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ArrayList::IsReadOnly Property

Gets a value indicating whether the ArrayList is read-only.

Namespace:  System.Collections
Assembly:  mscorlib (in mscorlib.dll)

public:
virtual property bool IsReadOnly {
	bool get ();
}

Property Value

Type: System::Boolean
true if the ArrayList is read-only; otherwise, false. The default is false.

Implements

IList::IsReadOnly

A collection that is read-only does not allow the addition, removal, or modification of elements after the collection is created.

A collection that is read-only is simply a collection with a wrapper that prevents modifying the collection; therefore, if changes are made to the underlying collection, the read-only collection reflects those changes.

Retrieving the value of this property is an O(1) operation.

The following code example shows how to create a read-only wrapper around an ArrayList and how to determine if an ArrayList is read-only.

#using <system.dll>

using namespace System;
using namespace System::Collections;
int main()
{

   // Creates and initializes a new ArrayList.
   ArrayList^ myAL = gcnew ArrayList;
   myAL->Add( "red" );
   myAL->Add( "orange" );
   myAL->Add( "yellow" );

   // Creates a read-only copy of the ArrayList.
   ArrayList^ myReadOnlyAL = ArrayList::ReadOnly( myAL );

   // Displays whether the ArrayList is read-only or writable.
   Console::WriteLine( "myAL is {0}.", myAL->IsReadOnly ? (String^)"read-only" : "writable" );
   Console::WriteLine( "myReadOnlyAL is {0}.", myReadOnlyAL->IsReadOnly ? (String^)"read-only" : "writable" );

   // Displays the contents of both collections.
   Console::WriteLine( "\nInitially," );
   Console::WriteLine( "The original ArrayList myAL contains:" );
   for ( int i(0); i < myAL->Count; ++i )
      Console::WriteLine(  "   {0}", static_cast<String^>(myAL[ i ]) );
   Console::WriteLine( "The read-only ArrayList myReadOnlyAL contains:" );
   for ( int i(0); i < myReadOnlyAL->Count; ++i )
      Console::WriteLine( "   {0}", static_cast<String^>(myReadOnlyAL[ i ]) );

   // Adding an element to a read-only ArrayList throws an exception.
   Console::WriteLine( "\nTrying to add a new element to the read-only ArrayList:" );
   try
   {
      myReadOnlyAL->Add( "green" );
   }
   catch ( Exception^ myException ) 
   {
      Console::WriteLine( String::Concat( "Exception: ", myException->ToString() ) );
   }


   // Adding an element to the original ArrayList affects the read-only ArrayList.
   myAL->Add( "blue" );

   // Displays the contents of both collections again.
   Console::WriteLine( "\nAfter adding a new element to the original ArrayList," );
   Console::WriteLine( "The original ArrayList myAL contains:" );
   for ( int i(0); i < myAL->Count; ++i )
      Console::WriteLine( "   {0}", static_cast<String^>(myAL[ i ]) );
   Console::WriteLine( "The read-only ArrayList myReadOnlyAL contains:" );
   for ( int i(0); i < myReadOnlyAL->Count; ++i )
      Console::WriteLine( "   {0}", static_cast<String^>(myReadOnlyAL[ i ]) );
}

/*
This code produces the following output.

myAL is writable.
myReadOnlyAL is read-only.

Initially,
The original ArrayList myAL contains:
   red
   orange
   yellow
The read-only ArrayList myReadOnlyAL contains:
   red
   orange
   yellow

Trying to add a new element to the read-only ArrayList:
Exception: System.NotSupportedException: Collection is read-only.
   at System.Collections.ReadOnlyArrayList.Add(Object obj)
   at SamplesArrayList.Main()

After adding a new element to the original ArrayList,
The original ArrayList myAL contains:
   red
   orange
   yellow
   blue
The read-only ArrayList myReadOnlyAL contains:
   red
   orange
   yellow
   blue

*/

.NET Framework

Supported in: 4.5.2, 4.5.1, 4.5, 4, 3.5, 3.0, 2.0, 1.1, 1.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

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