CaptureNoiseSuppressEffect Class (Microsoft.DirectX.DirectSound)
Represents a Microsoft DirectSound capture effects object used to set and retrieve parameters on a capture buffer that supports noise suppression. This object requires Microsoft Windows XP or later.
Visual Basic Public Class CaptureNoiseSuppressEffect
C# public class CaptureNoiseSuppressEffect : MarshalByRefObject, IDisposable C++ public ref class CaptureNoiseSuppressEffect : MarshalByRefObject, IDisposable JScript public class CaptureNoiseSuppressEffect extends MarshalByRefObject implements IDisposable
The following table lists the members exposed by the object.
Event Description Disposing Occurs when the Dispose method is called or when the CaptureNoiseSuppressEffect object is finalized and collected by the garbage collector of the Microsoft .NET common language runtime.
Method Description Dispose Immediately releases the unmanaged resources used by the CaptureNoiseSuppressEffect object. Equals Returns a value that indicates whether the current instance is equal to a specified object. Finalize Allows the CaptureNoiseSuppressEffect object to free resources before it is destroyed by the garbage collector. GetHashCode Returns the hash code for the current instance. GetObjectByValue This member supports the infrastructure for Microsoft DirectX 9.0 for Managed Code and is not intended to be used directly from your code. op_Equality Compares the current instance of a class to another instance to determine whether they are the same. op_Inequality Compares the current instance of a class to another instance to determine whether they are different. raise_Disposing Raises the CaptureNoiseSuppressEffect.Disposing event when called from within a derived class. Reset Resets the effect to its initial state.
Namespace Microsoft.DirectX.DirectSound Assembly Microsoft.DirectX.DirectSound (microsoft.directx.directsound.dll) Strong Name Microsoft.DirectX.DirectSound, Version=1.0.900.0, Culture=neutral, PublicKeyToken=d3231b57b74a1492