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.NET Framework 3.5
 GetEnumerator Method

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This page is specific to
Microsoft Visual Studio 2008/.NET Framework 3.5

Other versions are also available for the following:
.NET Framework Class Library
IEnumerable..::.GetEnumerator Method

Returns an enumerator that iterates through a collection.

Namespace:  System.Collections
Assembly:  mscorlib (in mscorlib.dll)
Visual Basic (Declaration)
Function GetEnumerator As IEnumerator
Visual Basic (Usage)
Dim instance As IEnumerable
Dim returnValue As IEnumerator

returnValue = instance.GetEnumerator()
C#
IEnumerator GetEnumerator()
Visual C++
IEnumerator^ GetEnumerator()
JScript
function GetEnumerator() : IEnumerator

Return Value

Type: System.Collections..::.IEnumerator
An IEnumerator object that can be used to iterate through the collection.

The foreach statement of the C# language (For Each in Visual Basic) hides the complexity of the enumerators. Therefore, using foreach is recommended, instead of directly manipulating the enumerator.

Enumerators can be used to read the data in the collection, but they cannot be used to modify the underlying collection.

Initially, the enumerator is positioned before the first element in the collection. The Reset method also brings the enumerator back to this position. At this position, the Current property is undefined. Therefore, you must call the MoveNext method to advance the enumerator to the first element of the collection before reading the value of Current.

Current returns the same object until either MoveNext or Reset is called. MoveNext sets Current to the next element.

If MoveNext passes the end of the collection, the enumerator is positioned after the last element in the collection and MoveNext returns false. When the enumerator is at this position, subsequent calls to MoveNext also return false. If the last call to MoveNext returns false, Current is undefined. To set Current to the first element of the collection again, you can call Reset followed by MoveNext.

An enumerator remains valid as long as the collection remains unchanged. If changes are made to the collection, such as adding, modifying, or deleting elements, the enumerator is irrecoverably invalidated and its behavior is undefined.

The enumerator does not have exclusive access to the collection; therefore, enumerating through a collection is intrinsically not a thread-safe procedure. To guarantee thread safety during enumeration, you can lock the collection during the entire enumeration. To allow the collection to be accessed by multiple threads for reading and writing, you must implement your own synchronization.

The following code example demonstrates the implementation of the IEnumerable interfaces for a custom collection. In this example, GetEnumerator is not explicitly called, but it is implemented to support the use of foreach (For Each in Visual Basic). This code example is part of a larger example for the IEnumerable interface.

Visual Basic
Public Class People
    Implements IEnumerable

    Private _people() As Person

    Public Sub New(ByVal pArray() As Person)
        _people = New Person(pArray.Length - 1) {}

        Dim i As Integer
        For i = 0 To pArray.Length - 1
            _people(i) = pArray(i)
        Next i
    End Sub

    Public Function GetEnumerator() As IEnumerator _
      Implements IEnumerable.GetEnumerator

        Return New PeopleEnum(_people)
    End Function

End Class

C#
public class People : IEnumerable
{
    private Person[] _people;
    public People(Person[] pArray)
    {
        _people = new Person[pArray.Length];

        for (int i = 0; i < pArray.Length; i++)
        {
            _people[i] = pArray[i];
        }
    }

        IEnumerator IEnumerable.GetEnumerator()
        {
            return new PeopleEnum(_people);
        }
}

Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC, Xbox 360, Zune

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0, 2.0, 1.1, 1.0

.NET Compact Framework

Supported in: 3.5, 2.0, 1.0

XNA Framework

Supported in: 3.0, 2.0, 1.0
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