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IDirect3DResource8::GetDevice

This method retrieves the device associated with a resource.

HRESULT GetDevice(
  IDirect3DDevice8** ppDevice
);

Parameters

  • ppDevice
    [out, retval] Address of a pointer to an IDirect3DDevice8 interface to fill with the device pointer, if the query succeeds.

Return Values

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value can be D3DERR_INVALIDCALL.

Remarks

This method allows navigation to the owning device object.

Calling this method will increase the internal reference count on the IDirect3DDevice8 interface. Failure to call IUnknown::Release when finished using this IDirect3DDevice8 interface results in a memory leak.

This method applies to the following interfaces, which inherit from IDirect3DResource8.

Requirements

OS Versions: Windows CE .NET 4.0 and later.
Header: D3d8.h.
Link Library: D3d8.lib.

See Also

IUnknown::Release | IDirect3DResource8

 Last updated on Thursday, April 08, 2004

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