SphericalHarmonicMaterial.IsSubsurfaceScattering Property (Microsoft.DirectX.Direct3D)

Enables or disables subsurface scattering.

Definition

Visual Basic Public Property IsSubsurfaceScattering As Boolean
C# public bool IsSubsurfaceScattering { get; set; }
C++ public:
property bool IsSubsurfaceScattering {
        bool get();
        void set(bool value);
}
JScript public function get IsSubsurfaceScattering() : boolean
public function set IsSubsurfaceScattering(boolean);

Property Value

System.Boolean
Set to true to enable subsurface scattering, or false to disable it.

This property is read/write. 

Remarks

Any object that does subsurface scattering cannot be a mirror.