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Buffer Class

Manipulates arrays of primitive types.

Namespace:  System
Assembly:  mscorlib (in mscorlib.dll)
[ComVisibleAttribute(true)]
public static class Buffer

Buffer only affects arrays of primitive types; this class does not apply to objects. Each primitive type is treated as a series of bytes without regard to any behavior or limitation associated with the primitive type.

Buffer provides methods to copy bytes from one array of primitive types to another array of primitive types, get a byte from an array, set a byte in an array, and obtain the length of an array. This class provides better performance for manipulating primitive types than similar methods in the System.Array class.

Buffer is applicable to the following primitive types: Boolean, Char, SByte, Byte, Int16, UInt16, Int32, UInt32, Int64, UInt64, IntPtr, UIntPtr, Single, and Double.

The following code example illustrates the use of several Buffer class methods.

// Example of the Buffer class methods. 
using System;

class BufferClassDemo
{
    // Display the array elements from right to left in hexadecimal. 
    public static void DisplayArray( short[ ] arr )
    {
        Console.Write( "  arr:" );
        for( int loopX = arr.Length - 1; loopX >= 0; loopX-- )
            Console.Write( " {0:X4}", arr[ loopX ] );
        Console.WriteLine( );
    }

    public static void Main( )
    {
        // This array is to be modified and displayed.
        short[ ] arr = { 258, 259, 260, 261, 262, 263, 264, 
                         265, 266, 267, 268, 269, 270, 271 };

        Console.WriteLine( "This example of the Buffer class " +
            "methods generates the following output.\n" +
            "Note: The array is displayed from right to left.\n" );
        Console.WriteLine( "Initial values of array:\n" );

        // Display the initial array values and ByteLength.
        DisplayArray( arr );
        Console.WriteLine( "\nBuffer.ByteLength( arr ): {0}", 
            Buffer.ByteLength( arr ) );

        // Copy a region of the array; set a byte within the array.
        Console.WriteLine( "\nCall these methods: \n" +
            "  Buffer.BlockCopy( arr, 5, arr, 16, 9 ),\n" +
            "  Buffer.SetByte( arr, 7, 170 ).\n" );

        Buffer.BlockCopy( arr, 5, arr, 16, 9 );
        Buffer.SetByte( arr, 7, 170 );

        // Display the array and a byte within the array.
        Console.WriteLine( "Final values of array:\n" );
        DisplayArray( arr );
        Console.WriteLine( "\nBuffer.GetByte( arr, 26 ): {0}", 
            Buffer.GetByte( arr, 26 ) );
    }
}

/*
This example of the Buffer class methods generates the following output.
Note: The array is displayed from right to left.

Initial values of array:

  arr: 010F 010E 010D 010C 010B 010A 0109 0108 0107 0106 0105 0104 0103 0102

Buffer.ByteLength( arr ): 28

Call these methods:
  Buffer.BlockCopy( arr, 5, arr, 16, 9 ),
  Buffer.SetByte( arr, 7, 170 ).

Final values of array:

  arr: 010F 0101 0801 0701 0601 0501 0109 0108 0107 0106 AA05 0104 0103 0102

Buffer.GetByte( arr, 26 ): 15
*/
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC, Xbox 360, Zune

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0, 2.0, 1.1, 1.0

.NET Compact Framework

Supported in: 3.5, 2.0, 1.0

XNA Framework

Supported in: 3.0, 2.0, 1.0
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