Updated: June 2010
Gets the upper bound of the specified dimension in the Array.
Assembly: mscorlib (in mscorlib.dll)
Public Function GetUpperBound ( _ dimension As Integer _ ) As Integer
public int GetUpperBound( int dimension )
public: int GetUpperBound( int dimension )
member GetUpperBound : dimension:int -> int
Parameters
- dimension
- Type: System.Int32
A zero-based dimension of the Array whose upper bound needs to be determined.
| Exception | Condition |
|---|---|
| IndexOutOfRangeException |
dimension is less than zero. -or- dimension is equal to or greater than Rank. |
GetUpperBound(0) returns the upper bound for the indexes of the first dimension of the Array, and GetUpperBound(Rank - 1) returns the upper bound of the last dimension of the Array.
The GetUpperBound method is not affected by the number of elements in the array if the array is empty. The value of the Length property can never be greater than the number of elements allowed, as determined by the upper bound. For example, an array with an upper bound of 10 elements can never have a length greater than 9 (0 represents the first element).
This method is an O(1) operation.
The following code example uses GetLowerBound and GetUpperBound to initialize a one-dimensional array and a multidimensional array.
Imports System Imports Microsoft.VisualBasic Public Class SamplesArray Public Shared Sub Main() ' Creates a new one-dimensional Array of type Int32. Dim my1DIntArray As Array = Array.CreateInstance(GetType(Int32), 5) ' Uses GetLowerBound and GetUpperBound in the for loop. Dim i As Integer For i = my1DIntArray.GetLowerBound(0) To my1DIntArray.GetUpperBound(0) my1DIntArray.SetValue(i + 1, i) Next i ' Displays the bounds and values of the one-dimensional Array. Console.WriteLine("One-dimensional Array:") Console.WriteLine("Rank" + ControlChars.Tab + "Lower" _ + ControlChars.Tab + "Upper") Console.WriteLine("{0}" + ControlChars.Tab + "{1}" _ + ControlChars.Tab + "{2}", 0, my1DIntArray.GetLowerBound(0), _ my1DIntArray.GetUpperBound(0)) Console.WriteLine("Values:") PrintValues(my1DIntArray) Console.WriteLine() ' Creates a new three-dimensional Array of type Int32. Dim my3DIntArray As Array = _ Array.CreateInstance(GetType(Int32), 2, 3, 4) ' Uses GetLowerBound and GetUpperBound in the for loop. Dim j, k As Integer For i = my3DIntArray.GetLowerBound(0) _ To my3DIntArray.GetUpperBound(0) For j = my3DIntArray.GetLowerBound(1) _ To my3DIntArray.GetUpperBound(1) For k = my3DIntArray.GetLowerBound(2) _ To my3DIntArray.GetUpperBound(2) my3DIntArray.SetValue(i * 100 + j * 10 + k, i, j, k) Next k Next j Next i ' Displays the bounds and values of the multidimensional Array. Console.WriteLine("Multidimensional Array:") Console.WriteLine("Rank" + ControlChars.Tab + "Lower" _ + ControlChars.Tab + "Upper") For i = 0 To my3DIntArray.Rank - 1 Console.WriteLine("{0}" + ControlChars.Tab + "{1}" _ + ControlChars.Tab + "{2}", i, my3DIntArray.GetLowerBound(i), _ my3DIntArray.GetUpperBound(i)) Next i Console.WriteLine("Values:") PrintValues(my3DIntArray) End Sub Public Shared Sub PrintValues(myArr As Array) Dim myEnumerator As System.Collections.IEnumerator = _ myArr.GetEnumerator() Dim i As Integer = 0 Dim cols As Integer = myArr.GetLength(myArr.Rank - 1) While myEnumerator.MoveNext() If i < cols Then i += 1 Else Console.WriteLine() i = 1 End If Console.Write(ControlChars.Tab + "{0}", myEnumerator.Current) End While Console.WriteLine() End Sub End Class ' This code produces the following output. ' ' One-dimensional Array: ' Rank Lower Upper ' 0 0 4 ' Values: ' 1 2 3 4 5 ' ' Multidimensional Array: ' Rank Lower Upper ' 0 0 1 ' 1 0 2 ' 2 0 3 ' Values: ' 0 1 2 3 ' 10 11 12 13 ' 20 21 22 23 ' 100 101 102 103 ' 110 111 112 113 ' 120 121 122 123
using System; public class SamplesArray { public static void Main() { // Creates a new one-dimensional Array of type Int32. Array my1DIntArray = Array.CreateInstance( typeof(Int32), 5 ); // Uses GetLowerBound and GetUpperBound in the for loop. for ( int i = my1DIntArray.GetLowerBound(0); i <= my1DIntArray.GetUpperBound(0); i++ ) my1DIntArray.SetValue( i+1, i ); // Displays the bounds and values of the one-dimensional Array. Console.WriteLine( "One-dimensional Array:" ); Console.WriteLine( "Rank\tLower\tUpper" ); Console.WriteLine( "{0}\t{1}\t{2}", 0, my1DIntArray.GetLowerBound(0), my1DIntArray.GetUpperBound(0) ); Console.WriteLine( "Values:" ); PrintValues( my1DIntArray ); Console.WriteLine(); // Creates a new three-dimensional Array of type Int32. Array my3DIntArray = Array.CreateInstance( typeof(Int32), 2, 3, 4 ); // Uses GetLowerBound and GetUpperBound in the for loop. for ( int i = my3DIntArray.GetLowerBound(0); i <= my3DIntArray.GetUpperBound(0); i++ ) for ( int j = my3DIntArray.GetLowerBound(1); j <= my3DIntArray.GetUpperBound(1); j++ ) for ( int k = my3DIntArray.GetLowerBound(2); k <= my3DIntArray.GetUpperBound(2); k++ ) { my3DIntArray.SetValue( (i*100)+(j*10)+k, i, j, k ); } // Displays the bounds and values of the multidimensional Array. Console.WriteLine( "Multidimensional Array:" ); Console.WriteLine( "Rank\tLower\tUpper" ); for ( int i = 0; i < my3DIntArray.Rank; i++ ) Console.WriteLine( "{0}\t{1}\t{2}", i, my3DIntArray.GetLowerBound(i), my3DIntArray.GetUpperBound(i) ); Console.WriteLine( "Values:" ); PrintValues( my3DIntArray ); } public static void PrintValues( Array myArr ) { System.Collections.IEnumerator myEnumerator = myArr.GetEnumerator(); int i = 0; int cols = myArr.GetLength( myArr.Rank - 1 ); while ( myEnumerator.MoveNext() ) { if ( i < cols ) { i++; } else { Console.WriteLine(); i = 1; } Console.Write( "\t{0}", myEnumerator.Current ); } Console.WriteLine(); } } /* This code produces the following output. One-dimensional Array: Rank Lower Upper 0 0 4 Values: 1 2 3 4 5 Multidimensional Array: Rank Lower Upper 0 0 1 1 0 2 2 0 3 Values: 0 1 2 3 10 11 12 13 20 21 22 23 100 101 102 103 110 111 112 113 120 121 122 123 */
using namespace System; void PrintValues( Array^ myArr ); void main() { // Creates a new one-dimensional Array instance of type Int32. Array^ my1DIntArray = Array::CreateInstance( Int32::typeid, 5 ); // Uses GetLowerBound and GetUpperBound in the for loop. for ( int i = my1DIntArray->GetLowerBound( 0 ); i <= my1DIntArray->GetUpperBound( 0 ); i++ ) my1DIntArray->SetValue( i + 1, i ); // Displays the bounds and values of the one-dimensional Array. Console::WriteLine( "One-dimensional Array:" ); Console::WriteLine( "Rank\tLower\tUpper" ); Console::WriteLine( "{0}\t{1}\t{2}", nullptr, my1DIntArray->GetLowerBound( 0 ), my1DIntArray->GetUpperBound( 0 ) ); Console::WriteLine( "Values:" ); PrintValues( my1DIntArray ); Console::WriteLine(); // Creates a new three-dimensional Array instance of type Int32. Array^ my3DIntArray = Array::CreateInstance( Int32::typeid, 2, 3, 4 ); // Uses GetLowerBound and GetUpperBound in the for loop. for ( int i = my3DIntArray->GetLowerBound( 0 ); i <= my3DIntArray->GetUpperBound( 0 ); i++ ) for ( int j = my3DIntArray->GetLowerBound( 1 ); j <= my3DIntArray->GetUpperBound( 1 ); j++ ) for ( int k = my3DIntArray->GetLowerBound( 2 ); k <= my3DIntArray->GetUpperBound( 2 ); k++ ) { my3DIntArray->SetValue( (i * 100) + (j * 10) + k, i, j, k ); } // Displays the bounds and values of the multidimensional Array. Console::WriteLine( "Multidimensional Array:" ); Console::WriteLine( "Rank\tLower\tUpper" ); for ( int i = 0; i < my3DIntArray->Rank; i++ ) Console::WriteLine( "{0}\t{1}\t{2}", i, my3DIntArray->GetLowerBound( i ), my3DIntArray->GetUpperBound( i ) ); Console::WriteLine( "Values:" ); PrintValues( my3DIntArray ); } void PrintValues( Array^ myArr ) { System::Collections::IEnumerator^ myEnumerator = myArr->GetEnumerator(); int i = 0; int cols = myArr->GetLength( myArr->Rank - 1 ); while ( myEnumerator->MoveNext() ) { if ( i < cols ) { i++; } else { Console::WriteLine(); i = 1; } Console::Write( "\t{0}", myEnumerator->Current ); } Console::WriteLine(); } /* This code produces the following output. One-dimensional Array: Rank Lower Upper 0 0 4 Values: 1 2 3 4 5 Multidimensional Array: Rank Lower Upper 0 0 1 1 0 2 2 0 3 Values: 0 1 2 3 10 11 12 13 20 21 22 23 100 101 102 103 110 111 112 113 120 121 122 123 */
.NET Framework
Supported in: 4, 3.5, 3.0, 2.0, 1.1, 1.0.NET Framework Client Profile
Supported in: 4, 3.5 SP1Portable Class Library
Supported in: Portable Class LibraryWindows 7, Windows Vista SP1 or later, Windows XP SP3, Windows XP SP2 x64 Edition, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
Reference
|
Date |
History |
Reason |
|---|---|---|
|
June 2010 |
Added remarks about upper bound and array length. |
Customer feedback. |