Models the state which a state machine can be in.
Assembly: System.Activities (in System.Activities.dll)
Thetype exposes the following members.
|DisplayName||Gets or sets an optional friendly name that is used for debugging, validation, exception handling, and tracking.|
|Entry||Gets or sets the activity performed when entering the state.|
|Exit||Gets or sets the activity performed when exiting the state.|
|IsFinal||Gets or sets whether the state is a final state.|
|Transitions||Gets the collection of transitions that come from this state.|
|Variables||Gets the collection of variable objects associated with the state.|
|Equals(Object)||Determines whether the specified object is equal to the current object. (Inherited from Object.)|
|GetHashCode||Serves as a hash function for a particular type. (Inherited from Object.)|
|GetType||Gets the Type of the current instance. (Inherited from Object.)|
|ToString||Returns a string that represents the current object. (Inherited from Object.)|