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Hashtable.Clear Method

Removes all elements from the Hashtable.

Namespace: System.Collections
Assembly: mscorlib (in mscorlib.dll)

public virtual void Clear ()
public void Clear ()
public function Clear ()
Not applicable.

Exception typeCondition

NotSupportedException

The Hashtable is read-only.

Count is set to zero, and references to other objects from elements of the collection are also released. The capacity remains unchanged.

This method is an O(n) operation, where n is Count.

The following example shows how to clear the values of the Hashtable.

using System;
using System.Collections;
public class SamplesHashtable  {

   public static void Main()  {

      // Creates and initializes a new Hashtable.
      Hashtable myHT = new Hashtable();
      myHT.Add( "one", "The" );
      myHT.Add( "two", "quick" );
      myHT.Add( "three", "brown" );
      myHT.Add( "four", "fox" );
      myHT.Add( "five", "jumped" );

      // Displays the count and values of the Hashtable.
      Console.WriteLine( "Initially," );
      Console.WriteLine( "   Count    : {0}", myHT.Count );
      Console.WriteLine( "   Values:" );
      PrintKeysAndValues( myHT );

      // Clears the Hashtable.
      myHT.Clear();

      // Displays the count and values of the Hashtable.
      Console.WriteLine( "After Clear," );
      Console.WriteLine( "   Count    : {0}", myHT.Count );
      Console.WriteLine( "   Values:" );
      PrintKeysAndValues( myHT );
   }


   public static void PrintKeysAndValues( Hashtable myHT )  {
      Console.WriteLine( "\t-KEY-\t-VALUE-" );
      foreach ( DictionaryEntry de in myHT )
         Console.WriteLine( "\t{0}:\t{1}", de.Key, de.Value );
      Console.WriteLine();
   }

}


/* 
This code produces the following output.

Initially,
   Count    : 5
   Values:
        -KEY-   -VALUE-
        two:    quick
        three:  brown
        four:   fox
        five:   jumped
        one:    The

After Clear,
   Count    : 0
   Values:
        -KEY-   -VALUE-

*/ 


import System.*;
import System.Collections.*;

public class SamplesHashtable
{
    public static void main(String[] args)
    {
        // Creates and initializes a new Hashtable.
        Hashtable myHT = new Hashtable();

        myHT.Add("one", "The");
        myHT.Add("two", "quick");
        myHT.Add("three", "brown");
        myHT.Add("four", "fox");
        myHT.Add("five", "jumped");

        // Displays the count and values of the Hashtable.
        Console.WriteLine("Initially,");
        Console.WriteLine("   Count    : {0}", 
            System.Convert.ToString(myHT.get_Count()));
        Console.WriteLine("   Values:");
        PrintKeysAndValues(myHT);

        // Clears the Hashtable.
        myHT.Clear();

        // Displays the count and values of the Hashtable.
        Console.WriteLine("After Clear,");
        Console.WriteLine("   Count    : {0}", 
            System.Convert.ToString(myHT.get_Count()));
        Console.WriteLine("   Values:");
        PrintKeysAndValues(myHT);
    } //main

    public static void PrintKeysAndValues(Hashtable myHT)
    {
        Console.WriteLine("\t-KEY-\t-VALUE-");
        IEnumerator myEnumerator = myHT.GetEnumerator();

		while (myEnumerator.MoveNext()) {
			DictionaryEntry de = (DictionaryEntry)myEnumerator.get_Current();
            Console.WriteLine("\t{0}:\t{1}", de.get_Key(), de.get_Value());
        }
        Console.WriteLine();
    } //PrintKeysAndValues
} //SamplesHashtable 

/* 
 This code produces the following output.
 
 Initially,
    Count    : 5
    Values:
         -KEY-   -VALUE-
         two:    quick
         three:  brown
         four:   fox
         five:   jumped
         one:    The

 After Clear,
    Count    : 0
    Values:
         -KEY-   -VALUE-
 */

import System
import System.Collections
import Microsoft.VisualBasic

// Creates and initializes a new Hashtable.
var myHT : Hashtable = new Hashtable()
myHT.Add("one", "The")
myHT.Add("two", "quick")
myHT.Add("three", "brown")
myHT.Add("four", "fox")
myHT.Add("five", "jumped")

// Displays the count and values of the Hashtable.
Console.WriteLine("Initially,")
Console.WriteLine("   Count    : {0}", myHT.Count)
Console.WriteLine("   Values:")
PrintKeysAndValues(myHT)

// Clears the Hashtable.
myHT.Clear()

// Displays the count and values of the Hashtable.
Console.WriteLine("After Clear,")
Console.WriteLine("   Count    : {0}", myHT.Count)
Console.WriteLine("   Values:")
PrintKeysAndValues(myHT)
    
function PrintKeysAndValues(myList : Hashtable){
    var myEnumerator : IDictionaryEnumerator = myList.GetEnumerator()
    Console.WriteLine("\t-KEY-\t-VALUE-")
    while(myEnumerator.MoveNext())
        Console.WriteLine("\t{0}:\t{1}", myEnumerator.Key, myEnumerator.Value)
    Console.WriteLine()
}

// This code produces the following output.
// 
// Initially,
//    Count    : 5
//    Values:
//     -KEY-    -VALUE-
//     five:    jumped
//     three:   brown
//     four:    fox
//     two:     quick
//     one:     The
// 
// After Clear,
//    Count    : 0
//    Values:
//     -KEY-    -VALUE- 

Windows 98, Windows Server 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile for Pocket PC, Windows Mobile for Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.

.NET Framework

Supported in: 3.0, 2.0, 1.1, 1.0

.NET Compact Framework

Supported in: 2.0, 1.0

XNA Framework

Supported in: 1.0

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