseGetKey(index), me.BaseGet(index) )
      End Get
   End Property

   ' Gets or sets the value associated with the specified key.
   Default Public Property Item(key As String) As Object
      Get
         Return Me.BaseGet(key)
      End Get
      Set
         Me.BaseSet(key, value)
      End Set
   End Property

   ' Gets a String array that contains all the keys in the collection.
   Public ReadOnly Property AllKeys() As String()
      Get
         Return Me.BaseGetAllKeys()
      End Get
   End Property

   ' Gets an Object array that contains all the values in the collection.
   Public ReadOnly Property AllValues() As Array
      Get
         Return Me.BaseGetAllValues()
      End Get
   End Property

   ' Gets a String array that contains all the values in the collection.
   Public ReadOnly Property AllStringValues() As String()
      Get
         Return CType(Me.BaseGetAllValues(GetType(String)), String())
      End Get
   End Property

   ' Gets a value indicating if the collection contains keys that are not null.
   Public ReadOnly Property HasKeys() As Boolean
      Get
         Return Me.BaseHasKeys()
      End Get
   End Property

   ' Adds an entry to the collection.
   Public Sub Add(key As String, value As Object)
      Me.BaseAdd(key, value)
   End Sub 'Add

   ' Removes an entry with the specified key from the collection.
   Overloads Public Sub Remove(key As String)
      Me.BaseRemove(key)
   End Sub 'Remove

   ' Removes an entry in the specified index from the collection.
   Overloads Public Sub Remove(index As Integer)
      Me.BaseRemoveAt(index)
   End Sub 'Remove

   ' Clears all the elements in the collection.
   Public Sub Clear()
      Me.BaseClear()
   End Sub 'Clear

End Class 'MyCollection


Public Class SamplesNameObjectCollectionBase   

   Public Shared Sub Main()

      ' Creates and initializes a new MyCollection that is read-only.
      Dim d As New ListDictionary()
      d.Add("red", "apple")
      d.Add("yellow", "banana")
      d.Add("green", "pear")
      Dim myROCol As New MyCollection(d, True)

      ' Tries to add a new item.
      Try
         myROCol.Add("blue", "sky")
      Catch e As NotSupportedException
         Console.WriteLine(e.ToString())
      End Try

      ' Displays the keys and values of the MyCollection.
      Console.WriteLine("Read-Only Collection:")
      PrintKeysAndValues(myROCol)

      ' Creates and initializes an empty MyCollection that is writable.
      Dim myRWCol As New MyCollection()

      ' Adds new items to the collection.
      myRWCol.Add("purple", "grape")
      myRWCol.Add("orange", "tangerine")
      myRWCol.Add("black", "berries")
      Console.WriteLine("Writable Collection (after adding values):")
      PrintKeysAndValues(myRWCol)

      ' Changes the value of one element.
      myRWCol("orange") = "grapefruit"
      Console.WriteLine("Writable Collection (after changing one value):")
      PrintKeysAndValues(myRWCol)

      ' Removes one item from the collection.
      myRWCol.Remove("black")
      Console.WriteLine("Writable Collection (after removing one value):")
      PrintKeysAndValues(myRWCol)

      ' Removes all elements from the collection.
      myRWCol.Clear()
      Console.WriteLine("Writable Collection (after clearing the collection):")
      PrintKeysAndValues(myRWCol)

   End Sub 'Main

   ' Prints the indexes, keys, and values.
   Public Shared Sub PrintKeysAndValues(myCol As MyCollection)
      Dim i As Integer
      For i = 0 To myCol.Count - 1
         Console.WriteLine("[{0}] : {1}, {2}", i, myCol(i).Key, myCol(i).Value)
      Next i
   End Sub 'PrintKeysAndValues

   ' Prints the keys and values using AllKeys.
   Public Shared Sub PrintKeysAndValues2(myCol As MyCollection)
      Dim s As String
      For Each s In  myCol.AllKeys
         Console.WriteLine("{0}, {1}", s, myCol(s))
      Next s
   End Sub 'PrintKeysAndValues2

End Class 'SamplesNameObjectCollectionBase


'This code produces the following output.
'
'System.NotSupportedException: Collection is read-only.
'   at System.Collections.Specialized.NameObjectCollectionBase.BaseAdd(String name, Object value)
'   at SamplesNameObjectCollectionBase.Main()
'Read-Only Collection:
'[0] : red, apple
'[1] : yellow, banana
'[2] : green, pear
'Writable Collection (after adding values):
'[0] : purple, grape
'[1] : orange, tangerine
'[2] : black, berries
'Writable Collection (after changing one value):
'[0] : purple, grape
'[1] : orange, grapefruit
'[2] : black, berries
'Writable Collection (after removing one value):
'[0] : purple, grape
'[1] : orange, grapefruit
'Writable Collection (after clearing the collection):



C#

using System;
using System.Collections;
using System.Collections.Specialized;

public class MyCollection : NameObjectCollectionBase
{
   // Creates an empty collection.
   public MyCollection()  {
   }

   // Adds elements from an IDictionary into the new collection.
   public MyCollection( IDictionary d, Boolean bReadOnly )  {
      foreach ( DictionaryEntry de in d )  {
         this.BaseAdd( (String) de.Key, de.Value );
      }
      this.IsReadOnly = bReadOnly;
   }

   // Gets a key-and-value pair (DictionaryEntry) using an index.
   public DictionaryEntry this[ int index ]  {
      get  {
          return ( new DictionaryEntry( 
              this.BaseGetKey(index), this.BaseGet(index) ) );
      }
   }

   // Gets or sets the value associated with the specified key.
   public Object this[ String key ]  {
      get  {
         return( this.BaseGet( key ) );
      }
      set  {
         this.BaseSet( key, value );
      }
   }

   // Gets a String array that contains all the keys in the collection.
   public String[] AllKeys  {
      get  {
         return( this.BaseGetAllKeys() );
      }
   }

   // Gets an Object array that contains all the values in the collection.
   public Array AllValues  {
      get  {
         return( this.BaseGetAllValues() );
      }
   }

   // Gets a String array that contains all the values in the collection.
   public String[] AllStringValues  {
      get  {
         return( (String[]) this.BaseGetAllValues( typeof( string ) ));
      }
   }

   // Gets a value indicating if the collection contains keys that are not null.
   public Boolean HasKeys  {
      get  {
         return( this.BaseHasKeys() );
      }
   }

   // Adds an entry to the collection.
   public void Add( String key, Object value )  {
      this.BaseAdd( key, value );
   }

   // Removes an entry with the specified key from the collection.
   public void Remove( String key )  {
      this.BaseRemove( key );
   }

   // Removes an entry in the specified index from the collection.
   public void Remove( int index )  {
      this.BaseRemoveAt( index );
   }

   // Clears all the elements in the collection.
   public void Clear()  {
      this.BaseClear();
   }

}

public class SamplesNameObjectCollectionBase  {

   public static void Main()  {

      // Creates and initializes a new MyCollection that is read-only.
      IDictionary d = new ListDictionary();
      d.Add( "red", "apple" );
      d.Add( "yellow", "banana" );
      d.Add( "green", "pear" );
      MyCollection myROCol = new MyCollection( d, true );

      // Tries to add a new item.
      try  {
         myROCol.Add( "blue", "sky" );
      }
      catch ( NotSupportedException e )  {
         Console.WriteLine( e.ToString() );
      }

      // Displays the keys and values of the MyCollection.
      Console.WriteLine( "Read-Only Collection:" );
      PrintKeysAndValues( myROCol );


      // Creates and initializes an empty MyCollection that is writable.
      MyCollection myRWCol = new MyCollection();

      // Adds new items to the collection.
      myRWCol.Add( "purple", "grape" );
      myRWCol.Add( "orange", "tangerine" );
      myRWCol.Add( "black", "berries" );
      Console.WriteLine( "Writable Collection (after adding values):" );
      PrintKeysAndValues( myRWCol );

      // Changes the value of one element.
      myRWCol["orange"] = "grapefruit";
      Console.WriteLine( "Writable Collection (after changing one value):" );
      PrintKeysAndValues( myRWCol );

      // Removes one item from the collection.
      myRWCol.Remove( "black" );
      Console.WriteLine( "Writable Collection (after removing one value):" );
      PrintKeysAndValues( myRWCol );

      // Removes all elements from the collection.
      myRWCol.Clear();
      Console.WriteLine( "Writable Collection (after clearing the collection):" );
      PrintKeysAndValues( myRWCol );

   }

   // Prints the indexes, keys, and values.
   public static void PrintKeysAndValues( MyCollection myCol )  {
      for ( int i = 0; i < myCol.Count; i++ )  {
         Console.WriteLine( "[{0}] : {1}, {2}", i, myCol[i].Key, myCol[i].Value );
      }
   }

   // Prints the keys and values using AllKeys.
   public static void PrintKeysAndValues2( MyCollection myCol )  {
      foreach ( String s in myCol.AllKeys )  {
         Console.WriteLine( "{0}, {1}", s, myCol[s] );
      }
   }
}


/*
This code produces the following output.

System.NotSupportedException: Collection is read-only.
   at System.Collections.Specialized.NameObjectCollectionBase.BaseAdd(String name, Object value)
   at SamplesNameObjectCollectionBase.Main()
Read-Only Collection:
[0] : red, apple
[1] : yellow, banana
[2] : green, pear
Writable Collection (after adding values):
[0] : purple, grape
[1] : orange, tangerine
[2] : black, berries
Writable Collection (after changing one value):
[0] : purple, grape
[1] : orange, grapefruit
[2] : black, berries
Writable Collection (after removing one value):
[0] : purple, grape
[1] : orange, grapefruit
Writable Collection (after clearing the collection):

*/


Visual C++

#using <System.dll>
using namespace System;
using namespace System::Collections;
using namespace System::Collections::Specialized;

public ref class MyCollection : public NameObjectCollectionBase  {

private:
   DictionaryEntry^ _de;

   // Creates an empty collection.
public:
   MyCollection()  {
      _de = gcnew DictionaryEntry();
   }

   // Adds elements from an IDictionary into the new collection.
   MyCollection( IDictionary^ d, Boolean bReadOnly )  {

      _de = gcnew DictionaryEntry();

      for each ( DictionaryEntry^ de in d )  {
         this->BaseAdd( (String^) de->Key, de->Value );
      }
      this->IsReadOnly = bReadOnly;
   }

   // Gets a key-and-value pair (DictionaryEntry) using an index.
   property DictionaryEntry^ default[ int ]  {
      DictionaryEntry^ get(int index)  {
         _de->Key = this->BaseGetKey(index);
         _de->Value = this->BaseGet(index);
         return( _de );
      }
   }

   // Gets or sets the value associated with the specified key.
   property Object^ default[ String^ ]  {
      Object^ get(String^ key)  {
         return( this->BaseGet( key ) );
      }
      void set( String^ key, Object^ value )  {
         this->BaseSet( key, value );
      }
   }

   // Gets a String array that contains all the keys in the collection.
   property array<String^>^ AllKeys  {
      array<String^>^ get()  {
         return( (array<String^>^)this->BaseGetAllKeys() );
      }
   }

   // Gets an Object array that contains all the values in the collection.
   property Array^ AllValues  {
      Array^ get()  {
         return( this->BaseGetAllValues() );
      }
   }

   // Gets a String array that contains all the values in the collection.
   property array<String^>^ AllStringValues  {
      array<String^>^ get()  {
         return( (array<String^>^) this->BaseGetAllValues(  String ::typeid ));
      }
   }

   // Gets a value indicating if the collection contains keys that are not null.
   property Boolean HasKeys  {
      Boolean get()  {
         return( this->BaseHasKeys() );
      }
   }

   // Adds an entry to the collection.
   void Add( String^ key, Object^ value )  {
      this->BaseAdd( key, value );
   }

   // Removes an entry with the specified key from the collection.
   void Remove( String^ key )  {
      this->BaseRemove( key );
   }

   // Removes an entry in the specified index from the collection.
   void Remove( int index )  {
      this->BaseRemoveAt( index );
   }

   // Clears all the elements in the collection.
   void Clear()  {
      this->BaseClear();
   }
};

public ref class SamplesNameObjectCollectionBase  {

public:
   static void Main()  {
      // Creates and initializes a new MyCollection that is read-only.
      IDictionary^ d = gcnew ListDictionary();
      d->Add( "red", "apple" );
      d->Add( "yellow", "banana" );
      d->Add( "green", "pear" );
      MyCollection^ myROCol = gcnew MyCollection( d, true );

      // Tries to add a new item.
      try  {
         myROCol->Add( "blue", "sky" );
      }
      catch ( NotSupportedException^ e )  {
         Console::WriteLine( e->ToString() );
      }

      // Displays the keys and values of the MyCollection.
      Console::WriteLine( "Read-Only Collection:" );
      PrintKeysAndValues( myROCol );

      // Creates and initializes an empty MyCollection that is writable.
      MyCollection^ myRWCol = gcnew MyCollection();

      // Adds new items to the collection.
      myRWCol->Add( "purple", "grape" );
      myRWCol->Add( "orange", "tangerine" );
      myRWCol->Add( "black", "berries" );
      Console::WriteLine( "Writable Collection (after adding values):" );
      PrintKeysAndValues( myRWCol );

      // Changes the value of one element.
      myRWCol["orange"] = "grapefruit";
      Console::WriteLine( "Writable Collection (after changing one value):" );
      PrintKeysAndValues( myRWCol );

      // Removes one item from the collection.
      myRWCol->Remove( "black" );
      Console::WriteLine( "Writable Collection (after removing one value):" );
      PrintKeysAndValues( myRWCol );

      // Removes all elements from the collection.
      myRWCol->Clear();
      Console::WriteLine( "Writable Collection (after clearing the collection):" );
      PrintKeysAndValues( myRWCol );
   }

   // Prints the indexes, keys, and values.
   static void PrintKeysAndValues( MyCollection^ myCol )  {
      for ( int i = 0; i < myCol->Count; i++ )  {
         Console::WriteLine( "[{0}] : {1}, {2}", i, myCol[i]->Key, myCol[i]->Value );
      }
   }

   // Prints the keys and values using AllKeys.
   static void PrintKeysAndValues2( MyCollection^ myCol )  {
      for each ( String^ s in myCol->AllKeys )  {
         Console::WriteLine( "{0}, {1}", s, myCol[s] );
      }
   }
};

int main()
{
    SamplesNameObjectCollectionBase::Main();
}

/*
This code produces the following output.

System.NotSupportedException: Collection is read-only.
   at System.Collections.Specialized.NameObjectCollectionBase.BaseAdd(String name, Object value)
   at SamplesNameObjectCollectionBase.Main()
Read-Only Collection:
[0] : red, apple
[1] : yellow, banana
[2] : green, pear
Writable Collection (after adding values):
[0] : purple, grape
[1] : orange, tangerine
[2] : black, berries
Writable Collection (after changing one value):
[0] : purple, grape
[1] : orange, grapefruit
[2] : black, berries
Writable Collection (after removing one value):
[0] : purple, grape
[1] : orange, grapefruit
Writable Collection (after clearing the collection):

*/


Version Information

.NET Framework

Supported in: 4, 3.5, 3.0, 2.0, 1.1, 1.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1
Platforms

Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows XP SP2 x64 Edition, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
Thread Safety

Public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

This implementation does not provide a synchronized (thread safe) wrapper for a NameObjectCollectionBase, but derived classes can create their own synchronized versions of the NameObjectCollectionBase using the SyncRoot property.

Enumerating through a collection is intrinsically not a thread safe procedure. Even when a collection is synchronized, other threads can still modify the collection, which causes the enumerator to throw an exception. To guarantee thread safety during enumeration, you can either lock the collection during the entire enumeration or catch the exceptions resulting from changes made by other threads.

See Also

Reference

Other Resources

Inheritance Hierarchy

System.Object
  System.Collections.Specialized.NameObjectCollectionBase
    System.Collections.Specialized.NameValueCollection
    System.Configuration.ConfigurationSectionCollection
    System.Configuration.ConfigurationSectionGroupCollection
    System.Configuration.PropertyInformationCollection
    System.Management.ManagementNamedValueCollection
    System.Web.Configuration.VirtualDirectoryMappingCollection
    System.Web.HttpApplicationState
    System.Web.HttpApplicationStateBase
    System.Web.HttpCookieCollection
    System.Web.HttpFileCollection
    System.Web.HttpFileCollectionBase
    System.Web.HttpModuleCollection
    System.Web.SessionState.SessionStateItemCollection