The Array class is the base class for language implementations that support arrays. However, only the system and compilers can derive explicitly from the Array class. Users should employ the array constructs provided by the language.
An element is a value in an Array. The length of an Array is the total number of elements it can contain. The rank of an Array is the number of dimensions in the Array. The lower bound of a dimension of an Array is the starting index of that dimension of the Array; a multidimensional Array can have different bounds for each dimension.
Type objects provide information about array type declarations. Array objects with the same array type share the same Type object.
Type..::.IsArray and Type..::.GetElementType might not return the expected results with Array because if an array is cast to the type Array, the result is an object, not an array. That is, typeof(System.Array).IsArray returns false, and typeof(System.Array).GetElementType returns nullNothingnullptra null reference (Nothing in Visual Basic).
Unlike most classes, Array provides the CreateInstance method, instead of public constructors, to allow for late bound access.
The Array..::.Copy method copies elements not only between arrays of the same type but also between standard arrays of different types; it handles type casting automatically.
Some methods, such as CreateInstance, Copy, CopyTo, GetValue, and SetValue, provide overloads that accept 64-bit integers as parameters to accommodate large capacity arrays. LongLength and GetLongLength return 64-bit integers indicating the length of the array.
The Array is not guaranteed to be sorted. You must sort the Array prior to performing operations (such as BinarySearch) that require the Array to be sorted.