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ArrayList.IsFixedSize Property

Gets a value indicating whether the ArrayList has a fixed size.

Namespace:  System.Collections
Assembly:  mscorlib (in mscorlib.dll)

public virtual bool IsFixedSize { get; }

Property Value

Type: System.Boolean
true if the ArrayList has a fixed size; otherwise, false. The default is false.

Implements

IList.IsFixedSize

A collection with a fixed size does not allow the addition or removal of elements after the collection is created, but it allows the modification of existing elements.

A collection with a fixed size is simply a collection with a wrapper that prevents adding and removing elements; therefore, if changes are made to the underlying collection, including the addition or removal of elements, the fixed-size collection reflects those changes.

Retrieving the value of this property is an O(1) operation.

The following code example shows how to create a fixed-size wrapper around an ArrayList.

using System;
using System.Collections;
public class SamplesArrayList  {

   public static void Main()  {

      // Creates and initializes a new ArrayList.
      ArrayList myAL = new ArrayList();
      myAL.Add( "The" );
      myAL.Add( "quick" );
      myAL.Add( "brown" );
      myAL.Add( "fox" );
      myAL.Add( "jumped" );
      myAL.Add( "over" );
      myAL.Add( "the" );
      myAL.Add( "lazy" );
      myAL.Add( "dog" );

      // Create a fixed-size wrapper around the ArrayList.
      ArrayList myFixedSizeAL = ArrayList.FixedSize( myAL );

      // Display whether the ArrayLists have a fixed size or not.
      Console.WriteLine( "myAL {0}.", myAL.IsFixedSize ? "has a fixed size" : "does not have a fixed size" );
      Console.WriteLine( "myFixedSizeAL {0}.", myFixedSizeAL.IsFixedSize ? "has a fixed size" : "does not have a fixed size" );
      Console.WriteLine();

      // Display both ArrayLists.
      Console.WriteLine( "Initially," );
      Console.Write( "Standard  :" );
      PrintValues( myAL, ' ' );
      Console.Write( "Fixed size:" );
      PrintValues( myFixedSizeAL, ' ' );

      // Sort is allowed in the fixed-size ArrayList.
      myFixedSizeAL.Sort();

      // Display both ArrayLists.
      Console.WriteLine( "After Sort," );
      Console.Write( "Standard  :" );
      PrintValues( myAL, ' ' );
      Console.Write( "Fixed size:" );
      PrintValues( myFixedSizeAL, ' ' );

      // Reverse is allowed in the fixed-size ArrayList.
      myFixedSizeAL.Reverse();

      // Display both ArrayLists.
      Console.WriteLine( "After Reverse," );
      Console.Write( "Standard  :" );
      PrintValues( myAL, ' ' );
      Console.Write( "Fixed size:" );
      PrintValues( myFixedSizeAL, ' ' );

      // Add an element to the standard ArrayList.
      myAL.Add( "AddMe" );

      // Display both ArrayLists.
      Console.WriteLine( "After adding to the standard ArrayList," );
      Console.Write( "Standard  :" );
      PrintValues( myAL, ' ' );
      Console.Write( "Fixed size:" );
      PrintValues( myFixedSizeAL, ' ' );
      Console.WriteLine();

      // Adding or inserting elements to the fixed-size ArrayList throws an exception. 
      try  {
         myFixedSizeAL.Add( "AddMe2" );
      } catch ( Exception myException )  {
         Console.WriteLine("Exception: " + myException.ToString());
      }
      try  {
         myFixedSizeAL.Insert( 3, "InsertMe" );
      } catch ( Exception myException )  {
         Console.WriteLine("Exception: " + myException.ToString());
      }
   }

   public static void PrintValues( IEnumerable myList, char mySeparator )  {
      foreach ( Object obj in myList )
         Console.Write( "{0}{1}", mySeparator, obj );
      Console.WriteLine();
   }

}
/*
This code produces the following output.

myAL does not have a fixed size.
myFixedSizeAL has a fixed size.

Initially,
Standard  : The quick brown fox jumped over the lazy dog
Fixed size: The quick brown fox jumped over the lazy dog
After Sort,
Standard  : brown dog fox jumped lazy over quick the The
Fixed size: brown dog fox jumped lazy over quick the The
After Reverse,
Standard  : The the quick over lazy jumped fox dog brown
Fixed size: The the quick over lazy jumped fox dog brown
After adding to the standard ArrayList,
Standard  : The the quick over lazy jumped fox dog brown AddMe
Fixed size: The the quick over lazy jumped fox dog brown AddMe

Exception: System.NotSupportedException: Collection was of a fixed size.
   at System.Collections.FixedSizeArrayList.Add(Object obj)
   at SamplesArrayList.Main()
Exception: System.NotSupportedException: Collection was of a fixed size.
   at System.Collections.FixedSizeArrayList.Insert(Int32 index, Object obj)
   at SamplesArrayList.Main()

*/

Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC, Xbox 360, Zune

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0, 2.0, 1.1, 1.0

.NET Compact Framework

Supported in: 3.5, 2.0, 1.0

XNA Framework

Supported in: 3.0, 2.0, 1.0

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