Export (0) Print
Expand All

UndoEngine.UndoUnit Methods

The UndoEngine.UndoUnit type exposes the following members.

  NameDescription
Public method Close Receives a call from the undo engine to close this unit.
Public method ComponentAdded Receives a call from the UndoEngine in response to a ComponentAdded event.
Public method ComponentAdding Receives a call from the UndoEngine in response to a ComponentAdding event.
Public method ComponentChanged Receives a call from the UndoEngine in response to a ComponentChanged event.
Public method ComponentChanging Receives a call from the UndoEngine in response to a ComponentChanging event.
Public method ComponentRemoved Receives a call from the UndoEngine in response to a ComponentRemoved event.
Public method ComponentRemoving Receives a call from the UndoEngine in response to a ComponentRemoving event.
Public method ComponentRename Receives a call from the UndoEngine in response to a ComponentRename event.
Public method Equals(Object) Determines whether the specified Object is equal to the current Object. (Inherited from Object.)
Protected method Finalize Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)
Public method GetHashCode Serves as a hash function for a particular type. (Inherited from Object.)
Protected method GetService Gets an instance of the requested service.
Public method GetType Gets the Type of the current instance. (Inherited from Object.)
Protected method MemberwiseClone Creates a shallow copy of the current Object. (Inherited from Object.)
Public method ToString Returns a String that represents the current name of the unit. (Overrides Object.ToString().)
Public method Undo Performs an undo or redo action.
Protected method UndoCore Called by Undo to perform an undo action.
Top

Community Additions

ADD
Show:
© 2014 Microsoft