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.NET Framework 3.5
System Namespace
Array Class
Array Methods
 GetLowerBound Method

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Microsoft Visual Studio 2008/.NET Framework 3.5

Other versions are also available for the following:
.NET Framework Class Library
Array..::.GetLowerBound Method

Gets the lower bound of the specified dimension in the Array.

Namespace:  System
Assembly:  mscorlib (in mscorlib.dll)
Visual Basic (Declaration)
Public Function GetLowerBound ( _
    dimension As Integer _
) As Integer
Visual Basic (Usage)
Dim instance As Array
Dim dimension As Integer
Dim returnValue As Integer

returnValue = instance.GetLowerBound(dimension)
C#
public int GetLowerBound(
    int dimension
)
Visual C++
public:
int GetLowerBound(
    int dimension
)
JScript
public function GetLowerBound(
    dimension : int
) : int

Parameters

dimension
Type: System..::.Int32
A zero-based dimension of the Array whose lower bound needs to be determined.

Return Value

Type: System..::.Int32
The lower bound of the specified dimension in the Array.
ExceptionCondition
IndexOutOfRangeException

dimension is less than zero.

-or-

dimension is equal to or greater than Rank.

GetLowerBound(0) returns the lower bound for the indexes of the first dimension of the Array, and GetLowerBound(Rank - 1) returns the lower bound of the last dimension of the Array.

This method is an O(1) operation.

The following code example uses GetLowerBound and GetUpperBound to initialize a one-dimensional array and a multidimensional array.

Visual Basic
Imports System
Imports Microsoft.VisualBasic

Public Class SamplesArray    

    Public Shared Sub Main()

        ' Creates a new one-dimensional Array of type Int32.
        Dim my1DIntArray As Array = Array.CreateInstance(GetType(Int32), 5)

        ' Uses GetLowerBound and GetUpperBound in the for loop.
        Dim i As Integer
        For i = my1DIntArray.GetLowerBound(0) To my1DIntArray.GetUpperBound(0)
            my1DIntArray.SetValue(i + 1, i)
        Next i 
        ' Displays the bounds and values of the one-dimensional Array.
        Console.WriteLine("One-dimensional Array:")
        Console.WriteLine("Rank" + ControlChars.Tab + "Lower" _
           + ControlChars.Tab + "Upper")
        Console.WriteLine("{0}" + ControlChars.Tab + "{1}" _
           + ControlChars.Tab + "{2}", 0, my1DIntArray.GetLowerBound(0), _
           my1DIntArray.GetUpperBound(0))
        Console.WriteLine("Values:")
        PrintValues(my1DIntArray)
        Console.WriteLine()

        ' Creates a new three-dimensional Array of type Int32.
        Dim my3DIntArray As Array = _
           Array.CreateInstance(GetType(Int32), 2, 3, 4)

        ' Uses GetLowerBound and GetUpperBound in the for loop.
        Dim j, k As Integer
        For i = my3DIntArray.GetLowerBound(0) _
        To my3DIntArray.GetUpperBound(0)
            For j = my3DIntArray.GetLowerBound(1) _
            To my3DIntArray.GetUpperBound(1)
                For k = my3DIntArray.GetLowerBound(2) _
                To my3DIntArray.GetUpperBound(2)
                    my3DIntArray.SetValue(i * 100 + j * 10 + k, i, j, k)
                Next k
            Next j 
        Next i

        ' Displays the bounds and values of the multidimensional Array.
        Console.WriteLine("Multidimensional Array:")
        Console.WriteLine("Rank" + ControlChars.Tab + "Lower" _
           + ControlChars.Tab + "Upper")
        For i = 0 To my3DIntArray.Rank - 1
            Console.WriteLine("{0}" + ControlChars.Tab + "{1}" _
               + ControlChars.Tab + "{2}", i, my3DIntArray.GetLowerBound(i), _
               my3DIntArray.GetUpperBound(i))
        Next i
        Console.WriteLine("Values:")
        PrintValues(my3DIntArray)
    End Sub


    Public Shared Sub PrintValues(myArr As Array)
        Dim myEnumerator As System.Collections.IEnumerator = _
           myArr.GetEnumerator()
        Dim i As Integer = 0
        Dim cols As Integer = myArr.GetLength(myArr.Rank - 1)
        While myEnumerator.MoveNext()
            If i < cols Then
                i += 1
            Else
                Console.WriteLine()
                i = 1
            End If
            Console.Write(ControlChars.Tab + "{0}", myEnumerator.Current)
        End While
        Console.WriteLine()
    End Sub
End Class

' This code produces the following output.
' 
' One-dimensional Array:
' Rank    Lower    Upper
' 0    0    4
' Values:
'     1    2    3    4    5
' 
' Multidimensional Array:
' Rank    Lower    Upper
' 0    0    1
' 1    0    2
' 2    0    3
' Values:
'     0    1    2    3
'     10    11    12    13
'     20    21    22    23
'     100    101    102    103
'     110    111    112    113
'     120    121    122    123

C#
 using System;
 public class SamplesArray  {

    public static void Main()  {

       // Creates a new one-dimensional Array of type Int32.
       Array my1DIntArray = Array.CreateInstance( typeof(Int32), 5 );

       // Uses GetLowerBound and GetUpperBound in the for loop.
       for ( int i = my1DIntArray.GetLowerBound(0); i <= my1DIntArray.GetUpperBound(0); i++ )
          my1DIntArray.SetValue( i+1, i );

       // Displays the bounds and values of the one-dimensional Array.
       Console.WriteLine( "One-dimensional Array:" );
       Console.WriteLine( "Rank\tLower\tUpper" );
       Console.WriteLine( "{0}\t{1}\t{2}", 0, my1DIntArray.GetLowerBound(0), my1DIntArray.GetUpperBound(0) );
       Console.WriteLine( "Values:" );
       PrintValues( my1DIntArray );
       Console.WriteLine();

       // Creates a new three-dimensional Array of type Int32.
       Array my3DIntArray = Array.CreateInstance( typeof(Int32), 2, 3, 4 );

       // Uses GetLowerBound and GetUpperBound in the for loop.
       for ( int i = my3DIntArray.GetLowerBound(0); i <= my3DIntArray.GetUpperBound(0); i++ )
          for ( int j = my3DIntArray.GetLowerBound(1); j <= my3DIntArray.GetUpperBound(1); j++ )
             for ( int k = my3DIntArray.GetLowerBound(2); k <= my3DIntArray.GetUpperBound(2); k++ )  {
                my3DIntArray.SetValue( (i*100)+(j*10)+k, i, j, k );
             }

       // Displays the bounds and values of the multidimensional Array.
       Console.WriteLine( "Multidimensional Array:" );
       Console.WriteLine( "Rank\tLower\tUpper" );
       for ( int i = 0; i < my3DIntArray.Rank; i++ )
          Console.WriteLine( "{0}\t{1}\t{2}", i, my3DIntArray.GetLowerBound(i), my3DIntArray.GetUpperBound(i) );
       Console.WriteLine( "Values:" );
       PrintValues( my3DIntArray );
    }


    public static void PrintValues( Array myArr )  {
       System.Collections.IEnumerator myEnumerator = myArr.GetEnumerator();
       int i = 0;
       int cols = myArr.GetLength( myArr.Rank - 1 );
       while ( myEnumerator.MoveNext() )  {
          if ( i < cols )  {
             i++;
          } else  {
             Console.WriteLine();
             i = 1;
          }
          Console.Write( "\t{0}", myEnumerator.Current );
       }
       Console.WriteLine();
    }
 }
 /*
 This code produces the following output.

 One-dimensional Array:
 Rank    Lower    Upper
 0    0    4
 Values:
     1    2    3    4    5

 Multidimensional Array:
 Rank    Lower    Upper
 0    0    1
 1    0    2
 2    0    3
 Values:
     0    1    2    3
     10    11    12    13
     20    21    22    23
     100    101    102    103
     110    111    112    113
     120    121    122    123
*/ 

Visual C++
using namespace System;
void PrintValues( Array^ myArr );
void main()
{
   // Creates a new one-dimensional Array instance of type Int32.
   Array^ my1DIntArray = Array::CreateInstance( Int32::typeid, 5 );

   // Uses GetLowerBound and GetUpperBound in the for loop.
   for ( int i = my1DIntArray->GetLowerBound( 0 ); i <= my1DIntArray->GetUpperBound( 0 ); i++ )
      my1DIntArray->SetValue( i + 1, i );

   // Displays the bounds and values of the one-dimensional Array.
   Console::WriteLine(  "One-dimensional Array:" );
   Console::WriteLine(  "Rank\tLower\tUpper" );
   Console::WriteLine(  "{0}\t{1}\t{2}", nullptr, my1DIntArray->GetLowerBound( 0 ), my1DIntArray->GetUpperBound( 0 ) );
   Console::WriteLine(  "Values:" );
   PrintValues( my1DIntArray );
   Console::WriteLine();

   // Creates a new three-dimensional Array instance of type Int32.
   Array^ my3DIntArray = Array::CreateInstance( Int32::typeid, 2, 3, 4 );

   // Uses GetLowerBound and GetUpperBound in the for loop.
   for ( int i = my3DIntArray->GetLowerBound( 0 ); i <= my3DIntArray->GetUpperBound( 0 ); i++ )
      for ( int j = my3DIntArray->GetLowerBound( 1 ); j <= my3DIntArray->GetUpperBound( 1 ); j++ )
         for ( int k = my3DIntArray->GetLowerBound( 2 ); k <= my3DIntArray->GetUpperBound( 2 ); k++ )
         {
            my3DIntArray->SetValue( (i * 100) + (j * 10) + k, i, j, k );
         }

   // Displays the bounds and values of the multidimensional Array.
   Console::WriteLine(  "Multidimensional Array:" );
   Console::WriteLine(  "Rank\tLower\tUpper" );
   for ( int i = 0; i < my3DIntArray->Rank; i++ )
      Console::WriteLine(  "{0}\t{1}\t{2}", i, my3DIntArray->GetLowerBound( i ), my3DIntArray->GetUpperBound( i ) );
   Console::WriteLine(  "Values:" );
   PrintValues( my3DIntArray );
}

void PrintValues( Array^ myArr )
{
   System::Collections::IEnumerator^ myEnumerator = myArr->GetEnumerator();
   int i = 0;
   int cols = myArr->GetLength( myArr->Rank - 1 );
   while ( myEnumerator->MoveNext() )
   {
      if ( i < cols )
      {
         i++;
      }
      else
      {
         Console::WriteLine();
         i = 1;
      }

      Console::Write(  "\t{0}", myEnumerator->Current );
   }

   Console::WriteLine();
}

/*
 This code produces the following output.

One-dimensional Array:
Rank    Lower   Upper
0       0       4
Values:
        1       2       3       4       5

Multidimensional Array:
Rank    Lower   Upper
0       0       1
1       0       2
2       0       3
Values:
        0       1       2       3
        10      11      12      13
        20      21      22      23
        100     101     102     103
        110     111     112     113
        120     121     122     123
*/

JScript
import System;

// Creates a new one-dimensional Array of type Int32.
var my1DIntArray : System.Array = System.Array.CreateInstance( Int32, 5 );

// Uses GetLowerBound and GetUpperBound in the for loop.
for ( var m : int = my1DIntArray.GetLowerBound(0); m <= my1DIntArray.GetUpperBound(0); m++ )
  my1DIntArray.SetValue( Int32(m+1), m );

// Displays the bounds and values of the one-dimensional Array.
Console.WriteLine( "One-dimensional Array:" );
Console.WriteLine( "Rank\tLower\tUpper" );
Console.WriteLine( "{0}\t{1}\t{2}", 0, my1DIntArray.GetLowerBound(0), my1DIntArray.GetUpperBound(0) );
Console.WriteLine( "Values:" );
PrintValues( my1DIntArray );
Console.WriteLine();

// Creates a new three-dimensional Array of type Int32.
var my3DIntArray : System.Array = System.Array.CreateInstance( Int32, 2, 3, 4 );

// Uses GetLowerBound and GetUpperBound in the for loop.
for ( var i : int = my3DIntArray.GetLowerBound(0); i <= my3DIntArray.GetUpperBound(0); i++ )
  for ( var j : int = my3DIntArray.GetLowerBound(1); j <= my3DIntArray.GetUpperBound(1); j++ )
     for ( var k : int = my3DIntArray.GetLowerBound(2); k <= my3DIntArray.GetUpperBound(2); k++ )  {
        my3DIntArray.SetValue( Int32((i*100)+(j*10)+k), i, j, k );
     }

// Displays the bounds and values of the multidimensional Array.
Console.WriteLine( "Multidimensional Array:" );
Console.WriteLine( "Rank\tLower\tUpper" );
for ( var l : int = 0; l < my3DIntArray.Rank; l++ )
  Console.WriteLine( "{0}\t{1}\t{2}", l, my3DIntArray.GetLowerBound(l), my3DIntArray.GetUpperBound(l) );
Console.WriteLine( "Values:" );
PrintValues( my3DIntArray );


function PrintValues( myArr : System.Array)  {
   var myEnumerator : System.Collections.IEnumerator  = myArr.GetEnumerator();
   var i : int = 0;
   var cols : int = myArr.GetLength( myArr.Rank - 1 );
   while ( myEnumerator.MoveNext() )  {
      if ( i < cols )  {
         i++;
      } else  {
         Console.WriteLine();
         i = 1;
      }
      Console.Write( "\t{0}", myEnumerator.Current );
   }
   Console.WriteLine();
}
 /*
 This code produces the following output.

 One-dimensional Array:
 Rank    Lower    Upper
 0    0    4
 Values:
     1    2    3    4    5

 Multidimensional Array:
 Rank    Lower    Upper
 0    0    1
 1    0    2
 2    0    3
 Values:
     0    1    2    3
     10    11    12    13
     20    21    22    23
     100    101    102    103
     110    111    112    113
     120    121    122    123
*/ 

Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC, Xbox 360, Zune

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0, 2.0, 1.1, 1.0

.NET Compact Framework

Supported in: 3.5, 2.0, 1.0

XNA Framework

Supported in: 3.0, 2.0, 1.0
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