Data Transfer and Serialization
In a connected system, services and clients depend on the exchange of data to accomplish any task. As a developer of a service or client, you must also understand how Windows Communication Foundation (WCF) handles data and data serialization in order to create applications that are efficient and easy to maintain.
In This Section
- Specifying Data Transfer in Service Contracts
- Describes the basic concepts of data transfer in services.
- Using Data Contracts
- Describes what data contracts are and how to create and use them.
- Data Contract Serializer
- Describes how to accomplish serialization of data with the DataContractSerializer class or any extension of the XmlObjectSerializer class.
- Using the XmlSerializer Class
- Describes how and why to use the XmlSerializer class, an alternative to the DataContractSerializer class.
- Using Message Contracts
- Describes how message contracts allow fine control over SOAP messages.
- Using the Message Class
- Describes how to use Message class features.
- Describes filtering, which enables pre-processing of a message based on various criteria.
- Large Data and Streaming
- Describes how to send a large block of data, such as a binary file.
- Security Considerations for Data
- Describes items to be aware of when programming data transfer and serialization.
- Data Transfer Architectural Overview
- Describes a view of the overall design of data transfer in WCF.