Represents a collection of attribute objects that control how the XmlSerializer serializes and deserializes an object.
Assembly: System.Xml (in System.Xml.dll)
Thetype exposes the following members.
|XmlAnyAttribute||Gets or sets the XmlAnyAttributeAttribute to override.|
|XmlAnyElements||Gets the collection of XmlAnyElementAttribute objects to override.|
|XmlArray||Gets or sets an object that specifies how the XmlSerializer serializes a public field or read/write property that returns an array.|
|XmlArrayItems||Gets or sets a collection of objects that specify how the XmlSerializer serializes items inserted into an array returned by a public field or read/write property.|
|XmlAttribute||Gets or sets an object that specifies how the XmlSerializer serializes a public field or public read/write property as an XML attribute.|
|XmlChoiceIdentifier||Gets or sets an object that allows you to distinguish between a set of choices.|
|XmlDefaultValue||Gets or sets the default value of an XML element or attribute.|
|XmlElements||Gets a collection of objects that specify how the XmlSerializer serializes a public field or read/write property as an XML element.|
|XmlEnum||Gets or sets an object that specifies how the XmlSerializer serializes an enumeration member.|
|XmlIgnore||Gets or sets a value that specifies whether or not the XmlSerializer serializes a public field or public read/write property.|
|Xmlns||Gets or sets a value that specifies whether to keep all namespace declarations when an object containing a member that returns an XmlSerializerNamespaces object is overridden.|
|XmlRoot||Gets or sets an object that specifies how the XmlSerializer serializes a class as an XML root element.|
|XmlText||Gets or sets an object that instructs the XmlSerializer to serialize a public field or public read/write property as XML text.|
|XmlType||Gets or sets an object that specifies how the XmlSerializer serializes a class to which the XmlTypeAttribute has been applied.|
|Equals(Object)||Determines whether the specified object is equal to the current object. (Inherited from Object.)|
|Finalize||Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)|
|GetHashCode||Serves as the default hash function. (Inherited from Object.)|
|GetType||Gets the Type of the current instance. (Inherited from Object.)|
|MemberwiseClone||Creates a shallow copy of the current Object. (Inherited from Object.)|
|ToString||Returns a string that represents the current object. (Inherited from Object.)|
Creating the is part of a process that overrides the default way the XmlSerializer serializes class instances. For example, suppose you want to serialize an object that is created from a DLL which has an inaccessible source. By using the XmlAttributeOverrides, you can augment or otherwise control how the object is serialized.
The members of the class correspond directly to a family of attribute classes that control serialization. For example, the XmlText property must be set to an XmlTextAttribute, which allows you to override serialization of a field or property by instructing the XmlSerializer to serialize the property value as XML text. For a complete list of attributes that control serialization, see the XmlSerializer.
For more details on using the XmlAttributeOverrides with the class, see How to: Specify an Alternate Element Name for an XML Stream.
The following example serializes an instance of a class named Orchestra, which contains a single field named Instruments that returns an array of Instrument objects. A second class named Brass inherits from the Instrument class. The example creates an object to override the Instrument field--allowing the field to accept Brass objects--and adds the object to an instance of the XmlAttributeOverrides class.