CompilerParameters.WarningLevel Property (System.CodeDom.Compiler)

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.NET Framework Class Library
CompilerParameters.WarningLevel Property

Gets or sets the warning level at which the compiler aborts compilation.

Namespace:  System.CodeDom.Compiler
Assembly:  System (in System.dll)
Syntax

Visual Basic
Public Property WarningLevel As Integer
	Get
	Set
C#
public int WarningLevel { get; set; }
Visual C++
public:
property int WarningLevel {
	int get ();
	void set (int value);
}
F#
member WarningLevel : int with get, set

Property Value

Type: System.Int32
The warning level at which the compiler aborts compilation.
Examples

The following example illustrates using CompilerParameters to specify various compiler settings and options. This code example is part of a larger example provided for the CompilerParameters class.

Visual Basic

        Public Shared Function CompileCode(ByVal provider As CodeDomProvider, _
        ByVal sourceFile As String, ByVal exeFile As String) As Boolean

            Dim cp As New CompilerParameters()

            ' Generate an executable instead of 
            ' a class library.
            cp.GenerateExecutable = True

            ' Set the assembly file name to generate.
            cp.OutputAssembly = exeFile

            ' Generate debug information.
            cp.IncludeDebugInformation = True

            ' Add an assembly reference.
            cp.ReferencedAssemblies.Add("System.dll")

            ' Save the assembly as a physical file.
            cp.GenerateInMemory = False

            ' Set the level at which the compiler 
            ' should start displaying warnings.
            cp.WarningLevel = 3

            ' Set whether to treat all warnings as errors.
            cp.TreatWarningsAsErrors = False

            ' Set compiler argument to optimize output.
            cp.CompilerOptions = "/optimize"

            ' Set a temporary files collection.
            ' The TempFileCollection stores the temporary files
            ' generated during a build in the current directory,
            ' and does not delete them after compilation.
            cp.TempFiles = New TempFileCollection(".", True)

            If provider.Supports(GeneratorSupport.EntryPointMethod) Then
                ' Specify the class that contains
                ' the main method of the executable.
                cp.MainClass = "Samples.Class1"
            End If


            If Directory.Exists("Resources") Then
                If provider.Supports(GeneratorSupport.Resources) Then
                    ' Set the embedded resource file of the assembly.
                    ' This is useful for culture-neutral resources,
                    ' or default (fallback) resources.
                    cp.EmbeddedResources.Add("Resources\Default.resources")

                    ' Set the linked resource reference files of the assembly.
                    ' These resources are included in separate assembly files,
                    ' typically localized for a specific language and culture.
                    cp.LinkedResources.Add("Resources\nb-no.resources")
                End If
            End If

            ' Invoke compilation.
            Dim cr As CompilerResults = _
                provider.CompileAssemblyFromFile(cp, sourceFile)

            If cr.Errors.Count > 0 Then
                ' Display compilation errors.
                Console.WriteLine("Errors building {0} into {1}", _
                    sourceFile, cr.PathToAssembly)
                Dim ce As CompilerError
                For Each ce In cr.Errors
                    Console.WriteLine("  {0}", ce.ToString())
                    Console.WriteLine()
                Next ce
            Else
                Console.WriteLine("Source {0} built into {1} successfully.", _
                    sourceFile, cr.PathToAssembly)
                Console.WriteLine("{0} temporary files created during the compilation.", _
                        cp.TempFiles.Count.ToString())
            End If

            ' Return the results of compilation.
            If cr.Errors.Count > 0 Then
                Return False
            Else
                Return True
            End If
        End Function 'CompileCode



C#

public static bool CompileCode(CodeDomProvider provider, 
    String sourceFile, 
    String exeFile)
{

    CompilerParameters cp = new CompilerParameters();

    // Generate an executable instead of 
    // a class library.
    cp.GenerateExecutable = true;

    // Set the assembly file name to generate.
    cp.OutputAssembly = exeFile;

    // Generate debug information.
    cp.IncludeDebugInformation = true;

    // Add an assembly reference.
    cp.ReferencedAssemblies.Add( "System.dll" );

    // Save the assembly as a physical file.
    cp.GenerateInMemory = false;

    // Set the level at which the compiler 
    // should start displaying warnings.
    cp.WarningLevel = 3;

    // Set whether to treat all warnings as errors.
    cp.TreatWarningsAsErrors = false;

    // Set compiler argument to optimize output.
    cp.CompilerOptions = "/optimize";

    // Set a temporary files collection.
    // The TempFileCollection stores the temporary files
    // generated during a build in the current directory,
    // and does not delete them after compilation.
    cp.TempFiles = new TempFileCollection(".", true);

    if (provider.Supports(GeneratorSupport.EntryPointMethod))
    {
        // Specify the class that contains 
        // the main method of the executable.
        cp.MainClass = "Samples.Class1";
    }

    if (Directory.Exists("Resources"))
    {
        if (provider.Supports(GeneratorSupport.Resources))
        {
            // Set the embedded resource file of the assembly.
            // This is useful for culture-neutral resources,
            // or default (fallback) resources.
            cp.EmbeddedResources.Add("Resources\\Default.resources");

            // Set the linked resource reference files of the assembly.
            // These resources are included in separate assembly files,
            // typically localized for a specific language and culture.
            cp.LinkedResources.Add("Resources\\nb-no.resources");
        }
    }

    // Invoke compilation.
    CompilerResults cr = provider.CompileAssemblyFromFile(cp, sourceFile);

    if(cr.Errors.Count > 0)
    {
        // Display compilation errors.
        Console.WriteLine("Errors building {0} into {1}",  
            sourceFile, cr.PathToAssembly);
        foreach(CompilerError ce in cr.Errors)
        {
            Console.WriteLine("  {0}", ce.ToString());
            Console.WriteLine();
        }
    }
    else
    {
        Console.WriteLine("Source {0} built into {1} successfully.",
            sourceFile, cr.PathToAssembly);
        Console.WriteLine("{0} temporary files created during the compilation.",
            cp.TempFiles.Count.ToString());

    }

    // Return the results of compilation.
    if (cr.Errors.Count > 0)
    {
        return false;
    }
    else 
    {
        return true;
    }
}


Visual C++

static bool CompileCode( CodeDomProvider^ provider,
   String^ sourceFile,
   String^ exeFile )
{

   CompilerParameters^ cp = gcnew CompilerParameters;
   if ( !cp)  
   {
      return false;
   }

   // Generate an executable instead of 
   // a class library.
   cp->GenerateExecutable = true;

   // Set the assembly file name to generate.
   cp->OutputAssembly = exeFile;

   // Generate debug information.
   cp->IncludeDebugInformation = true;

   // Add an assembly reference.
   cp->ReferencedAssemblies->Add( "System.dll" );

   // Save the assembly as a physical file.
   cp->GenerateInMemory = false;

   // Set the level at which the compiler 
   // should start displaying warnings.
   cp->WarningLevel = 3;

   // Set whether to treat all warnings as errors.
   cp->TreatWarningsAsErrors = false;

   // Set compiler argument to optimize output.
   cp->CompilerOptions = "/optimize";

   // Set a temporary files collection.
   // The TempFileCollection stores the temporary files
   // generated during a build in the current directory,
   // and does not delete them after compilation.
   cp->TempFiles = gcnew TempFileCollection( ".",true );

   if ( provider->Supports( GeneratorSupport::EntryPointMethod ) )
   {
      // Specify the class that contains 
      // the main method of the executable.
      cp->MainClass = "Samples.Class1";
   }

   if ( Directory::Exists( "Resources" ) )
   {
      if ( provider->Supports( GeneratorSupport::Resources ) )
      {
         // Set the embedded resource file of the assembly.
         // This is useful for culture-neutral resources,
         // or default (fallback) resources.
         cp->EmbeddedResources->Add( "Resources\\Default.resources" );

         // Set the linked resource reference files of the assembly.
         // These resources are included in separate assembly files,
         // typically localized for a specific language and culture.
         cp->LinkedResources->Add( "Resources\\nb-no.resources" );
      }
   }

   // Invoke compilation.
   CompilerResults^ cr = provider->CompileAssemblyFromFile( cp, sourceFile );

   if ( cr->Errors->Count > 0 )
   {
      // Display compilation errors.
      Console::WriteLine( "Errors building {0} into {1}",
         sourceFile, cr->PathToAssembly );
      for each ( CompilerError^ ce in cr->Errors )
      {
         Console::WriteLine( "  {0}", ce->ToString() );
         Console::WriteLine();
      }
   }
   else
   {
      Console::WriteLine( "Source {0} built into {1} successfully.",
         sourceFile, cr->PathToAssembly );
   }

   // Return the results of compilation.
   if ( cr->Errors->Count > 0 )
   {
      return false;
   }
   else
   {
      return true;
   }
}


Version Information

.NET Framework

Supported in: 4, 3.5, 3.0, 2.0, 1.1, 1.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1
Platforms

Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows XP SP2 x64 Edition, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
See Also

Reference