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ISpVoice::IsUISupported (SAPI 5.3)

Microsoft Speech API 5.3

ISpVoice::IsUISupported

ISpVoice::IsUISupported checks if the underlying text-to-speech engine's object token supports the requested UI.

  
    [local] HRESULT IsUISupported(
    const WCHAR   *pszTypeOfUI,
    void          *pvExtraData,
    ULONG          cbExtraData,
    BOOL          *pfSupported
);

Parameters

  • pszTypeOfUI
    [in] Address of the null-terminated string containing the UI type that is being queried.
  • pvExtraData
    [in] Pointer to additional information needed for the object. The TTS Engine implementer dictates the format and usage of the data provided.
  • cbExtraData
    [in] Size, in bytes, of the ExtraData. The TTS Engine implementer dictates the format and usage of the data provided.
  • pfSupported
    [out] Flag specifying whether the specified UI is supported. TRUE indicates the UI is supported, and FALSE indicates the UI is not supported. ** If this value is TRUE, but the return code is S_FALSE, the UI type (pszTypeOfUI) is supported, but not with the current parameters or run-time environment. Check with the engine implementer to verify run-time requirements.

Return values

Value
S_OK
S_FALSE
E_INVALIDARG
FAILED(hr)

Remarks

See the TTS Engine White Paper for further information on how a TTS Engine should implement UI.

Example

The following code snippet illustrates the use of ISpVoice::IsUISupported using SPDUI_EngineProperties.

  
// Declare local identifiers:
HRESULT	             hr = S_OK;
CComPtr<ISpVoice>    cpVoice;
BOOL                 fSupported;

// Display properties UI for the current TTS engine.
hr = cpVoice->IsUISupported(SPDUI_EngineProperties, NULL, NULL, &fSupported;);

if (SUCCEEDED (hr))
{
   // if fSupported == TRUE, then current TTS engine supports properties UI.
}