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Designing Service Contracts

This topic describes what service contracts are, how they are defined, what operations are available (and the implications for the underlying message exchanges), what data types are used, and other issues that help you design operations that properly satisfy the requirements of your scenario.

Creating a Service Contract

Service contracts define groups of operations. To create a service contract you must define the operations and specify their grouping. In Windows Communication Foundation (WCF) applications, you define an interface marked with the ServiceContractAttribute attribute and define the operations by creating methods and marking them with the OperationContractAttribute attribute. Alternatively you can define operations directly within a class by marking them with the OperationContractAttribute attribute. (For a basic example, see How to: Define a Windows Communication Foundation Service Contract.)

Any methods that do not have a OperationContractAttribute attribute are not service operations and are not exposed for use by clients of WCF services. Like any managed method, they can only be called by objects within their declared access scope.

This topic describes the following decision points when designing a service contract:

  • Whether to use classes or interfaces.

  • How to specify the data types you want to exchange.

  • The types of exchange patterns you can use.

  • Whether you can make explicit security requirements part of the contract.

  • The restrictions for operation inputs and outputs.

Classes or Interfaces

Both classes and interfaces represent a grouping of functionality and, therefore, both can be used to define a WCF service contract. However, it is recommended that you use interfaces because they directly model service contracts. Without an implementation, interfaces do no more than define a grouping of methods with certain signatures. Likewise, a service contract without an implementation defines a grouping of operations with certain signatures. Implement a service contract interface and you have implemented a WCF service.

All the benefits of managed interfaces apply to service contract interfaces:

  • Service contract interfaces can extend any number of other service contract interfaces.

  • A single class can implement any number of service contracts by implementing those service contract interfaces.

  • You can modify the implementation of a service contract by changing the interface implementation, while the service contract remains the same.

  • You can version your service by implementing the old interface and the new one. Old clients connect to the original version, while newer clients can connect to the newer version.

noteNote:
When inheriting from other service contract interfaces, you cannot override operation properties, such as the name or namespace. If you attempt to do so, you create a new operation in the current service contract.

For an example of using an interface to create a service contract, see How to: Create a Service with a Contract Interface.

You can, however, use a class to define a service contract and implement that contract at the same time. The advantage of creating your services by applying ServiceContractAttribute and OperationContractAttribute directly to the class and the methods on the class, respectively, is speed and simplicity. The disadvantages are that managed classes do not support multiple inheritance, and as a result they can only implement one service contract at a time. In addition, any modification to the class or method signatures modifies the public contract for that service, which can prevent unmodified clients from using your service. For more information, see Implementing Service Contracts.

For an example that uses a class to create a service contract and implements it at the same time, see How to: Create a Windows Communication Foundation Contract with a Class.

At this point, you should understand the difference between defining your service contract by using an interface and by using a class. The next step is deciding what data can be passed back and forth between a service and its clients.

Parameters and Return Values

Each operation has a return value and a parameter, even if these are void. However, unlike a local method, in which you can pass references to objects from one object to another, service operations do not pass references to objects. Instead, they pass copies of the objects.

This is significant because each type used in a parameter or return value must be serializable; that is, it must be possible to convert an object of that type into a stream of bytes and from a stream of bytes into an object.

Primitive types are serializable by default, as are many types in the .NET Framework.

noteNote:
The value of the parameter names in the operation signature are part of the contract and are case sensitive. If you want to use the same parameter name locally but modify the name in the published metadata, see the System.ServiceModel.MessageParameterAttribute.

Data Contracts

Service-oriented applications like Windows Communication Foundation (WCF) applications are designed to interoperate with the widest possible number of client applications on both Microsoft and non-Microsoft platforms. For the widest possible interoperability, it is recommended that you mark your types with the DataContractAttribute and DataMemberAttribute attributes to create a data contract, which is the portion of the service contract that describes the data that your service operations exchange.

Data contracts are opt-in style contracts: No type or data member is serialized unless you explicitly apply the data contract attribute. Data contracts are unrelated to the access scope of the managed code: Private data members can be serialized and sent elsewhere to be accessed publicly. (For a basic example of a data contract, see How to: Create a Basic Data Contract for a Class or Structure.) WCF handles the definition of the underlying SOAP messages that enable the operation's functionality as well as the serialization of your data types into and out of the body of the messages. As long as your data types are serializable, you do not need to think about the underlying message exchange infrastructure when designing your operations.

Although the typical WCF application uses the DataContractAttribute and DataMemberAttribute attributes to create data contracts for operations, you can use other serialization mechanisms. The standard ISerializable, SerializableAttribute and IXmlSerializable mechanisms all work to handle the serialization of your data types into the underlying SOAP messages that carry them from one application to another. You can employ more serialization strategies if your data types require special support. For more information about the choices for serialization of data types in WCF applications, see Specifying Data Transfer in Service Contracts.

It is important to note that the CLR names in the definition of a Service Contract and its operations are significant and should not be confused. To avoid confusion of types used to define a Service Contract use the ObfuscationAttribute and ObfuscateAssemblyAttribute attributes.

Mapping Parameters and Return Values to Message Exchanges

Service operations are supported by an underlying exchange of SOAP messages that transfer application data back and forth, in addition to the data required by the application to support certain standard security, transaction, and session-related features. Because this is the case, the signature of a service operation dictates a certain underlying message exchange pattern (MEP) that can support the data transfer and the features an operation requires. You can specify three patterns in the WCF programming model: request/reply, one-way, and duplex message patterns.

Request/Reply

A request/reply pattern is one in which a request sender (a client application) receives a reply with which the request is correlated. This is the default MEP because it supports both an operation in which one or more parameters are passed to the operation and a return and one or more out values that the operation passes back to the caller. For example, the following C# code example shows a basic service operation that takes one string and returns a string.

[OperationContractAttribute]
string Hello(string greeting);

The following is the equivalent Visual Basic code.

<OperationContractAttribute()>
Function Hello (ByVal greeting As String) As String

This operation signature dictates the form of underlying message exchange. If no correlation existed, WCF cannot determine for which operation the return value is intended.

Note that unless you specify a different underlying message pattern, even service operations that return void (Nothing in Visual Basic) are request/reply message exchanges. The result for your operation is that unless a client invokes the operation asynchronously, the client stops processing until the return message is received, even though that message is empty in the normal case. The following C# code example shows an operation that does not return until the client has received an empty message in response.

[OperationContractAttribute]
void Hello(string greeting);

The following is the equivalent Visual Basic code.

<OperationContractAttribute()>
Sub Hello (ByVal greeting As String)

The preceding example can slow client performance and responsiveness if the operation takes a long time to perform, but there are advantages to request/reply operations even when they return void. The most obvious one is that SOAP faults can be returned in the response message, which indicates that some service-related error condition has occurred, whether in communication or processing. SOAP faults that are specified in a service contract are passed to the client application as a FaultException object, where the type parameter is the type specified in the service contract. This makes notifying clients about error conditions in WCF services easy. For more information about exceptions, SOAP faults, and error handling, see Specifying and Handling Faults in Contracts and Services. To see an example of a request/reply service and client, see How to: Create a Request-Reply Contract. For more information about issues with the request-reply pattern, see Request-Reply Services.

One-way

If the client of a WCF service application should not wait for the operation to complete and does not process SOAP faults, the operation can specify a one-way message pattern. A one-way operation is one in which a client invokes an operation and continues processing after WCF writes the message to the network. Typically this means that unless the data being sent in the outbound message is extremely large the client continues running almost immediately (unless there is an error sending the data). This type of message exchange pattern supports event-like behavior from a client to a service application.

A message exchange in which one message is sent and none are received cannot support a service operation that specifies a return value other than void; in this case an InvalidOperationException exception is thrown.

No return message also means that there can be no SOAP fault returned to indicate any errors in processing or communication. (Communicating error information when operations are one-way operations requires a duplex message exchange pattern.)

To specify a one-way message exchange for an operation that returns void, set the IsOneWay property to true, as in the following C# code example.

[OperationContractAttribute(IsOneWay=true)]
void Hello(string greeting);

The following is the equivalent Visual Basic code.

<OperationContractAttribute(IsOneWay := True)>
Sub Hello (ByVal greeting As String)

This method is identical to the preceding request/reply example, but setting the IsOneWay property to true means that although the method is identical, the service operation does not send a return message and clients return immediately once the outbound message has been handed to the channel layer. For an example, see How to: Create a One-Way Contract. For more information about the one-way pattern, see One-Way Services.

Duplex

A duplex pattern is characterized by the ability of both the service and the client to send messages to each other independently whether using one-way or request/reply messaging. This form of two-way communication is useful for services that must communicate directly to the client or for providing an asynchronous experience to either side of a message exchange, including event-like behavior.

The duplex pattern is slightly more complex than the request/reply or one-way patterns because of the additional mechanism for communicating with the client.

To design a duplex contract, you must also design a callback contract and assign the type of that callback contract to the CallbackContract property of the ServiceContractAttribute attribute that marks your service contract.

To implement a duplex pattern, you must create a second interface that contains the method declarations that are called on the client.

For an example of creating a service, and a client that accesses that service, see How to: Create a Duplex Contract and How to: Access Services with a Duplex Contract. For a working sample, see Duplex. For more information about issues using duplex contracts, see Duplex Services.

CautionCaution:
When a service receives a duplex message, it looks at the ReplyTo element in that incoming message to determine where to send the reply. If the channel that is used to receive the message is not secured, then an untrusted client could send a malicious message with a target machine's ReplyTo, leading to a denial of service (DOS) of that target machine.

Out and Ref Parameters

In most cases, you can use in parameters (ByVal in Visual Basic) and out and ref parameters (ByRef in Visual Basic). Because both out and ref parameters indicate that data is returned from an operation, an operation signature such as the following specifies that a request/reply operation is required even though the operation signature returns void.

[ServiceContractAttribute]
public interface IMyContract
{
  [OperationContractAttribute]
  public void PopulateData(ref CustomDataType data);
}

The following is the equivalent Visual Basic code.

[Visual Basic]

<ServiceContractAttribute()> _
Public Interface IMyContract
  <OperationContractAttribute()> _
  Public Sub PopulateData(ByRef data As CustomDataType)
End Interface

The only exceptions are those cases in which your signature has a particular structure. For example, you can use the NetMsmqBinding binding to communicate with clients only if the method used to declare an operation returns void; there can be no output value, whether it is a return value, ref, or out parameter.

In addition, using out or ref parameters requires that the operation have an underlying response message to carry back the modified object. If your operation is a one-way operation, an InvalidOperationException exception is thrown at runtime.

Specify Message Protection Level on the Contract

When designing your contract, you must also decide the message protection level of services that implement your contract. This is necessary only if message security is applied to the binding in the contract's endpoint. If the binding has security turned off (that is, if the system-provided binding sets the System.ServiceModel.SecurityMode to the value System.ServiceModel.SecurityMode.None) then you do not have to decide on the message protection level for the contract. In most cases, system-provided bindings with message-level security applied provide a sufficient protection level and you do not have to consider the protection level for each operation or for each message.

The protection level is a value that specifies whether the messages (or message parts) that support a service are signed, signed and encrypted, or sent without signatures or encryption. The protection level can be set at various scopes: At the service level, for a particular operation, for a message within that operation, or a message part. Values set at one scope become the default value for smaller scopes unless explicitly overridden. If a binding configuration cannot provide the required minimum protection level for the contract, an exception is thrown. And when no protection level values are explicitly set on the contract, the binding configuration controls the protection level for all messages if the binding has message security. This is the default behavior.

Important Note:
Deciding whether to explicitly set various scopes of a contract to less than the full protection level of System.Net.Security.ProtectionLevel.EncryptAndSign is generally a decision that trades some degree of security for increased performance. In these cases, your decisions must revolve around your operations and the value of the data they exchange. For more information, see Securing Services.

For example, the following code example does not set either the ProtectionLevel or the ProtectionLevel property on the contract.

[ServiceContract]
public interface ISampleService
{
  [OperationContractAttribute]
  public string GetString();

  [OperationContractAttribute]
  public int GetInt();  
}

The following is the equivalent Visual Basic code.

[Visual Basic]

<ServiceContractAttribute()> _
Public Interface ISampleService

  <OperationContractAttribute()> _
  Public Function GetString()As String

  <OperationContractAttribute()> _
  Public Function GetData() As Integer

End Interface

When interacting with an ISampleService implementation in an endpoint with a default WSHttpBinding (the default System.ServiceModel.SecurityMode, which is Message), all messages are encrypted and signed because this is the default protection level. However, when an ISampleService service is used with a default BasicHttpBinding (the default SecurityMode, which is None), all messages are sent as text because there is no security for this binding and so the protection level is ignored (that is, the messages are neither encrypted nor signed). If the SecurityMode was changed to Message, then these messages would be encrypted and signed (because that would now be the binding's default protection level).

If you want to explicitly specify or adjust the protection requirements for your contract, set the ProtectionLevel property (or any of the ProtectionLevel properties at a smaller scope) to the level your service contract requires. In this case, using an explicit setting requires the binding to support that setting at a minimum for the scope used. For example, the following code example specifies one ProtectionLevel value explicitly, for the GetGuid operation.

[C#]

[ServiceContract]
public interface IExplicitProtectionLevelSampleService
{
  [OperationContractAttribute]
  public string GetString();

  [OperationContractAttribute(ProtectionLevel=ProtectionLevel.None)]
  public int GetInt();  
  [OperationContractAttribute(ProtectionLevel=ProtectionLevel.EncryptAndSign)]
  public int GetGuid();  
}

The following is the equivalent Visual Basic code.

[Visual Basic]

<ServiceContract()> _ 
Public Interface IExplicitProtectionLevelSampleService 
    <OperationContract()> _ 
    Public Function GetString() As String 
    End Function 

    <OperationContract(ProtectionLevel := ProtectionLevel.None)> _ 
    Public Function GetInt() As Integer 
    End Function 

    <OperationContractAttribute(ProtectionLevel := ProtectionLevel.EncryptAndSign)> _ 
    Public Function GetGuid() As Integer 
    End Function 

End Interface

A service that implements this IExplicitProtectionLevelSampleService contract and has an endpoint that uses the default WSHttpBinding (the default System.ServiceModel.SecurityMode, which is Message) has the following behavior:

  • The GetString operation messages are encrypted and signed.

  • The GetInt operation messages are sent as unencrypted and unsigned (that is, plain) text.

  • The GetGuid operation System.Guid is returned in a message that is encrypted and signed.

For more information about protection levels and how to use them, see Understanding Protection Level. For more information about security, see Securing Services.

Other Operation Signature Requirements

Some application features require a particular kind of operation signature. For example, the NetMsmqBinding binding supports durable services and clients, in which an application can restart in the middle of communication and pick up where it left off without missing any messages. (For more information, see Queues in Windows Communication Foundation.) However, durable operations must take only one in parameter and have no return value.

Another example is the use of Stream types in operations. Because the Stream parameter includes the entire message body, if an input or an output (that is, ref parameter, out parameter, or return value) is of type Stream, then it must be the only input or output specified in your operation. In addition, the parameter or return type must be either Stream, System.ServiceModel.Channels.Message, or System.Xml.Serialization.IXmlSerializable. For more information about streams, see Large Data and Streaming.

Names, Namespaces, and Obfuscation

The names and namespaces of the .NET types in the definition of contracts and operations are significant when contracts are converted into WSDL and when contract messages are created and sent. Therefore, it is strongly recommended that service contract names and namespaces are explicitly set using the Name and Namespace properties of all supporting contract attributes such as the ServiceContractAttribute, OperationContractAttribute, DataContractAttribute, DataMemberAttribute, and other contract attributes.

One result of this is that if the names and namespaces are not explicitly set, the use of IL obfuscation on the assembly alters the contract type names and namespaces and results in modified WSDL and wire exchanges that typically fail. If you do not set the contract names and namespaces explicitly but do intend to use obfuscation, use the ObfuscationAttribute and ObfuscateAssemblyAttribute attributes to prevent the modification of the contract type names and namespaces.

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