Gets a value indicating whether access to the BitArray is synchronized (thread safe).
Assembly: mscorlib (in mscorlib.dll)
Public ReadOnly Property IsSynchronized As Boolean Get
public bool IsSynchronized { get; }
public: virtual property bool IsSynchronized { bool get () sealed; }
abstract IsSynchronized : bool override IsSynchronized : bool
Implements
ICollection.IsSynchronizedBitArray implements the IsSynchronized property because it is required by the System.Collections.ICollection interface.
Enumerating through a collection is intrinsically not a thread-safe procedure. Even when a collection is synchronized, other threads can still modify the collection, which causes the enumerator to throw an exception. To guarantee thread safety during enumeration, you can either lock the collection during the entire enumeration or catch the exceptions resulting from changes made by other threads.
The following code example shows how to lock the collection using the SyncRoot during the entire enumeration.
Dim myCollection As New BitArray(64, true) SyncLock myCollection.SyncRoot For Each item In myCollection ' Insert your code here. Next item End SyncLock
BitArray myCollection = new BitArray(64, true); lock(myCollection.SyncRoot) { foreach (object item in myCollection) { // Insert your code here. } }
BitArray^ myCollection = gcnew BitArray(64, true); bool lockTaken = false; try { Monitor::Enter(myCollection->SyncRoot, lockTaken); for each (Object^ item in myCollection) { // Insert your code here. } } finally { if (lockTaken) { Monitor::Exit(myCollection->SyncRoot); } }
This method is an O(1) operation.
.NET Framework
Supported in: 4, 3.5, 3.0, 2.0, 1.1, 1.0.NET Framework Client Profile
Supported in: 4, 3.5 SP1Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows XP SP2 x64 Edition, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.