Array.GetLowerBound Method
Gets the lower bound of the specified dimension in the Array.
[Visual Basic] Public Function GetLowerBound( _ ByVal dimension As Integer _ ) As Integer [C#] public int GetLowerBound( int dimension ); [C++] public: int GetLowerBound( int dimension ); [JScript] public function GetLowerBound( dimension : int ) : int;
Parameters
- dimension
- A zero-based dimension of the Array whose lower bound needs to be determined.
Return Value
The lower bound of the specified dimension in the Array.
Exceptions
| Exception Type | Condition |
|---|---|
| IndexOutOfRangeException | dimension is less than zero.
-or- dimension is equal to or greater than Rank. |
Remarks
An example of GetLowerBound is GetLowerBound(0), which returns the lower bound for the indexes of the first dimension of the Array, and GetLowerBound(Rank - 1) returns the lower bound of the last dimension of the Array.
Example
The following code example uses GetLowerBound and GetUpperBound to initialize two arrays, one-dimensional and multidimensional.
[Visual Basic] Imports System Imports Microsoft.VisualBasic Public Class SamplesArray Public Shared Sub Main() ' Creates a new one-dimensional Array of type Int32. Dim my1DIntArray As Array = Array.CreateInstance(GetType(Int32), 5) ' Uses GetLowerBound and GetUpperBound in the for loop. Dim i As Integer For i = my1DIntArray.GetLowerBound(0) To my1DIntArray.GetUpperBound(0) my1DIntArray.SetValue(i + 1, i) Next i ' Displays the bounds and values of the one-dimensional Array. Console.WriteLine("One-dimensional Array:") Console.WriteLine("Rank" + ControlChars.Tab + "Lower" _ + ControlChars.Tab + "Upper") Console.WriteLine("{0}" + ControlChars.Tab + "{1}" _ + ControlChars.Tab + "{2}", 0, my1DIntArray.GetLowerBound(0), _ my1DIntArray.GetUpperBound(0)) Console.WriteLine("Values:") PrintValues(my1DIntArray) Console.WriteLine() ' Creates a new three-dimensional Array of type Int32. Dim my3DIntArray As Array = _ Array.CreateInstance(GetType(Int32), 2, 3, 4) ' Uses GetLowerBound and GetUpperBound in the for loop. Dim j, k As Integer For i = my3DIntArray.GetLowerBound(0) _ To my3DIntArray.GetUpperBound(0) For j = my3DIntArray.GetLowerBound(1) _ To my3DIntArray.GetUpperBound(1) For k = my3DIntArray.GetLowerBound(2) _ To my3DIntArray.GetUpperBound(2) my3DIntArray.SetValue(i * 100 + j * 10 + k, i, j, k) Next k Next j Next i ' Displays the bounds and values of the multidimensional Array. Console.WriteLine("Multidimensional Array:") Console.WriteLine("Rank" + ControlChars.Tab + "Lower" _ + ControlChars.Tab + "Upper") For i = 0 To my3DIntArray.Rank - 1 Console.WriteLine("{0}" + ControlChars.Tab + "{1}" _ + ControlChars.Tab + "{2}", i, my3DIntArray.GetLowerBound(i), _ my3DIntArray.GetUpperBound(i)) Next i Console.WriteLine("Values:") PrintValues(my3DIntArray) End Sub Public Shared Sub PrintValues(myArr As Array) Dim myEnumerator As System.Collections.IEnumerator = _ myArr.GetEnumerator() Dim i As Integer = 0 Dim cols As Integer = myArr.GetLength(myArr.Rank - 1) While myEnumerator.MoveNext() If i < cols Then i += 1 Else Console.WriteLine() i = 1 End If Console.Write(ControlChars.Tab + "{0}", myEnumerator.Current) End While Console.WriteLine() End Sub End Class ' This code produces the following output. ' ' One-dimensional Array: ' Rank Lower Upper ' 0 0 4 ' Values: ' 1 2 3 4 5 ' ' Multidimensional Array: ' Rank Lower Upper ' 0 0 1 ' 1 0 2 ' 2 0 3 ' Values: ' 0 1 2 3 ' 10 11 12 13 ' 20 21 22 23 ' 100 101 102 103 ' 110 111 112 113 ' 120 121 122 123 [C#] using System; public class SamplesArray { public static void Main() { // Creates a new one-dimensional Array of type Int32. Array my1DIntArray = Array.CreateInstance( typeof(Int32), 5 ); // Uses GetLowerBound and GetUpperBound in the for loop. for ( int i = my1DIntArray.GetLowerBound(0); i <= my1DIntArray.GetUpperBound(0); i++ ) my1DIntArray.SetValue( i+1, i ); // Displays the bounds and values of the one-dimensional Array. Console.WriteLine( "One-dimensional Array:" ); Console.WriteLine( "Rank\tLower\tUpper" ); Console.WriteLine( "{0}\t{1}\t{2}", 0, my1DIntArray.GetLowerBound(0), my1DIntArray.GetUpperBound(0) ); Console.WriteLine( "Values:" ); PrintValues( my1DIntArray ); Console.WriteLine(); // Creates a new three-dimensional Array of type Int32. Array my3DIntArray = Array.CreateInstance( typeof(Int32), 2, 3, 4 ); // Uses GetLowerBound and GetUpperBound in the for loop. for ( int i = my3DIntArray.GetLowerBound(0); i <= my3DIntArray.GetUpperBound(0); i++ ) for ( int j = my3DIntArray.GetLowerBound(1); j <= my3DIntArray.GetUpperBound(1); j++ ) for ( int k = my3DIntArray.GetLowerBound(2); k <= my3DIntArray.GetUpperBound(2); k++ ) { my3DIntArray.SetValue( (i*100)+(j*10)+k, i, j, k ); } // Displays the bounds and values of the multidimensional Array. Console.WriteLine( "Multidimensional Array:" ); Console.WriteLine( "Rank\tLower\tUpper" ); for ( int i = 0; i < my3DIntArray.Rank; i++ ) Console.WriteLine( "{0}\t{1}\t{2}", i, my3DIntArray.GetLowerBound(i), my3DIntArray.GetUpperBound(i) ); Console.WriteLine( "Values:" ); PrintValues( my3DIntArray ); } public static void PrintValues( Array myArr ) { System.Collections.IEnumerator myEnumerator = myArr.GetEnumerator(); int i = 0; int cols = myArr.GetLength( myArr.Rank - 1 ); while ( myEnumerator.MoveNext() ) { if ( i < cols ) { i++; } else { Console.WriteLine(); i = 1; } Console.Write( "\t{0}", myEnumerator.Current ); } Console.WriteLine(); } } /* This code produces the following output. One-dimensional Array: Rank Lower Upper 0 0 4 Values: 1 2 3 4 5 Multidimensional Array: Rank Lower Upper 0 0 1 1 0 2 2 0 3 Values: 0 1 2 3 10 11 12 13 20 21 22 23 100 101 102 103 110 111 112 113 120 121 122 123 */ [C++] #using <mscorlib.dll> using namespace System; void PrintValues( Array* myArr ); void main() { // Creates a new one-dimensional Array instance of type Int32. Array* my1DIntArray = Array::CreateInstance( __typeof(Int32), 5 ); // Uses GetLowerBound and GetUpperBound in the for loop. for ( int i = my1DIntArray->GetLowerBound(0); i <= my1DIntArray->GetUpperBound(0); i++ ) my1DIntArray->SetValue( __box(i+1), i ); // Displays the bounds and values of the one-dimensional Array. Console::WriteLine( "One-dimensional Array:" ); Console::WriteLine( "Rank\tLower\tUpper" ); Console::WriteLine( "{0}\t{1}\t{2}", __box(0), __box(my1DIntArray->GetLowerBound(0)), __box(my1DIntArray->GetUpperBound(0)) ); Console::WriteLine( "Values:" ); PrintValues( my1DIntArray ); Console::WriteLine(); // Creates a new three-dimensional Array instance of type Int32. Array* my3DIntArray = Array::CreateInstance( __typeof(Int32), 2, 3, 4 ); // Uses GetLowerBound and GetUpperBound in the for loop. for ( int i = my3DIntArray->GetLowerBound(0); i <= my3DIntArray->GetUpperBound(0); i++ ) for ( int j = my3DIntArray->GetLowerBound(1); j <= my3DIntArray->GetUpperBound(1); j++ ) for ( int k = my3DIntArray->GetLowerBound(2); k <= my3DIntArray->GetUpperBound(2); k++ ) { my3DIntArray->SetValue( __box((i*100)+(j*10)+k), i, j, k ); } // Displays the bounds and values of the multidimensional Array. Console::WriteLine( "Multidimensional Array:" ); Console::WriteLine( "Rank\tLower\tUpper" ); for ( int i = 0; i < my3DIntArray->Rank; i++ ) Console::WriteLine( "{0}\t{1}\t{2}", __box(i), __box(my3DIntArray->GetLowerBound(i)), __box(my3DIntArray->GetUpperBound(i)) ); Console::WriteLine( "Values:" ); PrintValues( my3DIntArray ); } void PrintValues( Array* myArr ) { System::Collections::IEnumerator* myEnumerator = myArr->GetEnumerator(); int i = 0; int cols = myArr->GetLength( myArr->Rank - 1 ); while ( myEnumerator->MoveNext() ) { if ( i < cols ) { i++; } else { Console::WriteLine(); i = 1; } Console::Write( "\t{0}", myEnumerator->Current ); } Console::WriteLine(); } /* This code produces the following output. One-dimensional Array: Rank Lower Upper 0 0 4 Values: 1 2 3 4 5 Multidimensional Array: Rank Lower Upper 0 0 1 1 0 2 2 0 3 Values: 0 1 2 3 10 11 12 13 20 21 22 23 100 101 102 103 110 111 112 113 120 121 122 123 */ [JScript] import System; // Creates a new one-dimensional Array of type Int32. var my1DIntArray : System.Array = System.Array.CreateInstance( Int32, 5 ); // Uses GetLowerBound and GetUpperBound in the for loop. for ( var m : int = my1DIntArray.GetLowerBound(0); m <= my1DIntArray.GetUpperBound(0); m++ ) my1DIntArray.SetValue( Int32(m+1), m ); // Displays the bounds and values of the one-dimensional Array. Console.WriteLine( "One-dimensional Array:" ); Console.WriteLine( "Rank\tLower\tUpper" ); Console.WriteLine( "{0}\t{1}\t{2}", 0, my1DIntArray.GetLowerBound(0), my1DIntArray.GetUpperBound(0) ); Console.WriteLine( "Values:" ); PrintValues( my1DIntArray ); Console.WriteLine(); // Creates a new three-dimensional Array of type Int32. var my3DIntArray : System.Array = System.Array.CreateInstance( Int32, 2, 3, 4 ); // Uses GetLowerBound and GetUpperBound in the for loop. for ( var i : int = my3DIntArray.GetLowerBound(0); i <= my3DIntArray.GetUpperBound(0); i++ ) for ( var j : int = my3DIntArray.GetLowerBound(1); j <= my3DIntArray.GetUpperBound(1); j++ ) for ( var k : int = my3DIntArray.GetLowerBound(2); k <= my3DIntArray.GetUpperBound(2); k++ ) { my3DIntArray.SetValue( Int32((i*100)+(j*10)+k), i, j, k ); } // Displays the bounds and values of the multidimensional Array. Console.WriteLine( "Multidimensional Array:" ); Console.WriteLine( "Rank\tLower\tUpper" ); for ( var l : int = 0; l < my3DIntArray.Rank; l++ ) Console.WriteLine( "{0}\t{1}\t{2}", l, my3DIntArray.GetLowerBound(l), my3DIntArray.GetUpperBound(l) ); Console.WriteLine( "Values:" ); PrintValues( my3DIntArray ); function PrintValues( myArr : System.Array) { var myEnumerator : System.Collections.IEnumerator = myArr.GetEnumerator(); var i : int = 0; var cols : int = myArr.GetLength( myArr.Rank - 1 ); while ( myEnumerator.MoveNext() ) { if ( i < cols ) { i++; } else { Console.WriteLine(); i = 1; } Console.Write( "\t{0}", myEnumerator.Current ); } Console.WriteLine(); } /* This code produces the following output. One-dimensional Array: Rank Lower Upper 0 0 4 Values: 1 2 3 4 5 Multidimensional Array: Rank Lower Upper 0 0 1 1 0 2 2 0 3 Values: 0 1 2 3 10 11 12 13 20 21 22 23 100 101 102 103 110 111 112 113 120 121 122 123 */
Requirements
Platforms: Windows 98, Windows NT 4.0, Windows Millennium Edition, Windows 2000, Windows XP Home Edition, Windows XP Professional, Windows Server 2003 family, .NET Compact Framework, Common Language Infrastructure (CLI) Standard
See Also
Array Class | Array Members | System Namespace | GetUpperBound | Rank